"My weapons are my conviction; I never give up my conviction before the enemy, even if it means death."REVISION HISTORY+ Feb. 13, 2008 - initial draft.
+ Feb. 13, 2008 - added suggested build by Necrobat.
+ Feb. 14, 2008 - corrected the duration of bless spell as mentioned by salmissra.
+ Feb. 14, 2008 - added REFERENCES section for other sites where we can find Warrior helpful links.
+ Feb. 19, 2008 - added table of contents
+ Feb. 20, 2008 - added a link for the warrior sub warlock build
+ Feb. 26, 2008 - added suggestions on each warrior skills.
+ Feb. 26, 2008 - changed the fonts of each section of the guide.
+ Feb. 28, 2008 - added advantages of each warrior type.
TABLE OF CONTENTS:OBJECTIVE
WARRIOR OVERVIEW
WARRIOR TYPES:
-One Handed Warrior
-Two Handed Warrior
-Dual Axe Warrior
WARRIOR SKILLS
SUGGESTED BUILDS:
-Solo type of warrior
-Party oriented type of warrior
WARRIOR SUBCLASS (OPTIONAL)
-Bard
-Cleric
WARRIOR SUB WARLOCK
REFERENCES
OBJECTIVE- To create a comprehensive guide for the euro WARRIOR.
WARRIOR OVERVIEWWith physical strength and bravery, troops guarding a city have developed skills to protect the city and defeat threatening forces throughout history. On the basis of physical strength and force, these skills, called the Warrior Class, are effective in short-distance battles and accommodate heavy armor, demonstrating that they are stronger than any skills in Melee attacks or defense.
Warriors have the skills to freely use a variety of weapons including one-hand, two-hand and dual weapons. They can serve as reliable shields as they also have skills to protect certain comrades.
Those who have learned Warrior skills are always on the front line of the party, fighting head-on with the enemy and protecting their comrades. They are committed to not retreating at a battlefield.
WARRIOR TYPES:1.
One Handed WarriorThis is the
defensive type of warrior. They have much higher defensive skills but also relatively lower offensive power compared to the two handed and the dual axe warriors. They have also average hit rates.
Other advantages:-has a passive buff that will increase its melee offensive power.
-has a passive buff that will increase its melee defensive power.
-has a passive buff that increases it blocking ratio.
-has a passive buff that increases its Critical Parry Ratio. Very useful against Rogues.
-has attack skill that can knock back enemies
-has attack skill that can slow down enemies
2.
Two Handed WarriorThis is the
offensive type of warrior. They have much higher offensive power but also much lower defensive capabilities and hit rate compared to the two other types of warriors.
Other advantages:-has a passive buff and an active buff that can increase its physical attack power.
-has a passive buff that increases your critical probability.
-has a passive buff to return a certain percentage of the damage done to you back to your attacker.
-has attack skill that can knock back enemies
-has attack skill that can knock down enemies
-has attack skill that can stun enemies
3.
Dual Axe WarriorThis is the
well balance type of warrior. In terms of their offensive and defensive capabilities they are of the average compared to the other warrior types. One of the advantage of this warrior type is their very high hit rate and protection against bad status effects (50% reduce).
Other advantages:-has a passive buff that will increase your physical attack power.
-has a passive buff that will increase your hit rate.
-has a passive buff that will decrease the abnormal status inflicted on you.
-has a passive buff that will increase your physical defensive strength.
-has an attack skill that can inflict hemorrhage to enemies.
-has an attack skill that can stun enemies.
-has an attack skill that can inflict faint to the enemies.
WARRIOR SKILLSThe warrior skills are subdivided into 8 categories. They are the following:
1.
frenzy buster - skills to fight against the sophisticated offensive and defensive skills of the enemy such as to taunt a monster or to increase the warriors physical or magical defensive capabilities.
a.
Taunting Target Description: Taunt the target to attack you.
Attribute: Short Distance Physical
Type: Active
Suggestion: Very much useful in party play, especially in protecting your int build teammates such as wizards and warlocks from the aggressive monsters. It is also useful during grinding with your character to lure an aggressive mob from a group of mobs to attack you such as a party Giant away from other aggressive mobs so that you can tank it very well and increase your survivability.
b.
Vital IncreaseDescription: Increases your HP in exchange for reducing your Melee and magical damage by a certain degree which lasts 900 Seconds.
Attribute: Buff
Type: Active
Suggestions: Good buff if you needed that extra boost in your HP at the expense of lower attack power.
c.
