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 Post subject: Re: Full int chinese nuker. Weapon skills or no?
PostPosted: Thu Jan 24, 2008 2:58 am 
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BloodOwnzzz wrote:
HertogJan wrote:
BloodOwnzzz wrote:
They are not necessary and only hurt nukers in larger PvP and barely help them in 1v1, the defense is a gamble and doesn't always hit. People ADMIT that No Weapon Nukers are BETTER in Wars and Jobbing and that these possible defense are good but I've already proved that the passive defense of just buffs is much better. I had to hold their hands again but hopefully they'll realize it finally.


I am very curious on what you are basing all the things you say, for this cap nukers do need weapon skills IMO.

A 80 nuker that isnt fully farmed hits me normally for 6k with his nukes maxed to his level. When he does his chain on me and I get a status, he suddenly hits me for 9k. Also the knockbacks, knockdowns and stuns really make a difference.

I am also curious what level you are, did you maxed youre build out fully farmed? Or are you still discovering the build?


I'm fairly positive that you read only that one post and didn't bother reading my others in this thread.

As far as my no weapon nuker, it is non existent. I deleted it about a month ago or more. And am working on my new char, Warrior/Warlock. Not having a No Weapon Nuker doesn't discredit me anymore than anyone else as far as my knowledge of the build though. The only other person who could actually give you more information other than myself happens to be the creator of the SRO PvP X video series, or more like a Korean he talks to or something. Unlike most of you I've come from a highly competitive PvP background and I usually got a lot of my tricks from observation or just out of text. I can dissect builds incredibly well from watching PvP, Videos and even seeing Screenshots. Through deductive reasoning, math and common sense I can easily do alone what people need to come on here to ask about.

Also your KBs might save you, yeah good luck stunning a nuke by just watching for it to start, but only in 1v1 will it actually help. And as torin says cape PvP and 1v1 is not a good representation of PvP ability.



I did read all youre posts, but thanks :).

You are saying you never played a capped and farmed pure int nuker, but you can base this all on facts and mathematics? Meh, BS. At this cap a nuker cant survive without weapon skills. It would be ignorant for you to say otherwise. I a farming bower am able to kill nukers if they arent using weapon skills. Yeah they do me 8k damage, but I only need 1 crit to get them dangerous close to dying.

At later caps it might be different, I just doubt that you saw a lot of pvp videos and then mathematic a factional thingy and we have to agree that it is solid.

At 100 cap, I rather fight a all force nuker with no weapon skills then a bicheon, lightin, ice nuker. Considering the bicheon nuker has his chains with suddenly allows me to take massive damage from him. While the all force nuker just deals the same amount of damage, wich I should be able to pot away.
you might be right on the defensife part, but a nuker never really was about the defense. It was all about the killing possibility of the build. Pure STRs where there to tank, and whoohoo a pure str in gamrs with fire buffs also has a nice bit of magical defense :)

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 Post subject: Re: Full int chinese nuker. Weapon skills or no?
PostPosted: Thu Jan 24, 2008 12:48 pm 
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Embodiment wrote:
o.0 ALL, Int should have Weapon Skills, I guess you people don't PvP much if you think Int without Weapon skills will own... you gonna be in for a huge disappointment.... With, Stuns, Knock Backs, and Knock Downs there is no way you gonna kill as much as you would with weapon skills period. Hell, you would be lucky to get off 2 nukes in a row on someone without getting Stun...and don't even think about trying to nuke a blader to death ...and you can forget about nuking bows to death...you just can do 2 skills without getting knock back. Unless you plan on having people around to help you kill, then you should get weapon skills...because other then nuking people in the back, you aren't gonna be able to do much.


+1

If you've ever just tried to sit there and nuke someone to death, have fun because you won't be getting anywhere soon, or you'll be eating the ground soon. You'd be lucky to get 2 nukes off before you get stunned, knocked down, or knocked back. Weapon skills are essential for pvp, even if it is in groups (you won't always be fighting in groups, there will be times when you have to 1vs1).

