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 Post subject: [Guide] How to replace your wolf with a mob.
PostPosted: Wed Jun 27, 2007 11:09 pm 
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I made this guide a while a go, but i think it deserves it's own thread, and it will be easier to find for people interested.

I'll try to explain it as clear as i can:

First open Media.pk2 with PK2 extractor:
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Then, find characterdata.txt in \server_dep\silkroad\textdata and double click in it to extract:
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Once you have this file, make a backup of it, and name it whatever you want, i used "characterdata.txt.bak".
Then, open the file in a text editor such as Wordpad or Notepad:
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You want your wolf to look like Cerberus, so look for his entry in the file, which is this:
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Scroll to the right to see this "mob\europe\kerberos.bsr" and copy that line:
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Then look for the entry of your wolf "COS_P_WOLF_0XX" where "XX" is your wolf's level, in this case i used a lvl 35 wolf so it's "COS_P_WOLF_035"
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Go to the right side to find this "cos\p_wolf_01.bsr" and paste the kerberos line over it:
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Now the file is bigger, so go to the end of the file and look for the euro mercs entry:
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Find this line: cos\guild_eu_soldier9_scroll.ddj:
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And replace it with "cos\cos_c_horse1.ddj" to make the file smaller:
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Now, save the file, close Wordpad and open the backup (original) in HexEdit121 and check the file size:
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Now, you need to make the size of your modified file the same as this. Your file should be smaller, so, to make it bigger start adding 00 at the end and check the size:
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Once the size is the same, save.

After this, open Media.pk2 in HexEdit121:
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And search this line in Hexadecimal mode ""FF FE 31 00 09 00 31 00 39 00 30 00 37 00 09 00 43 00 48 00 41 00 52"
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Once you find it go to Edit->Paste from
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And select the characterdata.txt you modified:
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Done, save your file and start playing.
Good luck.


Credit of this goes to Cruor because it was his guide, i just added the screenshots and tried to make it more detailed.


A list of the mobs can be found here:
http://www.silkroadforums.com/viewtopic ... 017#498017


P.S. This same process can be used to change your rabbit/monkey/squirrel to another mob and your horse into the TG's tiger and Uruchi's dragon.


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 Post subject:
PostPosted: Thu Jun 28, 2007 12:26 am 
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=( i thought there was a guide already for that xD but i think that was in the old pk2 sticky (some mod released it).
oh well, good job =D. Wolf editing was the first pk2 thingy i did. =).

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 Post subject:
PostPosted: Thu Jun 28, 2007 12:42 am 
added to stickz


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 Post subject:
PostPosted: Thu Jun 28, 2007 1:39 am 
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SCArchon wrote:
=( i thought there was a guide already for that xD but i think that was in the old pk2 sticky (some mod released it).
oh well, good job =D. Wolf editing was the first pk2 thingy i did. =).


There was, that's why i mentioned the credits at the end, the one in that old sticky is the one by Cruor, but it hadn't screens and was a little difficult to understand for some people. This is my try to do, as you called it in you guide "noob friendly".

And Thanks by the way :)

cin wrote:
added to stickz


I have no words but... rawr :D

No, seriously, thanks, just tried to make it easier to find in case a question pops out.


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 Post subject:
PostPosted: Thu Jun 28, 2007 1:45 am 
HyorunmarouZ wrote:
cin wrote:
added to stickz


I have no words but... rawr :D

No, seriously, thanks, just tried to make it easier to find in case a question pops out.


thats exactly why i put it there. and its a good, easy to read guide.


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 Post subject:
PostPosted: Thu Jun 28, 2007 3:44 am 
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by mob do u mean any monster on that list?, and it still attacks and acts like the wolf?

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 Post subject:
PostPosted: Thu Jun 28, 2007 3:49 am 
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ajjbones wrote:
by mob do u mean any monster on that list?, and it still attacks and acts like the wolf?


Yes to the first, not to the second.

It can be any mob of the list, except maybe TG's tiger and Uruchi's Dragon (I think those two only can be summoned as transports, but i haven't tested myself)

The animation of the attacks will be the same as the default mob's attack (like the blade hit of the mangyan). But the damage will be the same as normal.