DescryDescription: Enables everyone nearby you to detect all subjects around in the stealth state for a certain time by imbuing them with a sign made of physical energy. The sign does not work if descry level is lower than stealth level. The descry Skills are not applied to yourself and your party members. Range 10.0m Around and Lasts 30 Seconds.
Attribute: Buff
Type: Active
Suggestion: Very useful skill in guild wars, jobbing, and fortress war to detect stealth enemies such as rogue and wizards.
d.
Sprint AssaultDescription: Enables you to storm into the enemy and attack it at lightning speed. The enemy either faints or slows down.
Attribute: Short Distance Physical
Type: Active
Suggestion: Good attacking skill that can either faint or slow down the enemy. Get this skill to add it to your arsenal of attacking skills.
e.
Iron Skin Description: Turns your skin as hard as steel and enhances your
physical defense for 10 seconds.
Attribute: Buff
Type: Active
Suggestion: This is a wonderful buff of the warrior to increase his physical defense temporarily. Always get and max this skill.
f.
Howling Shout Description: Gives a loud roar to provoke up to 5 enemies around you and draw their attention toward you.
Attribute: Short Distance Physical
Type: Active
Suggestion: (optional) I don't like this skill for it will lure a group of mobs to attack you at the same time which will lower your survivability unless you are on a party and have a good cleric that continuously heal you.
g.
Mana Skin Description: Protects your skin with mana and enhance your
magical defense for 10 seconds.
Attribute: Buff
Type: Active
Suggestion: Another great buff of the warrior. It increases the warrior magical defense. Max this out also for this is very useful against wizards/warlocks.
2.
guard barrier - skills which allow them to protect others or face damage that others were meant to suffer. This skill works better in group battles such as during parties and fortress wars.
NOTE:This series of skills are useful only during party play such as jobbing, guild wars, and fortress wars.
a.
Pain Quota Description: Enhances the unity of sharing pain with party members. It creates a protecting layer of unity for one of the party members, excluding yourself, for 30 seconds, so that the damage inflicted upon one member can be evenly distributed to all party members.
Attribute: Buff
Type: Active
Suggestion: good buff for increasing the survivability of your teammates in a party.
b.
Physical Fence Description: Creates for only one member a protecting layer consisting of warriors' conviction. By using the Skill, you divert damage from one member to yourself for a certain period of time. You cannot use the Skill for yourself and the protecting layer disappears when you go beyond a certain range. Lasts 1800 Seconds.
Attribute: Buff
Type: Active
Suggestion: Useful buffs in protecting your wizards or warlocks against physical attacks.
c.
Magical Fence Description: Creates for only one member a protecting layer consisting of warriors' guarding conviction. By using the Skill, you divert part of magical damage from one member to yourself for a certain period of time. You cannot use the Skill for yourself and the protecting layer disappears when you go beyond a certain range. Lasts 1800 Seconds.
Attribute: Buff
Type: Active
Suggestion: Great buff for protecting your strength build teammates against magical attacks.
d.
Protect Description: Provokes the enemies to divert some of their hostility from one member to yourself for a certain time. Lasts 1800 Seconds.
Attribute: Buff
Type: Active
Suggestion: Again another good buff during party to divert the aggressive mobs attention towards you instead of your teammates.
e.
Physical Screen Description: Creates a defensive layer made of your strong commitment to one member and increases that member's Melee defensive power for a certain period of time. You cannot use the Skill for yourself. Lasts 15.0 Seconds.
Attribute: Buff
Type: Active
Suggestion: another good buff for protecting your teammates.
3.
One-handed Lord - buffs to increase the offensive and defensive powers of a one handed warrior.
a.
One-hand Arms Description: Increases your Melee offensive power by a certain percentage by practicing the Skill to concentrate all your internal strength on flourishing your one-hand sword. The Skill works when the attack is made with a one-hand sword.
Attribute: Buff
Type: Passive
Suggestion: For one handed warriors always max this out.
b.
Power Shield Description: Enhances your Melee defensive power by equipping your one-hand sword and shield with your strong defense commitment.
Attribute:
Buff Type: Passive
Suggestion: For one handed warriors always max this out.
c.
BlockadeDescription: Enhances your blocking rate by learning how to effectively deal with the one-hand sword and the shield in your respective hands.
Attribute: Buff
Type: Passive
Suggestion: For one handed warriors always max this out.
d.
Critical Void Description: Lowers the likelihood of suffering a deathblow from the enemy by obtaining the Skill to protect yourself against your weaknesses.
Attribute: Buff
Type: Passive
Suggestion: For one handed warriors always max this out.
4.
