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 Post subject: Re: Euro Vs Chinese ......
PostPosted: Wed Jan 30, 2008 9:18 pm 
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I'm sure the chinese force skills can heal that sleep status affect or use expensive pills.

AngloKnight wrote:

wrong, this is very wrong.. with bless spell on and the warrior's defensive spells on, and warlock puts like 3 ppl into sleep, then the whole chinese party has already lost before they even attack.. not to mention that 2 warriors with cleric and warlock subclasses might manage to kill the 8man chinese party ^^ I believe Euros need to be quick thinking, and yeah like someone has already said, co-ordinate well with their keyboards... I assume that we're having a lag-free comparison... so, to sum it up, chinese are VERY specialized, and they only do damage... their status effects aren't that strong cos they might not be able to hit them actually... but on the other side, Euros got more options in their builds that makes them able to with stand lots of ppl at the same time... have you ever seen a hunter wizard killing 8 thieves happy with their loot??? have you seen a rogue stealing a 4man trade party? I've done so and I know ppl who have done so :S

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 Post subject: Re: Euro Vs Chinese ......
PostPosted: Wed Jan 30, 2008 9:30 pm 
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they don't use it... i never saw ppl using the exp pills... plus, it has a 15sec cool down, so it's not praticle

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Last edited by AngloKnight on Wed Jan 30, 2008 9:33 pm, edited 1 time in total.

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 Post subject: Re: Euro Vs Chinese ......
PostPosted: Wed Jan 30, 2008 9:32 pm 
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Wow, really, on my server everybody have expensive pills now. I think maybe because there's soo many dual weapon users like me. haha, damm ever since I got my blader/glavie and basically killing every non sun users at dw southgate, everybody have expensive pills now. Not only that, there seem to be a lot of blader/glavie now. dammit, I know the build is basically "glavie killer" but dammm, they ruin it for me. lol

Check out my video.

http://www.youtube.com/watch?v=56fxjcUlcVI

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 Post subject: Re: Euro Vs Chinese ......
PostPosted: Wed Jan 30, 2008 10:02 pm 
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Well, on most servers (except venus) its about even 50% euro, 50% chinese. So, you have to learn to work together and quit with this "ones better then another kinda crap" Use the advantages of one race to cover the disadvantages of the other.

Euro's aren't gods, take out the clerics and ppl sub cleric and their whole party goes down in seconds.

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 Post subject: Re: Euro Vs Chinese ......
PostPosted: Wed Jan 30, 2008 10:06 pm 
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Just thought i would add a small thing to this discussion: in a European party the hardest part to take down is the cleric, the easiest are the warriors.

My personal favorite type of European party is an assassination party: 3 rogues 2 warriors 1 cleric 2 warlocks. Not your basic PvP Party, that most Euros employ in GW FW and Grinding.

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 Post subject: Re: Euro Vs Chinese ......
PostPosted: Wed Jan 30, 2008 10:09 pm 
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AkillerNXC wrote:
Well, on most servers (except venus) its about even 50% euro, 50% chinese. So, you have to learn to work together and quit with this "ones better then another kinda crap" Use the advantages of one race to cover the disadvantages of the other.

Euro's aren't gods, take out the clerics and ppl sub cleric and their whole party goes down in seconds.



Sure, take me down... LOL You CANT kill me before my pt can kill you.

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 Post subject: Re: Euro Vs Chinese ......
PostPosted: Wed Jan 30, 2008 11:01 pm 
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nightbloom wrote:

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WTH is wrong with your HP/MP stats? No blues or something? 4k HP, I have about that much in life control, and I don't have 100% blues. ALthough with that much stacked defense, I doubt it would matter...

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 Post subject: Re: Euro Vs Chinese ......
PostPosted: Wed Jan 30, 2008 11:13 pm 
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torinchibi wrote:
nightbloom wrote:

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WTH is wrong with your HP/MP stats? No blues or something? 4k HP, I have about that much in life control, and I don't have 100% blues. ALthough with that much stacked defense, I doubt it would matter...


one overhealing and she's dead. That's if the cleric manages to get close to her lol

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 Post subject: Re: Euro Vs Chinese ......
PostPosted: Wed Jan 30, 2008 11:34 pm 
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I suspect she's wearing no clothes at all. Unless it's a set with 0 blues.