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 Post subject:
PostPosted: Thu Jun 28, 2007 6:06 am 
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Oh just wonderful now my silkroad crashes when i try to open it :banghead: :banghead: :banghead:

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 Post subject:
PostPosted: Thu Jun 28, 2007 10:03 am 
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nice.. all the other guides pay attention to this.. but this one i can acctually follow... nice screens too.
Gonna try it out soon... i'm a real pk2-edit-newbie.. so I'll leave some comments on any noob-unfriendly parts :P :D

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 Post subject:
PostPosted: Fri Jun 29, 2007 3:33 am 
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ajjbones wrote:
Oh just wonderful now my silkroad crashes when i try to open it :banghead: :banghead: :banghead:


Happened to me to :x
Did everything right but it came up with error..

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 Post subject:
PostPosted: Fri Jun 29, 2007 3:51 am 
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bloodinator wrote:
ajjbones wrote:
Oh just wonderful now my silkroad crashes when i try to open it :banghead: :banghead: :banghead:


Happened to me to :x
Did everything right but it came up with error..


Have you done another edit with HexEdit?
Something about my PC makes HexEdit corrupt Media.pk2 if it's edited again after this change.


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 Post subject:
PostPosted: Fri Jun 29, 2007 4:55 am 
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HyorunmarouZ wrote:
bloodinator wrote:
ajjbones wrote:
Oh just wonderful now my silkroad crashes when i try to open it :banghead: :banghead: :banghead:


Happened to me to :x
Did everything right but it came up with error..


Have you done another edit with HexEdit?
Something about my PC makes HexEdit corrupt Media.pk2 if it's edited again after this change.


I have just finished the edit again and going to test out.. Btw i have checked and hexedit never corrupts my media.pk2

EDIT: Doesn't work... STILL o.0

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 Post subject:
PostPosted: Fri Jun 29, 2007 9:38 pm 
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could you make me a lvl 53 moded wolf?? ive done it right but there comes an ??? error , pls help me !! :banghead: :banghead:


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 Post subject:
PostPosted: Fri Jun 29, 2007 9:51 pm 
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If you can help me or make me a mod pls contact me on icq : 298-520-236 :wink:


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 Post subject:
PostPosted: Sat Jun 30, 2007 5:31 am 
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.. master chef, ur are SO not the REAL master chef *laughs*. and uploading 50MB? *dies*

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PostPosted: Sat Jun 30, 2007 4:38 pm 
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So what can i do?? it doesnt work... by making the file smaller , i replace it with "cos\cos_c_horse1.ddj" but its still bigger can you help me? :banghead:
or can you send me a working "wolf lvl 53 as kerberos" character.txt file? pls :cry: :cry:


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 Post subject:
PostPosted: Sat Jun 30, 2007 6:30 pm 
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Master_Chief wrote:
So what can i do?? it doesnt work... by making the file smaller , i replace it with "cos\cos_c_horse1.ddj" but its still bigger can you help me? :banghead:
or can you send me a working "wolf lvl 53 as kerberos" character.txt file? pls :cry: :cry:


If it's still bigger, replace more than one euro merc line :roll:

Good luck.


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 Post subject:
PostPosted: Sun Jul 01, 2007 10:58 am 
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I replaced all types of cos\guild_eu_soldierX_scroll.ddj :shock: but its still bigger....


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 Post subject:
PostPosted: Sun Jul 01, 2007 11:07 am 
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Master_Chief wrote:
I replaced all types of cos\guild_eu_soldierX_scroll.ddj :shock: but its still bigger....


How many bytes did you add? Did you chage every wolf line into something bigger?...


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 Post subject:
PostPosted: Sun Jul 01, 2007 11:22 am 
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I only replaced 1 wolf, the lvl 53 wolf with kerberos, after that i replaced all os\guild_eu_soldierX_scroll.ddj but its still 4687192 bytes. Can i replace something else?? :banghead: :banghead:
or can you send me a working characterdata.txt file? :? :?


