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PostPosted: Sat Mar 29, 2008 5:22 pm 
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The KB pushes you back far enough, and you have 5 chances, each its own push, + the other 6 we'd get, 11 separate knock backs, you wont actually get 11, but you'll get enough ;d.

And really the point of KB is to stop their atks, and keep em still for a second, the distance it pushes them isn't a big deal.

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 Post subject: Re: Forever KB
PostPosted: Sat Mar 29, 2008 5:42 pm 
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NuclearSilo wrote:
Archer = the best in 1 VS 1
viewtopic.php?f=70&t=83836

Ok when will we all finally come to the realization that wizards and dagger rogues will not beat everything in later caps? Naturally a bow can beat a wizard over and over again with 2 books of KB... thats just the way the builds are made. This proves very little except that I will avoid PvPing bows because I'll fall asleep mid-PvP.

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 Post subject: Re: Forever KB
PostPosted: Sat Mar 29, 2008 7:26 pm 
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so their new pk system is when both people turn pink, it's a free pvp? and if one pink guys kills a white guy, it's murder?

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 Post subject: Re: Forever KB
PostPosted: Sat Mar 29, 2008 7:29 pm 
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TOloseGT wrote:
so their new pk system is when both people turn pink, it's a free pvp? and if one pink guys kills a white guy, it's murder?


No, it works like this:

Someone goes pink on one person, if the other person attacks back then the "white" person goes pink also. Now they're in a dual, the only way murder will occur is if the white guys doesn't fight back. Essentially ~> free PvP :twisted:

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 Post subject: Re: Forever KB
PostPosted: Sat Mar 29, 2008 7:33 pm 
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I wish we'll have that update soon, to pvp with the bots when they fight back.
Let's spam JM's bug report inbox :D

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 Post subject: Re: Forever KB
PostPosted: Sat Mar 29, 2008 7:43 pm 
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That PvP system is best for dealing with bots who have AoE. Go Purple get hit by AoE and they're Purple too. But yeh I really like the concept, especially when you are murder and don't want to die.

And on the topic of bots... I bet that is why there are only Glaive:Force bots in kSRO.

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 Post subject: Re: Forever KB
PostPosted: Sat Mar 29, 2008 8:27 pm 
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o pink then scorn... :S not much of a free pvp system lol


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 Post subject: Re: Forever KB
PostPosted: Sat Mar 29, 2008 8:42 pm 
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-.- wrote:
o pink then scorn... :S not much of a free pvp system lol


By "attacking" them with scorn you go pink. :D

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 Post subject: Re: Forever KB
PostPosted: Sat Mar 29, 2008 9:28 pm 
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BloodOwnzzz wrote:
That PvP system is best for dealing with bots who have AoE. Go Purple get hit by AoE and they're Purple too. But yeh I really like the concept, especially when you are murder and don't want to die.

And on the topic of bots... I bet that is why there are only Glaive:Force bots in kSRO.

pure str Glaive/Force gold bot is the traditional build of first bot companies, to have to maximum physic defense and economize potions by using heal skill. Later there are more and more companies and also personal gold bots. They have different tactic of gainning money by building pure int nuker and blue hunt mob 10 lvl lower which increase the rate of gainning gold for 3-4 times faster and + chance of gaining sox items.
There are too much concurent. It looks like the chinese bot company has moved to kSRO so those glaive build disappeared from isro. Most company nowaday are from Europe, Turkey or US.
If u see anyone full blue sun gear, dont wonder, a legit cant afford it.

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-.- wrote:
o pink then scorn... :S not much of a free pvp system lol


By "attacking" them with scorn you go pink. :D

Yep, and by attack the one who is pink, u turn yourself pink too :D

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 Post subject: Re: Forever KB
PostPosted: Sat Mar 29, 2008 10:19 pm 
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This is what will keep me farming my bow.

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 Post subject: Re: Forever KB
PostPosted: Sun Mar 30, 2008 12:57 am 
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Code: Select all

3:34 till 3:54, were F***ED

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 Post subject: Re: Forever KB
PostPosted: Sun Mar 30, 2008 12:59 am 
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lol. Glad Im gonna make A bower to plvl :D

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 Post subject: Re: Forever KB
PostPosted: Sun Mar 30, 2008 1:12 am 
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piootr wrote:
Code: Select all

3:34 till 3:54, were F***ED


ROFL thats worse then a KD spamming blader

real hell to pvp against imagin the archer having ice aswell

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 Post subject: Re: Forever KB
PostPosted: Sun Mar 30, 2008 1:45 am 
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mmm, nuker nukes 18k dmg, not bad.

