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DarkJackal
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Post subject: Posted: Sat Mar 29, 2008 5:22 pm |
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Joined: Feb 2006 Posts: 6119 Location: A den~
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The KB pushes you back far enough, and you have 5 chances, each its own push, + the other 6 we'd get, 11 separate knock backs, you wont actually get 11, but you'll get enough ;d.
And really the point of KB is to stop their atks, and keep em still for a second, the distance it pushes them isn't a big deal.
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IguanaRampage
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Post subject: Re: Forever KB Posted: Sat Mar 29, 2008 5:42 pm |
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Joined: Jul 2006 Posts: 2483 Location: Changing
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NuclearSilo wrote: Archer = the best in 1 VS 1 viewtopic.php?f=70&t=83836Ok when will we all finally come to the realization that wizards and dagger rogues will not beat everything in later caps? Naturally a bow can beat a wizard over and over again with 2 books of KB... thats just the way the builds are made. This proves very little except that I will avoid PvPing bows because I'll fall asleep mid-PvP.
_________________ McCain, he (Barack Obama) said, will soon "be accusing me of being a secret communist because I shared my toys in kindergarten."
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TOloseGT
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Post subject: Re: Forever KB Posted: Sat Mar 29, 2008 7:26 pm |
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Joined: Sep 2006 Posts: 7129 Location:
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so their new pk system is when both people turn pink, it's a free pvp? and if one pink guys kills a white guy, it's murder?
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Barotix
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Post subject: Re: Forever KB Posted: Sat Mar 29, 2008 7:29 pm |
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Joined: Jul 2007 Posts: 9250 Location: Sand
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TOloseGT wrote: so their new pk system is when both people turn pink, it's a free pvp? and if one pink guys kills a white guy, it's murder? No, it works like this: Someone goes pink on one person, if the other person attacks back then the "white" person goes pink also. Now they're in a dual, the only way murder will occur is if the white guys doesn't fight back. Essentially ~> free PvP 
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NuclearSilo
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Post subject: Re: Forever KB Posted: Sat Mar 29, 2008 7:33 pm |
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Joined: Aug 2006 Posts: 8834 Location: Age of Wushu
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I wish we'll have that update soon, to pvp with the bots when they fight back. Let's spam JM's bug report inbox 
_________________ Playing Age of Wushu, dota IMBA
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BloodOwnzzz
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Post subject: Re: Forever KB Posted: Sat Mar 29, 2008 7:43 pm |
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Joined: Dec 2007 Posts: 1011 Location: I can't play.
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That PvP system is best for dealing with bots who have AoE. Go Purple get hit by AoE and they're Purple too. But yeh I really like the concept, especially when you are murder and don't want to die.
And on the topic of bots... I bet that is why there are only Glaive:Force bots in kSRO.
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Wizard/Cleric Guide
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-.-
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Post subject: Re: Forever KB Posted: Sat Mar 29, 2008 8:27 pm |
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Joined: Nov 2007 Posts: 1921 Location: http://goo.gl/Lfwa
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o pink then scorn... :S not much of a free pvp system lol
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Barotix
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Post subject: Re: Forever KB Posted: Sat Mar 29, 2008 8:42 pm |
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Joined: Jul 2007 Posts: 9250 Location: Sand
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-.- wrote: o pink then scorn... :S not much of a free pvp system lol By "attacking" them with scorn you go pink. 
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NuclearSilo
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Post subject: Re: Forever KB Posted: Sat Mar 29, 2008 9:28 pm |
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Joined: Aug 2006 Posts: 8834 Location: Age of Wushu
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BloodOwnzzz wrote: That PvP system is best for dealing with bots who have AoE. Go Purple get hit by AoE and they're Purple too. But yeh I really like the concept, especially when you are murder and don't want to die.
