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 Post subject: Islam Expansion
PostPosted: Mon Jul 14, 2008 4:18 am 
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I was looking at some old vids and thought of something.

I think dual-wield weps (like twin swords) will be introduced along with summon class during the Islam Expansion. What do yall think?

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 Post subject: Re: Islam Expansion
PostPosted: Mon Jul 14, 2008 4:35 am 
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Katars you mean?

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According to the trailer looks like there will be.

http://youtube.com/watch?v=xsK_aNaL2xY

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 Post subject: Re: Islam Expansion
PostPosted: Mon Jul 14, 2008 4:37 am 
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or Samurai Swords?

With the addition of Islam, would Dexterity needed to be added, for Islamic race only? It's so far off being made, hardly worth typing about.

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 Post subject: Re: Islam Expansion
PostPosted: Mon Jul 14, 2008 4:48 am 
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or maybe they already made it and they're just being mean >.<

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 Post subject: Re: Islam Expansion
PostPosted: Mon Jul 14, 2008 7:12 am 
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TOloseGT wrote:
or maybe they already made it and they're just being mean >.<


yup, i think so 100% they already have it but they will wait to bring it out for 1-2 more years.

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 Post subject: Re: Islam Expansion
PostPosted: Mon Jul 14, 2008 7:33 am 
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IMO they wait until the heat of euros and 90 cap dies down. Then they release islam to bring all the players back plus alot more. Good marketing stradegy

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 Post subject: Re: Islam Expansion
PostPosted: Mon Jul 14, 2008 8:57 am 
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[TS]=Hark=[TS] wrote:
TOloseGT wrote:
or maybe they already made it and they're just being mean >.<


yup, i think so 100% they already have it but they will wait to bring it out for 1-2 more years.


Most of the shit they have is completed like 4 months beforehand so I wouldn't be surprised if it is. Perfect examples are the fortresses.

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 Post subject: Re: Islam Expansion
PostPosted: Mon Jul 14, 2008 9:03 am 
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those big bullies :x

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 Post subject: Re: Islam Expansion
PostPosted: Mon Jul 14, 2008 10:19 am 
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i think islam chars will have big samurai swords, katanas, and bloody vibrators

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 Post subject: Re: Islam Expansion
PostPosted: Mon Jul 14, 2008 12:12 pm 
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Skatman wrote:
i think islam chars will have big samurai swords, katanas, and bloody vibrators

:?

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 Post subject: Re: Islam Expansion
PostPosted: Mon Jul 14, 2008 12:23 pm 
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I think they will be great, nothing we use to see in silkroad, at least hoping.

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 Post subject: Re: Islam Expansion
PostPosted: Mon Jul 14, 2008 12:45 pm 
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huejas wrote:
Skatman wrote:
i think islam chars will have big samurai swords, katanas, and bloody vibrators

:?


The bloody vibrator gives you massage where you need it..


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 Post subject: Re: Islam Expansion
PostPosted: Mon Jul 14, 2008 1:06 pm 
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lol

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 Post subject: Re: Islam Expansion
PostPosted: Mon Jul 14, 2008 1:23 pm 
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Skatman wrote:
i think islam chars will have big samurai swords, katanas, and bloody vibrators


They will use Katars, Axes, and swords. If you want more information, PM.

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 Post subject: Re: Islam Expansion
PostPosted: Mon Jul 14, 2008 2:21 pm 
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The Arabians (Islamic characters) will have the ability to summon genies. The summoned genies will be able to battle and, through intensive training perform other feats of spirit magic. Islamic characters will be able to use the sword, blade, claw and the chakoram as their weapons. The genies will be able to train in the 4 attributes of Earth, Wind, Fire, and Water.



found that on some site. so it says they have 4 weapons which is a sword, blade, claw and the chakoram what ever that is.


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 Post subject:
PostPosted: Mon Jul 14, 2008 2:46 pm 
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i wonder what pvp will be like with islams

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 Post subject: Re: Islam Expansion
PostPosted: Mon Jul 14, 2008 2:48 pm 
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IronHorse wrote:
Quote:
The Arabians (Islamic characters) will have the ability to summon genies. The summoned genies will be able to battle and, through intensive training perform other feats of spirit magic. Islamic characters will be able to use the sword, blade, claw and the chakoram as their weapons. The genies will be able to train in the 4 attributes of Earth, Wind, Fire, and Water.



found that on some site. so it says they have 4 weapons which is a sword, blade, claw and the chakoram what ever that is.