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 Post subject: Re: Full int chinese nuker. Weapon skills or no?
PostPosted: Thu Jan 24, 2008 2:28 pm 
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pick just fire and light you dont need ice since there are euro who have superior buffs and yeah blood is right in ksro not a single nuker has wep skills lol just useless
vid i made long time ago
http://youtube.com/watch?v=AfY67X_cJwA

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 Post subject: Re: Full int chinese nuker. Weapon skills or no?
PostPosted: Thu Jan 24, 2008 4:27 pm 
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HertogJan wrote:
I did read all youre posts, but thanks :).

You are saying you never played a capped and farmed pure int nuker, but you can base this all on facts and mathematics? Meh, BS. At this cap a nuker cant survive without weapon skills. It would be ignorant for you to say otherwise. I a farming bower am able to kill nukers if they arent using weapon skills. Yeah they do me 8k damage, but I only need 1 crit to get them dangerous close to dying.

At later caps it might be different, I just doubt that you saw a lot of pvp videos and then mathematic a factional thingy and we have to agree that it is solid.

At 100 cap, I rather fight a all force nuker with no weapon skills then a bicheon, lightin, ice nuker. Considering the bicheon nuker has his chains with suddenly allows me to take massive damage from him. While the all force nuker just deals the same amount of damage, wich I should be able to pot away.
you might be right on the defensife part, but a nuker never really was about the defense. It was all about the killing possibility of the build. Pure STRs where there to tank, and whoohoo a pure str in gamrs with fire buffs also has a nice bit of magical defense :)


You are saying you never played a capped and farmed pure int nuker, and you can base this all on 1v1 PvP with Bicheon nukers where you really never faced a No Weapon Nuker and PvP vs nukers with bows is impossible to lose for the bow? Meh, BS.(See I can do it too!)

The thing is, you just told me that I'm right about the defense part and you also say they can't survive without weapon skills. You also talk about the status effects with nukes but I bet you've never really gotten hit by 2 or more of them in a row anyway because of your KB. You cannot talk about 1v1 PvP with a Bow and a nuker and seriously tell me that you know more about PvP with a nuker than me because of how easy it is to kill ANY nuker with a Bow who has KB combo. Oh and I think you are forgetting about Force Nukers with their debuffs because basicly that would mean that they are then superior to any nuker in your opinion then.

And don't doubt me on how many PvP videos I've seen. I've seen plenty probably enough to say that I've seen more PvP than anyone who plays iSRO.

And if you think defense with nukers isn't needed then make a Fire 80 Light 80 Spear 80 Bow 60 nuker without, or even with it won't matter, Mag Defense Buffs, Spear Buffs, Spear Passive and all of the Lightning Parry Ratio Buffs/Passive.(Don't answer this because I already know the answer...)

And Scarlett the chances for getting Stunned and KB is in the receivers favor and once we hit 90 cap Stun from Soul Spear - Soul will be almost an impossibility.

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 Post subject: Re: Full int chinese nuker. Weapon skills or no?
PostPosted: Thu Jan 24, 2008 5:36 pm 
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....You guys saw that video that was posted (100 cap nuker vs glaiver). Shouts seem to disrupt the next attack if used consecutively, and that's like a nice 1 sec stun. You would have noticed that 100 cap nuker was using them inbetween nukes, that's to give himself the time to nuke without getting stunned before the dmg registers.
At this cap, it might not work that well...but frankly, that's because every 2nd level 80 has a sun or moon piece from the increased sun drop rates. Just try it, use shouts inbetween nukes and don't just tank the dmg, make use of phantom more..you are ranged after all.

BTW, Bowers have an advantage vs most nukers because of the double range and high dmg crits, so most bowers would kill a nuker, unless it's a SS nuker that plays like a blader.

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 Post subject: Re: Full int chinese nuker. Weapon skills or no?
PostPosted: Fri Jan 25, 2008 1:19 am 
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I like the the opinion exchange as long it is clean and not offensive. I have always dreamed of the perfect nuker and I belive that a all force full int/armor(easier) will do best.

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 Post subject: Re: Full int chinese nuker. Weapon skills or no?
PostPosted: Fri Jan 25, 2008 2:08 am 
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darthsithius wrote:
I like the the opinion exchange as long it is clean and not offensive. I have always dreamed of the perfect nuker and I belive that a all force full int/armor(easier) will do best.


If you get force at 80 cap (the mastery I mean) and maybe use 60 fire instead, you can probably do better than having weapon skills because of the debuffs and self healing. But KD, kb and stun, still work better than the force debuffs I guess, simply because they can't be prevented/pilled away.