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 Post subject: Re: Euro Vs Chinese ......
PostPosted: Wed Jan 30, 2008 11:50 pm 
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Amelie wrote:
torinchibi wrote:
nightbloom wrote:

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WTH is wrong with your HP/MP stats? No blues or something? 4k HP, I have about that much in life control, and I don't have 100% blues. ALthough with that much stacked defense, I doubt it would matter...


one overhealing and she's dead. That's if the cleric manages to get close to her lol


Your overhealing will do dmg but my amount of HP is irrelevant because my defense is through the roof. lol I dont even bother to pimp out my gear. This is what it means to be in a euro pt with good ppl. I never die in pt.

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Last edited by nightbloom on Wed Jan 30, 2008 11:54 pm, edited 1 time in total.

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 Post subject: Re: Euro Vs Chinese ......
PostPosted: Wed Jan 30, 2008 11:54 pm 
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sorry hun, you're wrong. Overhealing is an absolute damage, doesnt matter how much your defense is, it will be the same damage. You can have that defense, but damage will be exactly the same to you.

edit: as in for the rest of builds, they will do shitty damage, and that's the cool thing about euro buffs on clerics, you can feel protected lol.

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Last edited by Amelie on Wed Jan 30, 2008 11:57 pm, edited 1 time in total.

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 Post subject: Re: Euro Vs Chinese ......
PostPosted: Wed Jan 30, 2008 11:55 pm 
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Amelie wrote:
sorry hun, you're wrong. Overhealing is an absolute damage, doesnt matter how much your defense is, it will be the same damage. You can have that defense, but damage will be exactly the same to you.


Yeah I got it. I dont have any of those skills. LOL I dont use them. You wouldnt get close enough tho, cause I fight in wars, job and fortress, and the only time I die is quota glitch. I never de-guild or de-suit either, cause that's cheap.

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 Post subject: Re: Euro Vs Chinese ......
PostPosted: Thu Jan 31, 2008 12:01 am 
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You cast overhealing, Khaara switches to cleric, now nightblooms in reverse oblation. Euros isnt about numbers and how much damage you take, its about strategy and the ability to think on your feet.

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 Post subject: Re: Euro Vs Chinese ......
PostPosted: Thu Jan 31, 2008 12:13 am 
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lol so this became a dungeon and dragons roleplay, ok lemme throw dices. :P

ThisIsAvalon wrote:
Euros isnt about numbers and how much damage you take, its about strategy and the ability to think on your feet.


Exaclty my thought.

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 Post subject: Re: Euro Vs Chinese ......
PostPosted: Thu Jan 31, 2008 1:04 am 
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Euros don't seem overpowered nor do Chinese seem underpowered. I'll take a party that consist of Euros and Chinese than a party that consist purely of Euros or Chinese any day.

Euros are strong but their pot delay will always be their down fall. Hit them enough times and they will fall. Chinese survive because of their tanking abilities.

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 Post subject: Re: Euro Vs Chinese ......
PostPosted: Thu Jan 31, 2008 2:09 am 
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Hideoki wrote:
Well we were having that discussion like ehre in this thread, then my repyl was "Bye bye Hideoki, good luck with your guild etc"

So basically we had this "argument" then i got kicked...so sorry if i assumed wrong! However the fact is i was neevr given a true answer if i was able to wait a while to either merge or soemthing, i asked prior if i could stay in the union and i had no answer, i said all along i wasnt merging. And i wasnt just on about the union chat, i have this discussion all the time with euro builds.

Oh and i said overall not highest dmg output! I also said i wasnt arguing in the union chat, who is coming across as the more aggressive here? Get over it man!


Like I said before, learn how to read correctly. Siber gave you two choices so then yes, you were given an answer. Either to merge or have your guild banned. If you are unable to comprehend English properly then that is your fault.

And my final comment, the only reason I commented on your pointless thread is because you were being immature by spreading false information about how you were banned from our union. If you think I was arguing with you about your silly overall damage statement in union chat, you are strongly mislead.

Have a good day.

