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[ 21 posts ] |
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/Pi
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Post subject: Silkroad Online Map Tool Posted: Mon Apr 06, 2009 11:39 pm |
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Joined: May 2007 Posts: 4592 Location:
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Made by Cruor and PileofMush: http://igamelegit.com/gmap/Contains full Map from China to Europe, the Cave and the Tomb, as well as Jangan, Bandit Den, and Hotan fortresses. Features are slowly being added such as spawn areas. *Source*
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GreenTea
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Post subject: Re: Silkroad Online Map Tool Posted: Mon Apr 06, 2009 11:56 pm |
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Banned User |
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Joined: Nov 2008 Posts: 178 Location:
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Well, I know a group of 3rd party program users who are going to LOVE the coordinate system.
_________________ << banned for being a constant problem. -cin >>
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RedBlueGreen
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Post subject: Re: Silkroad Online Map Tool Posted: Tue Apr 07, 2009 12:15 am |
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Banned User |
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Joined: Nov 2008 Posts: 772 Location: England
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i usually press "M" ........ >.>
_________________ << banned for posting account information. -cin >>
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.curve
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Post subject: Re: Silkroad Online Map Tool Posted: Tue Apr 07, 2009 12:17 am |
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Elite Member |
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Joined: Dec 2008 Posts: 5168 Location: Palmdale, CA
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RedBlueGreen wrote: i usually press "M" ........ >.> Lawl same. Press M and I can see everything.
_________________ Speak the truth, even if your voice shakes.
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RedBlueGreen
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Post subject: Re: Silkroad Online Map Tool Posted: Tue Apr 07, 2009 12:19 am |
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Banned User |
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Joined: Nov 2008 Posts: 772 Location: England
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.curve wrote: RedBlueGreen wrote: i usually press "M" ........ >.> Lawl same. Press M and I can see everything. yup.. and as for the cave/tomb.. i go to the mmo site and use thier one.. since it loads much faster.
_________________ << banned for posting account information. -cin >>
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magisuns
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Post subject: Re: Silkroad Online Map Tool Posted: Tue Apr 07, 2009 2:18 am |
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Veteran Member |
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Joined: Apr 2007 Posts: 3303 Location: γγΊγγ©
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they just spared bots the time it takes to figure where to bot, not that big of a deal rly its a pretty cool tool regardless
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4-n-zics
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Post subject: Re: Silkroad Online Map Tool Posted: Tue Apr 07, 2009 12:39 pm |
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Active Member |
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Joined: Apr 2006 Posts: 625 Location: Texas
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The coordinates on that map don't match up to the ingame coordinates anyway. The map "coordinates" are just the mouse location on the map and not an actual location on the map. If they were map coordinates then you should not be able to get X and Y locations when you put the mouse cursor off of the map. Mouse over an area on Rok that you have spent a lot of time and know the coordinates and compare those with the coordinates on the map posted in the OP.
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Kolossal
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Post subject: Re: Silkroad Online Map Tool Posted: Tue Apr 07, 2009 1:22 pm |
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Banned User |
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Joined: Jan 2009 Posts: 548 Location:
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useless? lol
_________________
Made by KylieMinogue
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SiNaC
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Post subject: Re: Silkroad Online Map Tool Posted: Tue Apr 07, 2009 1:28 pm |
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Common Member |
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Joined: Apr 2007 Posts: 103 Location:
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4-n-zics wrote: Mouse over an area on Rok that you have spent a lot of time and know the coordinates and compare those with the coordinates on the map posted in the OP. I've spent hours beyond count in all places of SRO, and I couldn't tell you where ANY coordinate is, let alone compare them to that gmap thingy. I love it though. I don't know my way around the tomb yet. I got B2 down, but that's as far as it goes. I usually look at the mmosite maps as well, though this is much much better. A definite bookmark. On a completely unrelated note. I won an iPod in the web event d:)
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angelfire101
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Post subject: Re: Silkroad Online Map Tool Posted: Tue Apr 07, 2009 2:29 pm |
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Casual Member |
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Joined: Mar 2009 Posts: 98 Location: in my pants
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wow great 
_________________ my great idea was shut down
XD
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pr0klobster
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Post subject: Re: Silkroad Online Map Tool Posted: Tue Apr 07, 2009 2:31 pm |
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Frequent Member |
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Joined: Oct 2007 Posts: 1427 Location:
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Very nice, props to Cruor and PileOfMush. Suggestion...can you add teleport locations in the tomb? It'd be really nice then 
_________________ If faith is a crutch, I'm not limping anymore.
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4-n-zics
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Post subject: Re: Silkroad Online Map Tool Posted: Tue Apr 07, 2009 10:18 pm |
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Active Member |
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Joined: Apr 2006 Posts: 625 Location: Texas
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SiNaC wrote: 4-n-zics wrote: Mouse over an area on Rok that you have spent a lot of time and know the coordinates and compare those with the coordinates on the map posted in the OP. I've spent hours beyond count in all places of SRO, and I couldn't tell you where ANY coordinate is, let alone compare them to that gmap thingy. Have you not seen the mini map in the top right corner of the game screen. There are XY coordinates right there. Go to any place that is not inside a cave or tomb and look at the mini map then compare those coordinates to the coordinates on the google map.