And on the topic of bots... I bet that is why there are only Glaive:Force bots in kSRO. pure str Glaive/Force gold bot is the traditional build of first bot companies, to have to maximum physic defense and economize potions by using heal skill. Later there are more and more companies and also personal gold bots. They have different tactic of gainning money by building pure int nuker and blue hunt mob 10 lvl lower which increase the rate of gainning gold for 3-4 times faster and + chance of gaining sox items. There are too much concurent. It looks like the chinese bot company has moved to kSRO so those glaive build disappeared from isro. Most company nowaday are from Europe, Turkey or US. If u see anyone full blue sun gear, dont wonder, a legit cant afford it. Barotix wrote: -.- wrote: o pink then scorn... :S not much of a free pvp system lol By "attacking" them with scorn you go pink.  Yep, and by attack the one who is pink, u turn yourself pink too 
_________________ Playing Age of Wushu, dota IMBA
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PiiNoY
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Post subject: Re: Forever KB Posted: Sat Mar 29, 2008 10:19 pm |
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Joined: Jun 2007 Posts: 673 Location:
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This is what will keep me farming my bow.
_________________ Farming 421,920 for 90 cap.
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William-CL
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Post subject: Re: Forever KB Posted: Sun Mar 30, 2008 12:59 am |
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Joined: Feb 2007 Posts: 7363 Location: N/A
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lol. Glad Im gonna make A bower to plvl 
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Puni
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Post subject: Re: Forever KB Posted: Sun Mar 30, 2008 1:12 am |
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Joined: Jun 2007 Posts: 106 Location:
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piootr wrote: ROFL thats worse then a KD spamming blader real hell to pvp against imagin the archer having ice aswell
_________________ iSRO Athens*retired from sro* TheWickerman lv90 (80 since 26/12/07, 90 since 25/06/08) full rogue, bard Pawnisher lv6x Glaive/bow str hybrid RoflCopter lv3x hybrid int bow
Hera: BlowJobHunny lv6x wiz/warlock
PurePainCrew Forever
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NuclearSilo
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Post subject: Re: Forever KB Posted: Sun Mar 30, 2008 1:45 am |
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Joined: Aug 2006 Posts: 8834 Location: Age of Wushu
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mmm, nuker nukes 18k dmg, not bad.
_________________ Playing Age of Wushu, dota IMBA
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ThisIsAvalon
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Post subject: Re: Forever KB Posted: Sun Mar 30, 2008 1:48 am |
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Joined: Nov 2007 Posts: 1163 Location:
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Warlock instant stun ftw.
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TOloseGT
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Post subject: Re: Forever KB Posted: Sun Mar 30, 2008 2:15 am |
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Joined: Sep 2006 Posts: 7129 Location:
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i wish i had that lvl of sprint assault
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DragonTalon
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Post subject: Re: Forever KB Posted: Sun Mar 30, 2008 3:27 am |
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Joined: Jun 2006 Posts: 1764 Location:
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NuclearSilo wrote: mmm, nuker nukes 18k dmg, not bad. Ive seen better. 22k on the average glaive in a video i've seen.
_________________ DECEASED
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STARNATION
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Post subject: Re: Forever KB Posted: Sun Mar 30, 2008 3:41 am |
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Joined: Mar 2008 Posts: 341 Location: LAB
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Pretty wicked damage.
_________________ <<banned from SRF for rules violations. -SG>>
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BloodOwnzzz
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Post subject: Re: Forever KB Posted: Sun Mar 30, 2008 3:42 am |
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Joined: Dec 2007 Posts: 1011 Location: I can't play.
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STARNATION wrote: Pretty wicked damage. It might not be that significant but... I was seriously surprised at the Bower doing 1k damage each hit in the combo. That is pretty significant.
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Doppleganger
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Post subject: Re: Forever KB Posted: Sun Mar 30, 2008 4:25 am |
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Joined: Jan 2007 Posts: 2706 Location: Resistance Headquarters
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dragonKiller
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Post subject: Re: Forever KB Posted: Sun Mar 30, 2008 4:56 am |
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Joined: Mar 2008 Posts: 201 Location:
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It reminds me of DII pvping
_________________ <<banned from SRF for rules violations. -SG>>
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Barotix
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Post subject: Re: Forever KB Posted: Sun Mar 30, 2008 2:41 pm |
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Joined: Jul 2007 Posts: 9250 Location: Sand
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So now we have definitive evidence that later chinese truly will be the gods of 1v1  ?