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PostPosted: Mon Jul 02, 2007 12:40 am 
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Master_Chief wrote:
I only replaced 1 wolf, the lvl 53 wolf with kerberos, after that i replaced all os\guild_eu_soldierX_scroll.ddj but its still 4687192 bytes. Can i replace something else?? :banghead: :banghead:
or can you send me a working characterdata.txt file? :? :?


Make sure you click 'save' once your finished with the txt file :roll:

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 Post subject:
PostPosted: Mon Jul 02, 2007 3:30 am 
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bloodinator wrote:
Master_Chief wrote:
I only replaced 1 wolf, the lvl 53 wolf with kerberos, after that i replaced all os\guild_eu_soldierX_scroll.ddj but its still 4687192 bytes. Can i replace something else?? :banghead: :banghead:
or can you send me a working characterdata.txt file? :? :?


Make sure you click 'save' once your finished with the txt file :roll:


+1
:roll:


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PostPosted: Mon Jul 02, 2007 12:40 pm 
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ähm.. of course i saved it .... cant you just send me a working characterdata.txt file? would help me a lot :)


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 Post subject:
PostPosted: Sat Jul 07, 2007 1:56 pm 
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After doing all this, I wanted my lv 44 wolf to become isy and i followed all the steps to the point where i have to save it and it says something like "this is text only save or w/e all formatting will be removed" what the hell? I used wordpad and the read only thing is off on both files that i had and the only thing clicked was archive... help?


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PostPosted: Mon Jul 23, 2007 10:20 am 
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shit, after i did this, i got the ????? error

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PostPosted: Tue Jul 24, 2007 3:49 am 
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139022 wrote:
shit, after i did this, i got the ????? error


Happened to me too.. no one helped me either, they all ignored me!! :cry:
Time to hide in the corner.. *hides in corner of thread* Shit this corner is too small!! Nooooooo!!! :shock: (i meaning that this is a 'thread' meaning its really thin so... its too small :D )

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 Post subject:
PostPosted: Tue Jul 24, 2007 5:57 am 
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bloodinator wrote:
139022 wrote:
shit, after i did this, i got the ????? error


Happened to me too.. no one helped me either, they all ignored me!! :cry:
Time to hide in the corner.. *hides in corner of thread* Shit this corner is too small!! Nooooooo!!! :shock: (i meaning that this is a 'thread' meaning its really thin so... its too small :D )


Well... i didn't answer because your post is so generic... "doesn't work, error"

Yeah, you have an error, but you don't give any specific details about it... and i have told many times to other people that follow the instructions exactly as they are and they should not have a problem, check the size always, that's often the problem.

Remember, also, that maybe some mobs are not in Data.pk2 yet (90 cap mobs or maybe even Euro), if they aren't, your edit will fail and the game won't run. First try with mobs that you are sure that are there, like mangyangs or anything from the already known areas, and once you get the trick, try with other mobs.


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 Post subject: Plz HyorunmarouZ
PostPosted: Thu Aug 23, 2007 12:09 pm 
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PLZ HyorunmarouZ post a full tutorial like that one to change the horse to TG's tiger and UruchiDragon, or anybody that know how to do that, tried it and worked with him.
Cuz i'm absolutely noooob on PK2 edit.
PLZZZZZZZZZZZZZZZZ....


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 Post subject: Re: Plz HyorunmarouZ
PostPosted: Fri Aug 24, 2007 4:18 am 
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shbly12 wrote:
PLZ HyorunmarouZ post a full tutorial like that one to change the horse to TG's tiger and UruchiDragon, or anybody that know how to do that, tried it and worked with him.
Cuz i'm absolutely noooob on PK2 edit.
PLZZZZZZZZZZZZZZZZ....


Since your a noob, dont type "PLZZZZZZZZZZ" when requesting a tut

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 Post subject:
PostPosted: Wed Aug 29, 2007 8:15 pm 
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hello to all, I have a problem I did this and when attempt to enter silkroad is closed


help pls =/


thx :D


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