|
Silkroad Online
|
Silkroad Forums
|
Affiliates
|



|
|
View unanswered posts | View active topics
|
Page 1 of 1
|
[ 16 posts ] |
|
Author |
Message |
[Oasis] Uber_Wang
|
Post subject: New Level cap equals "D'OH!!" ?? Posted: Tue Oct 03, 2006 5:23 am |
|
New Member |
 |
 |
Joined: Aug 2006 Posts: 43 Location:
|
I haven't been playing long enough to know what happened when the cap was raised to lvl 70, so......
I'm currently SP farming at lvl 52. I'm weighing up my options about which skills to keep and such.
Let's say I go ...
- 90 Weapon
- 90 Fire
- 90 Lightning
That leaves me 30 for something  allowing for the increase to lvl 90 cap, and a total of 300 masteries.
OK, so my question really relates to those people who have NOT considered the lvl 90 cap in the creation of their character. Let's say someone has gone...
- 70 Weapon
- 70 Fire
- 70 Lightning
- 70 Ice
- (leaving 20)
What happens to this lvl 70 person now?
Will they need to consider delevelling one of their masteries so they can reach their 90 cap?
What happens to us when SRO arrives with a 110, 130 or 150 cap?
Are we screwed? Or will they also release an increase to the number of total masteries?
This would make sense to me.
_________________
|
|
Top |
|
 |
Caras
|
Post subject: Posted: Tue Oct 03, 2006 5:26 am |
|
Frequent Member |
 |
 |
Joined: Sep 2006 Posts: 1337 Location: Place to place.
|
You could probly find more info in character skills.
|
|
Top |
|
 |
[Oasis] Uber_Wang
|
Post subject: Posted: Tue Oct 03, 2006 6:11 am |
|
New Member |
 |
 |
Joined: Aug 2006 Posts: 43 Location:
|
My question relates more specifically to LEVEL CAP than skilling.
Maybe I'll pm a mod if we get no answers here 
_________________
|
|
Top |
|
 |
rabbit
|
Post subject: Posted: Tue Oct 03, 2006 6:24 am |
|
Active Member |
 |
 |
Joined: Jul 2006 Posts: 632 Location:
|
we THINK that the mastery lvl cap will be increased when lvl cap is raised beyond 90
|
|
Top |
|
 |
Kamoflage
|
Post subject: Re: New Level cap equals "D'OH!!" ?? Posted: Tue Oct 03, 2006 6:44 am |
|
Common Member |
 |
Joined: Jul 2006 Posts: 133 Location:
|
[Oasis] Uber_Wang wrote: What happens to us when SRO arrives with a 110, 130 or 150 cap?
I think by the time this has happened you would have stopped playing SRO
|
|
Top |
|
 |
nightbloom
|
Post subject: Posted: Tue Oct 03, 2006 7:18 am |
|
Banned User |
 |
Joined: Jan 2006 Posts: 5492 Location:
|
Well, its all about being strong NOW. Later, you might have to change sometihng and you can do that via reallocation potions. As a str, I went like you did, three masteries. BUt as an int, Ill go the latter for the extra protection at ice gives, light and fire for power and some spear skills with the passive. I can always revaluate that later.
_________________ <<banned from SRF for rules violations: being a constant problem. -SG>>
|
|
Top |
|
 |
Pake1
|
Post subject: Posted: Tue Oct 03, 2006 7:23 am |
|
Regular Member |
 |
 |
Joined: Jun 2006 Posts: 227 Location:
|
I know I won't be playing to hit 90.
My main goal is just to reach 70, thats tough enough.
IMO if Joymax raises the level cap after they give out the cheer event prizes (which is most likely), then the advantage goes to the botter.
Botters are more likely to hit the level cap way more sooner than actual legit players, thus discouraging legit players and having them turn away to other games. I know i would (right after i hit 70 of course)
Ultimately the raised level cap will just make the illegimate players more powerful.
_________________ Long live [Epic]
Quit Silk.
6/20/06 - 10/10/06
|
|
Top |
|
 |
nightv
|
Post subject: Posted: Tue Oct 03, 2006 11:18 am |
|
Common Member |
 |
 |
Joined: Apr 2006 Posts: 109 Location:
|
no they are going ot do what they did on ksro that will block and ban the botters, they just got ride of 5000 of them on ksro in one hit so i think we will not have this problem any more
|
|
Top |
|
 |
[SD]Master_Wong
|
Post subject: Posted: Tue Oct 03, 2006 11:27 am |
|
Forum God |
 |
 |
Joined: Jan 2006 Posts: 9544 Location: London, United Kingdom
|
Quote: - 70 Weapon - 70 Fire - 70 Lightning - 70 Ice - (leaving 20)
apparently magic skills stop at 70 soo... me been hybrid im just bringing up weapon skills
_________________
I am not online much if you wish to get hold of me send me a private message with your email/discord and ill catch up with you.
|
|
Top |
|
 |
[Oasis] Uber_Wang
|
Post subject: Posted: Tue Oct 03, 2006 12:54 pm |
|
New Member |
 |
 |
Joined: Aug 2006 Posts: 43 Location:
|
Master_wong wrote: Quote: - 70 Weapon - 70 Fire - 70 Lightning - 70 Ice - (leaving 20) apparently magic skills stop at 70 soo... me been hybrid im just bringing up weapon skills
Now I see you have a big post count which could mean any number of things, from "I just like to blab" all the way up to "I have learnt one or two things since I joined the forum", so I'll pay you the respect you've earnt (until I hear different  ), and ask.....