One-handed Sword – attacking skills for the one handed warrior.
a.
Slash Description: Deals a serious blow to an enemy by horizontally wounding him with a one-hand sword rapidly using the strength mustered from within your body. You can use the Skill on a subject who is lying on the ground.
Attribute Short Distance Physical
Type: Active
Suggestion: For one handed warriors always max this out.
b.
Shield Trash Description: Wields your shield strongly to inflict damage upon enemies on the front. Perplexed by the sudden attack, the enemies step back or slow down temporarily.
Attribute: Short Distance Physical
Type: Active
Suggestion: For one handed warriors always max this out.
c.
Double Stab Description: Is about stabbing the upper or middle part of a subject when the target subject is restrained, asleep, faint or has slowing down. The enemy faces a serious blow with his weak spot attacked.
Attribute: Short Distance Physical
Type: Active
Suggestion: For one handed warriors always max this out.
d.
Berserker Description: Gives enormous pain to the enemy by wounding him for two consecutive times after wielding your one-hand sword containing the energy from your HP that improves your offensive power. You cannot use the Skill when your HP is below 10%.
Attribute: Short Distance Physical
Type: Active
Suggestion: For one handed warriors always max this out.
e.
Shield Crush Description: Deals a serious blow to enemies around you by wielding your shield containing your strong determination to battle. Enemies outpowered by the strength from the flourished shield either step back or slow down temporarily.
Attribute: Short Distance Physical
Type: Active
Suggestion: For one handed warriors always max this out.
5.
Two-handed Lord – buffs to increase the offensive and defensive survivability of a two handed warrior.
a.
Two-hand Arms Description: Enhances your Melee offensive power by a certain percentage by practicing Skills to concentrate the energies inherent in your body onto your two hands to flourish your two-hand sword. The Skill works when the two-hand sword Skills are used.
Attribute: Buff
Type: Passive
Suggestion: For two handed warriors always max this out.
b.
Concentration Description: Enhances your concentration on battles to increase your chance of dealing a serious blow to the enemy.
Attribute: Buff
Type: Passive
Suggestion: For two handed warriors always max this out.
c.
Damage Return Description: Returns a certain proportion of the Melee damage aimed at yourself by obtaining the Skill to aggressively fight against the enemy's Melee attacks.
Attribute: Buff
Type: Passive
Suggestion: For two handed warriors always max this out.
6.
Two-handed Sword – attacking skills for the two handed warrior.
a.
Bash Description: Attacks a subject by flourishing the two-hand sword as hard as you can. You can use the Skill on a subject who is lying on the ground. Enemies that suffer a strong blow are pushed back.
Attribute: Short Distance Physical
Type: Active
Suggestion: For two handed warriors always max this out.
b.
Turn Rising Description: Allows you to deal a blow to the enemy by turning halfway around and slaying the enemy with the two-hand sword diagonally from bottom to top. Those failing to counter the attack are likely to be knocked down.
Attribute: Short Distance Physical
Type: Active
Suggestion: For two handed warriors always max this out.
c.
War Cry Description: Gives a shout that improves your commitment to battles so that your Melee damage can be enhanced temporarily.
Attribute: Buff
Type: Active
Suggestion: For two handed warriors always max this out.
d.
Charge Swing Description: Deals a huge blow to the enemy by strongly rushing toward the subject--when it is restrained, asleep, faint or slowing down--and lowering the two-hand sword to hit the enemy with it from below; it can be used on a subject lying down on the ground.
Attribute: Short Distance Physical
Type: Active
Suggestion: For two handed warriors always max this out.
e.
Maddening Description: Consumes your HP to awake your anger inside you and flourish the two-hand sword at the enemy as if drawing a huge circle. The attack with strong power penetrates through the enemy to deal a blow to other enemies close by; those failing to counter the attack become either faint or knocked back. You cannot use the Skill when your HP is below 10%.
Attribute: Short Distance Physical
Type: Active
Suggestion: For two handed warriors always max this out.
7.
Dual Lord - buffs to increase the offensive and defensive powers of a dual axe warrior.
a.
Dual Arms Description: Increases your Melee offensive power to a certain extent by acquiring the skill to put strong power on the dual axe. It works when dual axe skills are applied.
Attribute: Buff
Type: Passive
Suggestion: For dual axe warriors always max this out.
b.
Dual Defense Description: Enhances your hit rate by learning how to use the dual axe--identifying the enemy's weaknesses and accurately aiming them. It works when dual axe Skills are applied.
Attribute: Buff
Type: Passive
Suggestion: For dual axe warriors always max this out.
c.