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 Post subject: Re: Euro Vs Chinese ......
PostPosted: Thu Jan 31, 2008 2:27 am 
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Having experimented with both chinese and euros, tbh I just :love: my chinese chars

I started a Rogue and Blader at teh same time and although I find my Rogue too be alot of fun I just :love: my Blader and have continued too work on her rather than the Rogue..I dont care about highest dmg or who can tank best..for me its which char gives me the most pleasure in grinding and playing with :D

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 Post subject: Re: Euro Vs Chinese ......
PostPosted: Thu Jan 31, 2008 6:40 am 
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ThisIsAvalon wrote:
jabbers wrote:

you must be talking about a wizard with warrior screens on him and every other defensive buff? I was just referring to the pvp in duels. I can take out a capped wiz w/cleric sub (bless, recovery division) very easily. against a team though, no the pills won't allow you to stand you ground very long, but they can also help you escape in that case. In jobbing haven't that many instances where I fought against a good team of only european chars (most on our server are chinese+euro) but even still you can spilt them up pretty easily.



Im talking about how a wizard should be played, the wizard itself will only take 22.971% of the damage, thats without any bless spell on. In your server, Xian, its full of people like Pompom, so it wont really happen there.


Nuke a wizard for 8k, he will only take 1838 damage, tank will take 2827 damage, and each party member will take 173 damage.



ok with a party you meant. Well I kinda restarted on Hercules a while ago no suns there , no pom pom. pretty even playing field for all. I changed up my build and everything else, pure str bow/glaive/fire/light :)

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 Post subject: Re: Euro Vs Chinese ......
PostPosted: Thu Jan 31, 2008 6:55 am 
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Da_Realest wrote:
Euros don't seem overpowered nor do Chinese seem underpowered. I'll take a party that consist of Euros and Chinese than a party that consist purely of Euros or Chinese any day.

Euros are strong but their pot delay will always be their down fall. Hit them enough times and they will fall. Chinese survive because of their tanking abilities.

Chinese should just be used as meatshields, nothing more if we're doing a mixed side fight. However the party should consist of pure Euros. What do Chinese bring to a party? They have no party buffs. They're taking a spot which another wizard or rogues could fill, and do a lot more damage, with party skills. (Group Invisible and Scorn anyone?)

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 Post subject: Re: Euro Vs Chinese ......
PostPosted: Thu Jan 31, 2008 9:51 am 
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Necrobat wrote:
Da_Realest wrote:
Euros don't seem overpowered nor do Chinese seem underpowered. I'll take a party that consist of Euros and Chinese than a party that consist purely of Euros or Chinese any day.

Euros are strong but their pot delay will always be their down fall. Hit them enough times and they will fall. Chinese survive because of their tanking abilities.

Chinese should just be used as meat shields, nothing more if we're doing a mixed side fight. However the party should consist of pure Euros. What do Chinese bring to a party? They have no party buffs. They're taking a spot which another wizard or rogues could fill, and do a lot more damage, with party skills. (Group Invisible and Scorn anyone?)


+1

Anything you [Chinese] can do, we [euros] can do better... [with that lil jingle]

Anyways, not to sound ignorant here, but in a party or warring situation, there's no need for Chinese "meat shields." Chinese have their uses [grinding, tanking the spawn from my ox,] but in a party, I honestly don't see a place for them. Stick two bards, a full time cleric, two warriors, 2 wizards, and either another bard or cleric into a pt, and you tell me which you'd like to replace with a Chinese. For those that don't see what this party would do... lemme illustrate:

Bards -> 34% magic dmg increase, 38% phys absorb, 38% mag absorb, 34% phys dmg increase if 8th pt member is a bard too. [for the whole pt]
Cleric -> Constant healing orbits and pt heals, general defense buffs, ressing, bless, str and int
Warriors -> pt dmg share on each other, phys and mag fences [57% and 54% absorb] on the wizards and whomever else needs it [bards most likely], screens whomever needs it, own people.
Wizards -> kill. That's it. 2 lvl 80 wizards with huge splash damage, huge defense [including a total of 95%/92% phys and mag absorb [ie.. they won't die], huge damage increase [34% magic and 45 int]

Now throw in more than one of these parties, and some other random euros and good luck beating it. Genesis on Troy does exactly this. As I currently understand it, they have yet to be beaten in a guild war.

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 Post subject: Re: Euro Vs Chinese ......
PostPosted: Thu Jan 31, 2008 10:13 am 
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Nyahgis wrote:
Necrobat wrote:
Da_Realest wrote:
Euros don't seem overpowered nor do Chinese seem underpowered. I'll take a party that consist of Euros and Chinese than a party that consist purely of Euros or Chinese any day.