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 Post subject: Re: Full int chinese nuker. Weapon skills or no?
PostPosted: Fri Jan 25, 2008 2:46 am 
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I just think force is a must if u go with this build since its a party player,replacing cold or dropping it will lower 2 much chances of 1v1 pvp. so I don't see a spot for any weapons masterys after all correct me if I am wrong. :D

I forgot to mention that fire is a must also. invisible detect and imbues are needed!

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 Post subject: Re: Full int chinese nuker. Weapon skills or no?
PostPosted: Fri Jan 25, 2008 10:19 am 
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well its the force VS fire here with fire u dont need force with force u dont need fire
as for skills like stun u dont need em get cold nuke with imbue isnt that bad

or the various ice skillz that make freeze/frost bite

but u will need a fairly good sword and shield but thats cool cuz crit isnt an issue but block ratio IS!!!!
FYI light imbue

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 Post subject: Re: Full int chinese nuker. Weapon skills or no?
PostPosted: Fri Jan 25, 2008 11:48 am 
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Ice nuke isnt worth it though imo, i mean when you got guys with huge sets of universal pills and nice buffs, surely you would rather have a kd chance.

I dont bot, so when i reach level cap it may very well be 100 cap im aiming at "im 43 now". So i need to know what to go for. So far i have decided for fire, light and ice But i keep being told that Bicheon is a good way to go "im s/s".

Imo, with the speed i have due to the light skills, nice defense bufs etc and knowing im not a close range fighter, i can nuke and get in like 2 shouts before most get to me, then im able to nuke again and shout...usually guys my level "sos guys too" are dead by then.

So how important are weapon skills really? I can almost assure you that if the new shouts cause a stun delay, people will drop weapon skills! And tbh i bet they do, because by 120 cap, we can choose literally 2 skills to cap, and eventually have only 2 skills at all "max 150", so surely the shouts will cause stun! Imo, nuke at far range, shout "stun", shout againa nd then another nuke, phantom etc in that kinda process will be deadly! That guy in the pvp build was hitting for like 25k each nuke, and looked to have stun.

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 Post subject: Re: Full int chinese nuker. Weapon skills or no?
PostPosted: Fri Jan 25, 2008 3:03 pm 
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Normally in polls when S/S Nuker is a choice and there is no Force Nuker choice I usually pick S/S because it is very good even if all you do is put on status' and nuke. If you choose to go only Lightning and Cold with 1 deleveling mastery you will still have room for 20 in one mastery. At that point you pick either Bicheon or Pacheon for whatever you feel you need, more defense or more damage(More defense is a much better choice in this situation.)

Also as a Lightning Cold nuker you do not use the Cold nukes, BTW its Cold not Ice. Lightning nukes even 1 book lower are usually better than any of the Cold nukes. 99% of the kSRO bars I see are bars that are just packed full of Lightning Nukes, Imbue and Shouts unless they are going to take Fire at higher caps, which is when they have Fire nukes and Fire imbue.

Really I've thought over the shouts over and over again and I really cant see how the shouts actually work that way unless they indeed actually interupt skills. Cannot give you anything difinitive now but thats my best answer to it, I've seen it work more than just that video in kSRO.

I've also thought over the Force Nuker alot and it comes down to it being mostly a support character at higher caps because it simply won't be able to take hits when you have to lower Cold to 20 unless you have the debuffs on them.(And at that point you are better off with a Cleric). But their is a debuff that no one knows what it does yet so it might be a possibility, if it's Stun or Dull that is.

BTW max cap is 140.

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 Post subject: Re: Full int chinese nuker. Weapon skills or no?
PostPosted: Fri Jan 25, 2008 8:31 pm 
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So you're saying for 90 cap and beyond its good to put sp into Light, Bich "weapon tree" and cold?

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 Post subject: Re: Full int chinese nuker. Weapon skills or no?
PostPosted: Fri Jan 25, 2008 8:39 pm 
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the big thing is that u have to decide what YOU want to play and how YOU want to play it in silkroad... it sounds hard but its even harder.and as your first character is lvl 4x i ddoubt u have enough experience to think ahead yet. its that simple man. to start u must follow a cookie cutting build or u will be disappointed your character. :(

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 Post subject: Re: Full int chinese nuker. Weapon skills or no?
PostPosted: Fri Jan 25, 2008 9:00 pm 
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I have been playin sro for 2 years this isnt my first char. However i want to stay with this char forever now. So need to be sure on the best build for pure int.