Protection Description: Improves your defensive power against bad-status attack of Weakening Line by learning the skill to prepare against external shocks utilizing the dual axe.
Attribute: Buff
Type: Passive
Suggestion: For dual axe warriors always max this out.
d.
Accuracy Description: Enhances your Melee defensive power by learning the skill to effectively deal with the enemy's physical attacks with the dual axe.
Attribute: Buff
Type: Passive
Suggestion: For dual axe warriors always max this out.
8.
Dual Axe - attacking skills for the dual axe warrior.
a.
Down Cross Description: Deals a blow to the enemy by hitting the subject with the dual axe from top to bottom as if drawing a cross. You can use the skill for the subject lying on the ground.
Attribute: Short Distance Physical
Type: Active
Suggestion: For dual axe warriors always max this out.
b.
Double Twist Description: Deals a blow to the enemy by diagonally flourishing the dual axe twice at a rapid pace. Those failing to overcome the shock are likely to bleed or faint.
Attribute: Short Distance Physical
Type: Active
Suggestion: For dual axe warriors always max this out.
c.
Axis Quiver Description: Makes enemies within a certain range faint by strongly hitting the ground with the axe to send a strong shockwave that reverberates through the axis of the earth.
Attribute: Buff
Type: Active
Suggestion: For dual axe warriors always max this out.
d.
Dual Counter Description: You can use the skill for a subject that is restrained, asleep, faint or slowing down. It deals a huge blow to the enemy by rapidly flourishing the dual axe several times. The strongly flourished dual axe damages enemies on the front line, too.
Attribute: Short Distance Physical
Type: Active
Suggestion: For dual axe warriors always max this out.
e.
Crisis Rush Description: Gives enormous pain to the enemy by wounding him for two consecutive times after wielding your one-hand sword containing the energy from your HP that improves your offensive power. You cannot use the Skill when your HP is below 10%.
Attribute: Short Distance Physical
Type: Active
Suggestion: For dual axe warriors always max this out.
f.
Sudden Twist Description: Strongly attacks the enemy by flourishing your dual axe with your hands moving so fast that they become virtually invisible. Those failing to overcome the shock either bleed or faint.
Attribute: Short Distance Physical
Type: Active
Suggestion: For dual axe warriors always max this out.
SUGGESTED BUILDS:I will present some of the possible builds for the euro warrior. There are still lots of possible ways to build your warrior and it is all up to you to discover what suite your playing style the best.
SOLO TYPE OF WARRIORThese builds are for solo grinding and fast leveling to level 80 by 1 gapping.
NOTE:One gapping to level 80 will give you a total of
165,877 SP.
One handed warriorLevel up the following skills:
Under
Frenzy Buster:
-Vital Increase
-Descry
-Sprint Assault
-Iron Skin
-Mana Skin
Under
Guard Barrier:
-Do not level up any skill for they are mainly for party playing. This sample build is for solo grinding.
Under
One-handed Lord:
-Max out all of the skills for they are all essential for this kind of warrior.
Under
One-handed Sword:
-Max out all of the skills for they are all essential for this kind of warrior.
Under
Two-handed Lord:
-Do not level up any of the skills.
Under
Two-handed Sword:
-Do not level up any of the skills.
Under
Dual Lord:
-Do not level up any of the skills.
Under
Dual Axe:
-Do not level up any of the skills.
TOTAL SP NEEDED FOR THIS BUILD: 157,813 SPTwo handed warriorLevel up the following skills:
Under
Frenzy Buster:
-Vital Increase
-Descry
-Sprint Assault
-Iron Skin
-Mana Skin
Under
Guard Barrier:
-do not level up any skill for they are mainly for party playing. This sample build is for solo grinding.
Under
One-handed Lord:
-Do not level up any of the skills.
Under
One-handed Sword:
-Do not level up any of the skills.
Under
Two-handed Lord:
-Max out all of the skills for they are all essential for this kind of warrior.
Under
Two-handed Sword:
-Max out all of the skills for they are all essential for this kind of warrior.
Under
Dual Lord:
-Do not level up any of the skills.
Under
Dual Axe:
-Do not level up any of the skills.
TOTAL SP NEEDED FOR THIS BUILD: 163,249 SPDual Axe warriorLevel up the following skills:
Under
Frenzy Buster:
-Vital Increase
-Descry
-Sprint Assault
-Iron Skin
-Mana Skin
Under
Guard Barrier:
-Do not level up any skill for they are mainly for party playing. This sample build is for solo grinding.