Euros are strong but their pot delay will always be their down fall. Hit them enough times and they will fall. Chinese survive because of their tanking abilities.

Chinese should just be used as meat shields, nothing more if we're doing a mixed side fight. However the party should consist of pure Euros. What do Chinese bring to a party? They have no party buffs. They're taking a spot which another wizard or rogues could fill, and do a lot more damage, with party skills. (Group Invisible and Scorn anyone?)


+1

Anything you [Chinese] can do, we [euros] can do better... [with that lil jingle]

Anyways, not to sound ignorant here, but in a party or warring situation, there's no need for Chinese "meat shields." Chinese have their uses [grinding, tanking the spawn from my ox,] but in a party, I honestly don't see a place for them. Stick two bards, a full time cleric, two warriors, 2 wizards, and either another bard or cleric into a pt, and you tell me which you'd like to replace with a Chinese. For those that don't see what this party would do... lemme illustrate:

Bards -> 34% magic dmg increase, 38% phys absorb, 38% mag absorb, 34% phys dmg increase if 8th pt member is a bard too. [for the whole pt]
Cleric -> Constant healing orbits and pt heals, general defense buffs, ressing, bless, str and int
Warriors -> pt dmg share on each other, phys and mag fences [57% and 54% absorb] on the wizards and whomever else needs it [bards most likely], screens whomever needs it, own people.
Wizards -> kill. That's it. 2 lvl 80 wizards with huge splash damage, huge defense [including a total of 95%/92% phys and mag absorb [ie.. they won't die], huge damage increase [34% magic and 45 int]

Now throw in more than one of these parties, and some other random euros and good luck beating it. Genesis on Troy does exactly this. As I currently understand it, they have yet to be beaten in a guild war.

I agree, except replace that last party member with either a rogue or a warlock.

I generally break Euros down into 4 categories. Tanks (warriors), damage (wizards), support (bards, cleric) and utility (rogues, warlocks).

Now, same party. You still have the same defensive buffs, but lets sub in a different last member. The rogue comes in, can keep other rogues out of the way, can keep Str characters back. Has the ability to Scorn to keep every enemy on himself and protect the wizards more, who are nuking the shit out of everything in sight.

Now, the warlock. Put him in and you have absolute carnage. Statuses left right and centre. Stuns, sleeps, massive damage because of debuffs, annoyance to Chinese because of panic. Traps and a constant stream of damage.

So really, as Nyahgis just said, what can Chinese do that Euros can't?

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 Post subject: Re: Euro Vs Chinese ......
PostPosted: Thu Jan 31, 2008 10:39 am 
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Necrobat wrote:
So really, as Nyahgis just said, what can Chinese do that Euros can't?


Eating with chopsticks?

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 Post subject: Re: Euro Vs Chinese ......
PostPosted: Thu Jan 31, 2008 10:57 am 
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u guys overthink this.

:S

just go pure str fire glaive and spam 123123123123123123123123123123123123
with cleric buffs, warrior buffs, warlock buffs, and bard buffs all coming from safe zone

its so easy. -__-

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 Post subject: Re: Euro Vs Chinese ......
PostPosted: Thu Jan 31, 2008 11:22 am 
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torinchibi wrote:
If I was that wizard, I would be coming out with mana drought, right away, then kb and nuke. Quite frankly, i can't see how a level 80 wizard would need anything more than 1 nuke to kill pure int in armor...even with mana shield. Considering I kill pure int lvl 80 with a +3 cleric rod using level 68 offering...when they are in garments, with their 50% mana shield...I just can't see how a level 80 wizard wouldn't kill you in 1 hit.

But I wasn't there. So it's not like I can say you are lying, when you could have survived the first nuke with 10hp on a low hit for all I know.


i completely agree i dont see how many ppl especially int nuker can survive fully farmed wizard with the meteor attack or the earthquack its way too strong unless u have bloody faan storm and snow shield together.

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 Post subject: Re: Euro Vs Chinese ......
PostPosted: Thu Jan 31, 2008 11:29 am 
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lol.Even though I like the discussion it's still not cutting down to the bread and butter of the matter.It wasn't about versatility,we know damn well that euro are better when working together.Euro are even more specialized then chinese will be in future caps.This was a matter of who is more overpowered in 1vs1 pvp at least that's how I understood the topic starter.