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 Post subject: Re: Full int chinese nuker. Weapon skills or no?
PostPosted: Fri Jan 25, 2008 10:17 pm 
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OK 1 SKILL FOR THIS LIGHTNING CHAIN. Impotent and division will take wiz or any euro attack down to about half damage and then plus ironwall and snow sheild going they wont be about to damage high enough to kill you.




Bicheon/80
Lightning/80
Fire/80
Ice/60

its what i have now with just +5 gear hard to hurt me with the impotent and division on me.


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 Post subject: Re: Full int chinese nuker. Weapon skills or no?
PostPosted: Fri Jan 25, 2008 11:49 pm 
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xXDragonForceXx wrote:
OK 1 SKILL FOR THIS LIGHTNING CHAIN. Impotent and division will take wiz or any euro attack down to about half damage and then plus ironwall and snow sheild going they wont be about to damage high enough to kill you.




Bicheon/80
Lightning/80
Fire/80
Ice/60

its what i have now with just +5 gear hard to hurt me with the impotent and division on me.


You have to remember that you will not survive 2 nukes from a wizard. I doubt you can survive 1 if they mana drought you first (takes less than a second). So you can't be using weak dmg chains on a wizard and letting them hit you during that time. Same applies to rogues, and warriors will also kill you in 2-3 hits,clerics will kill you in 3 absolute dmg hits, and warlocks will pwn you right up by the time you finish the chain. In comparison, the long range force debuffs will work more often and much faster...but force doesn't have KD...

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 Post subject: Re: Full int chinese nuker. Weapon skills or no?
PostPosted: Sat Jan 26, 2008 1:11 am 
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Hideoki wrote:
So you're saying for 90 cap and beyond its good to put sp into Light, Bich "weapon tree" and cold?


On the contrary, I actually don't think you should use it. What I am saying though is that in most polls where the choice for a All Force Nuker is not a possibility, the second best choice is a S/S nuker because of how it is the best possibility for a weapon nuker. I don't like posting in polls that aren't my own so I at least vote for what I think is best.

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 Post subject: Re: Full int chinese nuker. Weapon skills or no?
PostPosted: Sat Jan 26, 2008 3:30 pm 
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I am still farming, so I do not have the knockback arrow yet. This resulting in me getting 2 nukes in a row pretty often. Besides, the knockback arrow is just a defense skill. It hardly does enough damage to kill something, I dont understand why a lot of people use it so often. Specially against other ranged builds such as bower/nuker.

Other then that, I fight battles with my guildmaster pretty much. He is a level 80 s/s nuker with a +5 shield who is also farming. He can kill me if he gets a status on me, I can kill him when he doenst get a statuss on me. I know 1 fight with 1 person doesnt say enough. But its just an example.

Youre build might work, however I do think you are losing out a lot.

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 Post subject: Re: Full int chinese nuker. Weapon skills or no?
PostPosted: Sat Jan 26, 2008 4:15 pm 
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Just get Blade. The Shield skills will allow you to absorb damage and block. This will help a pure INT stay alive =D

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 Post subject: Re: Full int chinese nuker. Weapon skills or no?
PostPosted: Sun Jan 27, 2008 4:00 am 
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 Post subject: Re: Full int chinese nuker. Weapon skills or no?
PostPosted: Sun Jan 27, 2008 7:18 am 
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you should get weapon skills for farming since the lion shout wont kill it and the passives are good

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 Post subject: Re: Full int chinese nuker. Weapon skills or no?
PostPosted: Sun Jan 27, 2008 3:59 pm 
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Inuyasha584 wrote:
you should get weapon skills for farming since the lion shout wont kill it and the passives are good


What do you mean by the Lion Shout won't kill it :?

And all you have to do with Lion Shout if the first doesn't do it just use the next one.

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 Post subject: Re: Full int chinese nuker. Weapon skills or no?
PostPosted: Tue Jan 29, 2008 6:11 am 
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geesh for nuker to NOT get weapon skill just,

get ice imbue and like go:

1. strong nuke
2. strong nuke
3. shout
4. shout
5. shout
6. repeat

Since the shout gives faster attack to kick on the freeze and frost bites.