You say apparently magic skills stop at 70 so from this I can read you're saying that when we hit the level 90 CAP that magic skills will stop at 70? Or that currently magic skills stop at 70?
I realise you may know what you're talking about 
_________________
|
|
Top |
|
 |
Troo
|
Post subject: Posted: Tue Oct 03, 2006 1:02 pm |
|
Valued Member |
 |
 |
Joined: Jun 2006 Posts: 487
|
The skills will stop at lvl 69, but you can still increase the mastery's. When you up a mastery, you get 1% more damage when using a skill in a mastery.
In other words.. your skills will be stuck at lvl 69, but you can still increase your damage by upping your mastery's.
_________________
Quote: Do not write stupid,when somebody loses.l lik the game myself but my 6jears old kid,who like to play games so much,has refuse to play,bcos of that word.Pls write something abit funny.l hope you consider my suggestion.Thank you and God bless you. lol
|
|
Top |
|
 |
[SD]Master_Wong
|
Post subject: Posted: Tue Oct 03, 2006 1:13 pm |
|
Forum God |
 |
 |
Joined: Jan 2006 Posts: 9544 Location: London, United Kingdom
|
[Oasis] Uber_Wang wrote: Master_wong wrote: Quote: - 70 Weapon - 70 Fire - 70 Lightning - 70 Ice - (leaving 20) apparently magic skills stop at 70 soo... me been hybrid im just bringing up weapon skills Now I see you have a big post count which could mean any number of things, from "I just like to blab" all the way up to "I have learnt one or two things since I joined the forum", so I'll pay you the respect you've earnt (until I hear different  ), and ask..... You say apparently magic skills stop at 70 so from this I can read you're saying that when we hit the level 90 CAP that magic skills will stop at 70? Or that currently magic skills stop at 70? I realise you may know what you're talking about 
kinda why i said apparently hehe and i have learnt loads so i was just bringing this up
_________________
I am not online much if you wish to get hold of me send me a private message with your email/discord and ill catch up with you.
|
|
Top |
|
 |
Misaklo
|
Post subject: Posted: Tue Oct 03, 2006 6:57 pm |
|
Loyal Member |
 |
 |
Joined: Mar 2006 Posts: 1508 Location:
|
lol, to answer a couple uncertainties as well as i can:
the mastery cap has been almost completely confirmed of not being raised.
skills so far (all version, so lvlv 90 cap included) stop at 69 thats it, however they migh change that in a while, a LONG while.
oh and a tip wong, i'm not sure what kind of hybrid yuo are..... but all skills currently stop at 69, so i think magic will help yuo more. if yuo must leave something low, choose a tree you use for buffs, and not dmg at all
_________________ "Everybody defamates from miles away,But face to face, they haven't got a thing to say!" -Slipknot no longer really playing, hopeing to get back on to a private server of some sort.
|
|
Top |
|
 |
Pake1
|
Post subject: Posted: Tue Oct 03, 2006 10:29 pm |
|
Regular Member |
 |
 |
Joined: Jun 2006 Posts: 227 Location:
|
nightv wrote: no they are going ot do what they did on ksro that will block and ban the botters, they just got ride of 5000 of them on ksro in one hit so i think we will not have this problem any more
Block and ban the botters? Please.
GM's suck at doing their job.
There was a bot farmer that farmed next to me while i was ding my 100k sp run.
We practically started and ended the same time... granted she had an upper leg since she botted 24/7.
Guess what, she's 70 now. GG.
_________________ Long live [Epic]
Quit Silk.
6/20/06 - 10/10/06
|
|
Top |
|
 |
[SD]Master_Wong
|
Post subject: Posted: Tue Oct 03, 2006 11:04 pm |
|
Forum God |
 |
 |
Joined: Jan 2006 Posts: 9544 Location: London, United Kingdom
|
Misaklo wrote: lol, to answer a couple uncertainties as well as i can:
the mastery cap has been almost completely confirmed of not being raised.
skills so far (all version, so lvlv 90 cap included) stop at 69 thats it, however they migh change that in a while, a LONG while.
oh and a tip wong, i'm not sure what kind of hybrid yuo are..... but all skills currently stop at 69, so i think magic will help yuo more. if yuo must leave something low, choose a tree you use for buffs, and not dmg at all
2:1 hybrid int so il prob do magic then hehe
_________________
I am not online much if you wish to get hold of me send me a private message with your email/discord and ill catch up with you.
|
|
Top |
|
 |
|
Page 1 of 1
|
[ 16 posts ] |
|
Who is online |
Users browsing this forum: No registered users and 14 guests |
|
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot post attachments in this forum
|
|