Now,
Alot of people say things are balanced because euro got 15sec potiondelay.Although this is true and I would totally agree for the average euro it would be balanced.But just as Chinese choose a subclass,Euro can also choose 1 extra tree.And incase ur smart and choose Cleric as subclass the autopot issue is practically no problemo anymore.Mix it up with healing Cycle,toss a bless(best defensive buffingame)become immune to chinese status' with holy word then what's left.Chinese want to do dmg? ->Bless covers it,Chinese want to tank-->Euro overpowered damage covers it --> Chinese want to put status's-->Euro immunity covers it.So really,whats left of chinese with a WOW-factor?I really don't see it.


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 Post subject: Re: Euro Vs Chinese ......
PostPosted: Thu Jan 31, 2008 11:36 am 
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MrFudge wrote:
u guys overthink this.

:S

just go pure str fire glaive and spam 123123123123123123123123123123123123
with cleric buffs, warrior buffs, warlock buffs, and bard buffs all coming from safe zone

its so easy. -__-

Exactly.

A Chinese character with Euro buffs can be much more or just as destructive as Euro characters with their own buffs.

Because of that, I would take a Pure Int Spear with all those buffs than a Wizard. Like I said before, hit a Euro enough times and they will go down. Absolute damage attacks can probably one hit a Wizard in Life Turnover. A Cleric is irrelevant. If A Euro can get one to heal them, so can a Chinese.

Its pretty much the same reason why I would take a fully buffed Blader over a Euro Warrior. Without the self defense buffs, a Euro Warrior is just a slightly stronger glaive user with a pot delay. While the Warrior's self buffs are in effect, a warrior is a better tank than a Blader. However, they don't last forever and even with all of the support buffs from his/her allies, a Chinese Blader should be able to last longer.

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 Post subject: Re: Euro Vs Chinese ......
PostPosted: Thu Jan 31, 2008 11:43 am 
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^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^

that comin from a guy whos been scopin out kSRO at 100 cap.
:wink: :wink: :wink:
hint to everyone.

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 Post subject: Re: Euro Vs Chinese ......
PostPosted: Thu Jan 31, 2008 11:48 am 
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int100kbr wrote:
torinchibi wrote:
If I was that wizard, I would be coming out with mana drought, right away, then kb and nuke. Quite frankly, i can't see how a level 80 wizard would need anything more than 1 nuke to kill pure int in armor...even with mana shield. Considering I kill pure int lvl 80 with a +3 cleric rod using level 68 offering...when they are in garments, with their 50% mana shield...I just can't see how a level 80 wizard wouldn't kill you in 1 hit.

But I wasn't there. So it's not like I can say you are lying, when you could have survived the first nuke with 10hp on a low hit for all I know.


i completely agree i dont see how many ppl especially int nuker can survive fully farmed wizard with the meteor attack or the earthquack its way too strong unless u have bloody faan storm and snow shield together.

You play on Herc, so you should look at Kei pvping ;).

Edit: wonder why my post disappeared :s.

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 Post subject: Re: Euro Vs Chinese ......
PostPosted: Thu Jan 31, 2008 11:57 am 
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MrFudge wrote:
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^

that comin from a guy whos been scopin out kSRO at 100 cap.
:wink: :wink: :wink:
hint to everyone.

kSRO hasn't had servers opened after Euro update and filled with Euros. It's still only full of players on their original Chinese characters.

Ok Realest, say we take the blader instead of the tank. Where does that leave the wizard? Oh yeah, one shot. No warrior buffs. Sure, a pure Int spear may tank more then a wizard, but they won't be dealing anywhere near as much. Sure, the wizard may die, but that comes as part of the class. The cleric gets them Oblationed, they're rebuffed and right back into killing things. 5 seconds max delay in damage there.

Please, you're not thinking this through. Parties should be Euro ONLY as they SUPPORT EACH OTHER. Chinese are designed to SOLO. They only WATCH THEMSEVLES.

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 Post subject: Re: Euro Vs Chinese ......
PostPosted: Thu Jan 31, 2008 12:04 pm 
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Good points Necro^^


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