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BloodOwnzzz
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Post subject: Re: Forever KB Posted: Sun Mar 30, 2008 2:45 pm |
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Joined: Dec 2007 Posts: 1011 Location: I can't play.
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Barotix wrote: So now we have definitive evidence that later chinese truly will be the gods of 1v1  ? 2H is still pretty good. I can't imagine Rogue being any worse either.
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AkillerNXC
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Post subject: Re: Forever KB Posted: Sun Mar 30, 2008 2:51 pm |
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Joined: Jul 2007 Posts: 1014 Location:
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Yup, but as the game progress's 1v1 will become more and more pointless.
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 Aion soon.
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-.-
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Post subject: Re: Forever KB Posted: Sun Mar 30, 2008 3:15 pm |
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Joined: Nov 2007 Posts: 1921 Location: http://goo.gl/Lfwa
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as new caps come out, i can only see euros/bow/nukers doing 1vs1... since chinese will start to be limited to two/three trees same as euro so they either give up damage from fire to get light for speed or give up speed for fire, same with ice for def... so only range chars who dont have to move as much can give up a little on speed/def since they have room to attack
I mean 90 cap people already give up on buffs from one of the trees, lv 100 they entirely loose the 4th tree if they max other 3
and since isro isnt known for organized group pvping...
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Barotix
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Post subject: Re: Forever KB Posted: Sun Mar 30, 2008 3:19 pm |
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Joined: Jul 2007 Posts: 9250 Location: Sand
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-.- wrote: as new caps come out, i can only see euros/bow/nukers doing 1vs1... since chinese will start to be limited to two/three trees same as euro so they either give up damage from fire to get light for speed or give up speed for fire, same with ice for def... so only range chars who dont have to move as much can give up a little on speed/def since they have room to attack
I mean 90 cap people already give up on buffs from one of the trees, lv 100 they entirely loose the 4th tree if they max other 3
and since isro isnt known for organized group pvping... LOL so many people will quit the game  survival of the fittest. @blood, meh I'm a meatshield so it won't hurt me unless i eventually make a glaiver on venus. Glaive/Fire/Light is my fav chinese build with Spear/Fire/Light coming second.
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NuclearSilo
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Post subject: Re: Forever KB Posted: Sun Mar 30, 2008 3:25 pm |
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| Forum God |
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Joined: Aug 2006 Posts: 8834 Location: Age of Wushu
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at lvl 140, having a drug of typhoon is easy. Mob frop 1k gold each, and each item can sell for 3-4 millions to npc. But without ghost walk, consider ur dead 
_________________ Playing Age of Wushu, dota IMBA
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-.-
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Post subject: Re: Forever KB Posted: Sun Mar 30, 2008 3:29 pm |
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Joined: Nov 2007 Posts: 1921 Location: http://goo.gl/Lfwa
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but euro if they get bard sub, they'll have faster speed... if they get wiz sub + drug, they got phantom+equal speed... cleric+drug will be a same effect plus... i dont see any bind skill in chinese... how effective are galvies if they are bound to a spot?  they got a few range hits but those arent their strongest attacks, same with blader
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BloodOwnzzz
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Post subject: Re: Forever KB Posted: Sun Mar 30, 2008 3:35 pm |
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Joined: Dec 2007 Posts: 1011 Location: I can't play.
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-.- wrote: but euro if they get bard sub, they'll have faster speed... if they get wiz sub + drug, they got phantom+equal speed... cleric+drug will be a same effect plus... i dont see any bind skill in chinese... how effective are galvies if they are bound to a spot?  they got a few range hits but those arent their strongest attacks, same with blader Actually the throw at 100 cap is Glaivers strongest attack. But still, there is still room for Ghost Walk for a lot more caps.
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