Besides i don't think the pot and pills will be updated till the 90s or 100s caps, so your opponent will be as there in a long frostbite time, not being able to pot fast enough due to high lv ice effect.

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 Post subject: Re: Full int chinese nuker. Weapon skills or no?
PostPosted: Wed Jan 30, 2008 12:46 pm 
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emperor3000 wrote:
geesh for nuker to NOT get weapon skill just,

get ice imbue and like go:

1. strong nuke
2. strong nuke
3. shout
4. shout
5. shout
6. repeat

Since the shout gives faster attack to kick on the freeze and frost bites.

Besides i don't think the pot and pills will be updated till the 90s or 100s caps, so your opponent will be as there in a long frostbite time, not being able to pot fast enough due to high lv ice effect.


and what about the other 90% of the ppl that are immune to ice?? ;)

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 Post subject: Re: Full int chinese nuker. Weapon skills or no?
PostPosted: Wed Jan 30, 2008 7:51 pm 
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Just wanted to update everyone on this. We have been able to conclude that Spear Nukers and Full Force nukers are about the equivalant in respects to their abilities to get the job done. Sword nukers are far to complex and SP heavy to make especially when the other 2 builds are much stronger and do not rely on Status' and KD which keep you locked on a single target or you lose damage by not stabbing. Either is fine Force nukers won't die as much and Spear nukers do more damage, or have the postential via nuke + ghost spear.

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 Post subject: Re: Full int chinese nuker. Weapon skills or no?
PostPosted: Thu Jan 31, 2008 2:53 am 
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were starting to get it.. 8)

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 Post subject: Re: Full int chinese nuker. Weapon skills or no?
PostPosted: Fri Feb 01, 2008 9:50 am 
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So finalize this, for a "pure" int s/s nuker, take weapon mastery yes?

Imo best way is to go bich, light, cold. Although i have kept this open as my fire tree is at 30 as is bicheon, im level 44 with light being my maxed mastery only up to 39 for now.

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 Post subject: Re: Full int chinese nuker. Weapon skills or no?
PostPosted: Fri Feb 01, 2008 4:09 pm 
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Hideoki wrote:
So finalize this, for a "pure" int s/s nuker, take weapon mastery yes?

Imo best way is to go bich, light, cold. Although i have kept this open as my fire tree is at 30 as is bicheon, im level 44 with light being my maxed mastery only up to 39 for now.


Hmm, well, don't know how other people think about it, but until the lvl 120 cap I would go for bich/light/cold. Offcourse we don't know the skills yet, but 120 bicheon, 120 light and 60 cold seems like a viable build. Only thing is you'll loose fire, and you've got a real problem at 130 cap.


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 Post subject: Re: Full int chinese nuker. Weapon skills or no?
PostPosted: Fri Feb 01, 2008 4:14 pm 
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Well i decided to go with Fire, Light, Bicheon and when i really need it i will buy the potion from the item mall for cold. I will still get like 20-30% from snow shield, i will also have sox protector always. I think this build will do well, you either go for pure dmg or medium dmg with nicer def rlly

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 Post subject: Re: Full int chinese nuker. Weapon skills or no?
PostPosted: Fri Feb 01, 2008 9:43 pm 
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Mefra wrote:
Hideoki wrote:
So finalize this, for a "pure" int s/s nuker, take weapon mastery yes?

Imo best way is to go bich, light, cold. Although i have kept this open as my fire tree is at 30 as is bicheon, im level 44 with light being my maxed mastery only up to 39 for now.


Hmm, well, don't know how other people think about it, but until the lvl 120 cap I would go for bich/light/cold. Offcourse we don't know the skills yet, but 120 bicheon, 120 light and 60 cold seems like a viable build. Only thing is you'll loose fire, and you've got a real problem at 130 cap.


I expect by 140 a Nuker with just Weapon and Light will be pretty solid but will die more than a Force nuke. And to answer the question...

Spear and Force are my only suggestions. Bicheon are really a pain in the ass to play and a huge SP cost doesn't help it either. The stun combo can make it a possibility but that also leaves you immobile. Bicheon are a much better 1v1 but for Wars Spear and Force only are much better.

/Endtopic...

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