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 Post subject: Re: Forever KB
PostPosted: Sun Mar 30, 2008 1:48 am 
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Warlock instant stun ftw.

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 Post subject: Re: Forever KB
PostPosted: Sun Mar 30, 2008 2:15 am 
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i wish i had that lvl of sprint assault

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 Post subject: Re: Forever KB
PostPosted: Sun Mar 30, 2008 3:27 am 
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NuclearSilo wrote:
mmm, nuker nukes 18k dmg, not bad.

Ive seen better. 22k on the average glaive in a video i've seen.

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 Post subject: Re: Forever KB
PostPosted: Sun Mar 30, 2008 3:41 am 
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Pretty wicked damage.

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 Post subject: Re: Forever KB
PostPosted: Sun Mar 30, 2008 3:42 am 
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STARNATION wrote:
Pretty wicked damage.


It might not be that significant but... I was seriously surprised at the Bower doing 1k damage each hit in the combo. That is pretty significant.

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 Post subject: Re: Forever KB
PostPosted: Sun Mar 30, 2008 4:25 am 
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piootr wrote:
Code: Select all

3:34 till 3:54, were F***ED

Dang omg lol

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 Post subject: Re: Forever KB
PostPosted: Sun Mar 30, 2008 4:56 am 
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It reminds me of DII pvping

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 Post subject: Re: Forever KB
PostPosted: Sun Mar 30, 2008 2:41 pm 
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So now we have definitive evidence that later chinese truly will be the gods of 1v1 ;)?

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 Post subject: Re: Forever KB
PostPosted: Sun Mar 30, 2008 2:45 pm 
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Barotix wrote:
So now we have definitive evidence that later chinese truly will be the gods of 1v1 ;)?


2H is still pretty good. I can't imagine Rogue being any worse either.

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 Post subject: Re: Forever KB
PostPosted: Sun Mar 30, 2008 2:51 pm 
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Yup, but as the game progress's 1v1 will become more and more pointless.

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 Post subject: Re: Forever KB
PostPosted: Sun Mar 30, 2008 3:15 pm 
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as new caps come out, i can only see euros/bow/nukers doing 1vs1... since chinese will start to be limited to two/three trees same as euro so they either give up damage from fire to get light for speed or give up speed for fire, same with ice for def... so only range chars who dont have to move as much can give up a little on speed/def since they have room to attack

I mean 90 cap people already give up on buffs from one of the trees, lv 100 they entirely loose the 4th tree if they max other 3

and since isro isnt known for organized group pvping...


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 Post subject: Re: Forever KB
PostPosted: Sun Mar 30, 2008 3:19 pm 
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-.- wrote:
as new caps come out, i can only see euros/bow/nukers doing 1vs1... since chinese will start to be limited to two/three trees same as euro so they either give up damage from fire to get light for speed or give up speed for fire, same with ice for def... so only range chars who dont have to move as much can give up a little on speed/def since they have room to attack

I mean 90 cap people already give up on buffs from one of the trees, lv 100 they entirely loose the 4th tree if they max other 3

and since isro isnt known for organized group pvping...


LOL so many people will quit the game :twisted: survival of the fittest.

@blood, meh I'm a meatshield so it won't hurt me unless i eventually make a glaiver on venus. Glaive/Fire/Light is my fav chinese build with Spear/Fire/Light coming second.

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 Post subject: Re: Forever KB
PostPosted: Sun Mar 30, 2008 3:25 pm 
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at lvl 140, having a drug of typhoon is easy. Mob frop 1k gold each, and each item can sell for 3-4 millions to npc.
But without ghost walk, consider ur dead 8)

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 Post subject: Re: Forever KB
PostPosted: Sun Mar 30, 2008 3:29 pm 
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but euro if they get bard sub, they'll have faster speed...
if they get wiz sub + drug, they got phantom+equal speed...
cleric+drug will be a same effect

plus... i dont see any bind skill in chinese...

how effective are galvies if they are bound to a spot? :D they got a few range hits but those arent their strongest attacks, same with blader


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 Post subject: Re: Forever KB
PostPosted: Sun Mar 30, 2008 3:35 pm 
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-.- wrote:
but euro if they get bard sub, they'll have faster speed...
if they get wiz sub + drug, they got phantom+equal speed...
cleric+drug will be a same effect

plus... i dont see any bind skill in chinese...

how effective are galvies if they are bound to a spot? :D they got a few range hits but those arent their strongest attacks, same with blader


Actually the throw at 100 cap is Glaivers strongest attack. But still, there is still room for Ghost Walk for a lot more caps.

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