They removed the chakram (ranged weapon) and replaced the blade with an axe. This is from the pk2 files, of course.

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 Post subject: Re: Islam Expansion
PostPosted: Mon Jul 14, 2008 6:55 pm 
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Barotix wrote:
They removed the chakram (ranged weapon) and replaced the blade with an axe. This is from the pk2 files, of course.


I think they do have a ranged weapon. For Islamic fortress guards, you can choose between sword or "bow" as what the files call it:

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 Post subject: Re: Islam Expansion
PostPosted: Mon Jul 14, 2008 7:16 pm 
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my hope is only that they be fast lvlers
nice skills
not make me bored
GREAT at pvp
NOOO pot delay
MAKE THE SKILLS (fire cold earth...etc) in 1 tree(same as wizard) ((((cuz i dont want to have probloms with skills gap etc like chinese))))

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 Post subject: Re: Islam Expansion
PostPosted: Mon Jul 14, 2008 7:38 pm 
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So they put the chakram back in? Gah, I wish they would hurry and add it to csro so I can go on a test ride.

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 Post subject: Re: Islam Expansion
PostPosted: Mon Jul 14, 2008 8:50 pm 
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hope they have no pot delay

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 Post subject: Re: Islam Expansion
PostPosted: Mon Jul 14, 2008 8:56 pm 
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Barotix wrote:
So they put the chakram back in? Gah, I wish they would hurry and add it to csro so I can go on a test ride.

Shakram :shock:

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Okay, i just had too...
I also saw this http://c.clogston.googlepages.com/Chakr ... n-full.jpg


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 Post subject: Re: Islam Expansion
PostPosted: Mon Jul 14, 2008 9:08 pm 
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Prophet Izaach wrote:
Barotix wrote:
They removed the chakram (ranged weapon) and replaced the blade with an axe. This is from the pk2 files, of course.


I think they do have a ranged weapon. For Islamic fortress guards, you can choose between sword or "bow" as what the files call it:

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if thats range then u have to but that from npc? like arrows

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 Post subject: Re: Islam Expansion
PostPosted: Mon Jul 14, 2008 11:11 pm 
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Order of mobilization of
Islamic chakram guard
(Not Implemented)
The order of mobilization is used for positioning the Islamic chakram guards at Hotan and Samarkand fortresses. The order can be purchased from the combat assistant in the fortress.

From http://www.silkroadonline.net/gameinfo/ ... _guard.asp

btw, i noticed that Euro Guards were for Contantinople fortress only, and Chinese guards for BR-den, Donwhang, Bandit-den, Jangan only.

Does that mean that Samarkan and Hotan are the islamic cities!?
Islam prolly will get a noob city to, west of west asia.
But this means that Hotan will always be the highlvl city for a long time to come.

Constantinople, Jangan and random nub city west of west asia
Samarkand, Donwhang
Hotan.

Prepare for a crowded hotan, now when 3 races share the city and samarkand area when the arabic share the sub 40 areas!


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 Post subject: Re: Islam Expansion
PostPosted: Tue Jul 15, 2008 5:41 am 
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OMG!!!! This is getting very interesting!! :D

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 Post subject: Re: Islam Expansion
PostPosted: Tue Jul 15, 2008 5:57 am 
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I think it will look like this, kinda like the website says

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 Post subject: Re: Islam Expansion
PostPosted: Tue Jul 15, 2008 5:59 am 
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Hotan fortress, which race would get it ^^

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 Post subject: Re: Islam Expansion
PostPosted: Tue Jul 15, 2008 5:59 am 
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i bet u guys nething that the supposed "heaven" kingdom will be located on mt everest

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 Post subject: Re: Islam Expansion
PostPosted: Tue Jul 15, 2008 6:05 am 
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Quintus wrote:
I think it will look like this, kinda like the website says

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lmao is baghdad suppose to be samarkand? that would be hella funny.

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 Post subject: Re: Islam Expansion
PostPosted: Tue Jul 15, 2008 6:13 am 
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WHAT about the one handed axe?? there is already a help text (those bleu text in the right underbar to help peeps,, dunno how to call them) where in they are mentioned,,

never heared something about it again after start of euro because there where no one handed axes,,

when islam gets an one-handed axe i defenately going to make a char with earth ghost mask on and smash some peeps with my giant axe, (now my pwnge laugh) *mauahhahahahahhahahahahhah* *hahah*

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