Under
One-handed Lord:
-Do not level up any of the skills.
Under
One-handed Sword:
-Do not level up any of the skills.
Under
Two-handed Lord:
-Do not level up any of the skills.
Under
Two-handed Sword:
-Do not level up any of the skills.
Under
Dual Lord:
-Max out all of the skills for they are all essential for this kind of warrior.
Under
Dual Axe:
-Max out all of the skills for they are all essential for this kind of warrior.
TOTAL SP NEEDED FOR THIS BUILD: 160,716 SPPARTY ORIENTED TYPE OF WARRIORBUILDS SUGGESTED BY NecrobatThis builds are best suited for party playing, jobbing, guild wars and fortress war.
One handed warriorLevel up the following skills:
Under
Frenzy Buster:
-Max out all of the skills.
Under
Guard Barrier:
-Max out all of the skills.
Under
One-handed Lord:
-Max out all of the skills.
Under
One-handed Sword:
-Max out all of the skills..
Under
Two-handed Lord:
-Do not level up any of the skills.
Under
Two-handed Sword:
-Do not level up any of the skills.
Under
Dual Lord:
-Do not level up any of the skills.
Under
Dual Axe:
-Do not level up any of the skills.
TOTAL SP NEEDED FOR THIS BUILD: 202,120 SPSP GAP: 2 GAP from level one to level 80Two handed warriorLevel up the following skills:
Under
Frenzy Buster:
-Max out all of the skills.
Under
Guard Barrier:
-Max out all of the skills.
Under
One-handed Lord:
-Do not level up any of the skills.
Under
One-handed Sword:
-Do not level up any of the skills.
Under
Two-handed Lord:
-Max out all of the skills.
Under
Two-handed Sword:
-Max out all of the skills.
Under
Dual Lord:
-Do not level up any of the skills.
Under
Dual Axe:
-Do not level up any of the skills.
TOTAL SP NEEDED FOR THIS BUILD: 205,722 SPSP GAP: 3 GAP from level one to level 80Dual axe warriorLevel up the following skills:
Under
Frenzy Buster:
-Max out all of the skills.
Under
Guard Barrier:
-Max out all of the skills.
Under
One-handed Lord:
-Do not level up any of the skills.
Under
One-handed Sword:
-Do not level up any of the skills.
Under
Two-handed Lord:
-Do not level up any of the skills.
Under
Two-handed Sword:
-Do not level up any of the skills.
Under
Dual Lord:
-Max out all of the skills.
Under
Dual Axe:
-Max out all of the skills.
TOTAL SP NEEDED FOR THIS BUILD: 203,436 SPSP GAP: 2 GAP from level one to level 80WARRIOR SUBCLASS (OPTIONAL):I will recommend that if you will choose a subclass, you should either choose a bard or a cleric for this is the kind of build that will require the least Skill Points, meaning much lesser time in farming or none at all. Warrior sub warlock is also possible but i think this will require more time in farming. If your interested looking at this kind of build you can check this link:
http://www.silkroadforums.com/viewtopic.php?f=5&t=77293BARD essential skills:1.
Moving MarchDescription: Increases the speed of members' movement by making party members march to the lively music.
Attribute: Buff
Type: Active
Total SP: 1680
2.
NoiseDescription: Protects you from the attack of Monsters for a while by using harp to create and spread noise around you.
Attribute: Buff
Type: Active
Total SP:1671
CLERIC essential skills:1.
Bless SpellDescription: Creates a sacred wave protecting party members including yourself from any physical and magical attack by repeating the prayer of joy God taught you for your sincere faith. Lasts 45 Seconds.
Attribute: Buff
Type: Active
Req Skill: Faith
Total SP: 2505
2.
Recovery DivisionDescription: Shares a certain amount of healing power regularly with the member with the lowest HP for a certain time by praying for recovery. Lasts 300 seconds.
Attribute: Buff
Type: Active
Req Skill: Faith
Total SP: 1868
3.
FaithDescription: Increases healing power with smaller consumption of mana when using an HP healing skill by improving healing skill through faith. Needed by Bless Spell and Recovery Division so that you can unlock those skills.
Attribute: Buff
Type: Passive
Total SP: 2303
WARRIOR SUB WARLOCKPlease refer to this link for those who are interested for a Warrior with sub warlock:
http://www.silkroadforums.com/viewtopic.php?f=5&t=77293REFERENCEShttp://www.konpaku.com.br/silkroad/habilidade.asp?mastery=513NOTE: Thanks for all those people who contributed a lot for these guide. Anymore more suggestions are welcome.