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SiNaC
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Post subject: Re: Silkroad Online Map Tool Posted: Wed Apr 08, 2009 7:26 pm |
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Common Member |
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Joined: Apr 2007 Posts: 103 Location:
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4-n-zics wrote: SiNaC wrote: 4-n-zics wrote: Mouse over an area on Rok that you have spent a lot of time and know the coordinates and compare those with the coordinates on the map posted in the OP. I've spent hours beyond count in all places of SRO, and I couldn't tell you where ANY coordinate is, let alone compare them to that gmap thingy. Have you not seen the mini map in the top right corner of the game screen. There are XY coordinates right there. Go to any place that is not inside a cave or tomb and look at the mini map then compare those coordinates to the coordinates on the google map. I've seen it, I just never had any use for it.
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TheDrop
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Post subject: Re: Silkroad Online Map Tool Posted: Wed Apr 08, 2009 11:38 pm |
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Forum Legend |
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Joined: May 2008 Posts: 7150 Location: uefa2012
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4-n-zics wrote: The coordinates on that map don't match up to the ingame coordinates anyway. The map "coordinates" are just the mouse location on the map and not an actual location on the map. I was comparing the coordinates to the ones in the game, and sure enough, the coordinates are pretty accurate (atleast in Hotan)
_________________ let it gooooo let it gooooOoOooOOOOOO
Let her suck my pistol She open up her mouth and then I blow her brains out
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foudre
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Post subject: Re: Silkroad Online Map Tool Posted: Wed Apr 08, 2009 11:46 pm |
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Veteran Member |
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Joined: Jul 2007 Posts: 3604 Location:
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UnbeatableDevil wrote: 4-n-zics wrote: The coordinates on that map don't match up to the ingame coordinates anyway. The map "coordinates" are just the mouse location on the map and not an actual location on the map. I was comparing the coordinates to the ones in the game, and sure enough, the coordinates are pretty accurate (atleast in Hotan) 0,0 starts in hotan, so the closer you are to it the closer to right it'll be, any margin of error will become more noticeable further out
_________________
 A man once said, "Fear is contagious". So then the same must hold true for courage. The Roar of a Crowd begins with one man.
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KillAndChill
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Post subject: Re: Silkroad Online Map Tool Posted: Thu Apr 09, 2009 12:02 am |
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Active Member |
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Joined: Mar 2008 Posts: 770 Location:
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foudre wrote: UnbeatableDevil wrote: 4-n-zics wrote: The coordinates on that map don't match up to the ingame coordinates anyway. The map "coordinates" are just the mouse location on the map and not an actual location on the map. I was comparing the coordinates to the ones in the game, and sure enough, the coordinates are pretty accurate (atleast in Hotan) 0,0 starts in hotan, so the closer you are to it the closer to right it'll be, any margin of error will become more noticeable further out Not really. Coordinates are linear, not exponential. You will be only as far off as 0,0 is from the right place.
_________________ Ass&Titties: http://www.youtube.com/watch?v=tPVHoD__6CI

 IGN: Deadlock, KillAndChill, LightsOut
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foudre
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Post subject: Re: Silkroad Online Map Tool Posted: Thu Apr 09, 2009 12:11 am |
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Veteran Member |
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Joined: Jul 2007 Posts: 3604 Location:
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example
if they have the wrong per say, ratio per 1 cord to actually .8 of what it is in game then yes the further out the more wrong it'll be
_________________
 A man once said, "Fear is contagious". So then the same must hold true for courage. The Roar of a Crowd begins with one man.
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KillAndChill
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Post subject: Re: Silkroad Online Map Tool Posted: Thu Apr 09, 2009 12:45 am |
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Active Member |
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Joined: Mar 2008 Posts: 770 Location:
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foudre wrote: example
if they have the wrong per say, ratio per 1 cord to actually .8 of what it is in game then yes the further out the more wrong it'll be gotcha 
_________________ Ass&Titties: http://www.youtube.com/watch?v=tPVHoD__6CI

 IGN: Deadlock, KillAndChill, LightsOut
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Cruor
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Post subject: Re: Silkroad Online Map Tool Posted: Thu Apr 09, 2009 1:14 am |
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Loyal Member |
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Joined: Apr 2006 Posts: 1999 Location:
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4-n-zics wrote: The coordinates on that map don't match up to the ingame coordinates anyway. The map "coordinates" are just the mouse location on the map and not an actual location on the map. If they were map coordinates then you should not be able to get X and Y locations when you put the mouse cursor off of the map. Mouse over an area on Rok that you have spent a lot of time and know the coordinates and compare those with the coordinates on the map posted in the OP. You were saying?
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Breed
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Post subject: Re: Silkroad Online Map Tool Posted: Thu Apr 09, 2009 2:18 am |
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Active Member |
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Joined: Jan 2007 Posts: 666 Location: Davey Jones' Locker
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Is that the old SRO loading screen area in the very bottom right?
_________________ No matter how much you think you love somebody, you'll step back when the pool of their blood edges up too close.
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/Pi
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Post subject: Re: Silkroad Online Map Tool Posted: Thu Apr 09, 2009 5:20 am |
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Senior Member |
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Joined: May 2007 Posts: 4592 Location:
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Breed wrote: Is that the old SRO loading screen area in the very bottom right? It is! \o/
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