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[ 27 posts ] |
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Lemon
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Post subject: Posted: Sat Nov 11, 2006 1:29 am |
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have you tried it on other weapons? on other levels? different base dmg%?
_________________ <<banned from SRF for 0x33 support and bot admission. -SG>>
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Lance
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Post subject: Posted: Sat Nov 11, 2006 1:33 am |
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Joined: Jul 2006 Posts: 2370 Location:
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no :0 only on a 21% phy damage blade :/
anyone else want to experiment?
am guessing it should be the same, otherwise everyone would up the % then + 
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Last edited by Lance on Sat Nov 11, 2006 1:37 am, edited 1 time in total.
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ShizKnight
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Post subject: Posted: Sat Nov 11, 2006 1:36 am |
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Lance wrote: no :0 only on a 21% phy damage blade :/ anyone else want to experiment? 
I find it quite ignorant to believe that if you +5'd a lvl 1 blade, it'd multiply in damage by leaps and bounds.
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Lance
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Post subject: Posted: Sat Nov 11, 2006 1:38 am |
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so how does the + calculate how much damage it adds?
and + only affects the mag/phy damage correct? 
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Lance
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Post subject: Posted: Sat Nov 11, 2006 1:41 am |
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it was a 64 blade, not sos
am gonna try +4 it again, lol, il take pics this time XD
am getting so poor now, lucky powder sux the life out of you T_T
here you go, 3 more elixers, and its +1 still...

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ShizKnight
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Post subject: Posted: Sat Nov 11, 2006 3:25 am |
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Lance wrote: it was a 64 blade, not sos am gonna try +4 it again, lol, il take pics this time XD am getting so poor now, lucky powder sux the life out of you T_T here you go, 3 more elixers, and its +1 still... 
Here's how it works. I will use numbers because its easier to comprehend than my broken english.
Blade +0=800 physical.
Blade +1=815 physical.
Blade +2=829 physical.
Fail at +3, goes back to +0.
Blade +0=800 physical.
Blade +1=815 physical.
Blade +2=829 physical.
You will get a random boost to damage on your first try to +1, and then if you fail, your +1 will STILL add the same damage if you re-apply it.
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c0kane
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Post subject: Posted: Sat Nov 11, 2006 4:18 am |
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Joined: Jul 2006 Posts: 232
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@ShizKnight: Is that verified?
_________________ The main problem with democracy is that the people cannot be trusted with the power. The majority does not really know what is best for the majority. I propose a system of pulleys and levers.
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Draquish
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Post subject: Posted: Sat Nov 11, 2006 6:24 am |
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Joined: Mar 2006 Posts: 6423 Location: ____
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Dont turn an un-complicated game more complicated
Str-Int
Nukes-Tanks-Hybrids
Armour-Garms-Prots
bam, all u need right thr 
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ShizKnight
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Post subject: Posted: Sat Nov 11, 2006 4:09 pm |
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c0kane wrote: @ShizKnight: Is that verified?
The specific numbers aren't verified, but the thing about reapplying +s is.
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Drew_Benton
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Post subject: Posted: Sat Nov 11, 2006 6:22 pm |
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Joined: Oct 2006 Posts: 639 Location: Texas
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No, it does not:
And no, those aren't mine, I just conviently found them when I saw this thread!
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Lance
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Post subject: Posted: Sat Nov 11, 2006 6:58 pm |
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Drew_Benton wrote: No, it does not:  And no, those aren't mine, I just conviently found them when I saw this thread!
that only added 12?
so am guessing the phy reinforce or the degre of the item has something to do with it then?
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robustica
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Post subject: Posted: Sat Nov 11, 2006 7:34 pm |
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phys and magical reinforce are the factors for this in plussing weapons 
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Lance
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Post subject: Posted: Sat Nov 11, 2006 7:49 pm |
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i doubt it, otherwise everyone would up their reinforcements before adding the +
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ShizKnight
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Post subject: Posted: Sat Nov 11, 2006 8:22 pm |
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Reinforcements =/= more + damage to alchemy.
Its. A. Random. Number. People have posted this before.
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Passion
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Post subject: Posted: Sat Nov 11, 2006 9:20 pm |
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alchemy is based on diminishing returns , i cant be botherd to explain what that means but google is your friend.
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khang
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Post subject: Posted: Sun Nov 12, 2006 1:58 am |
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i think its fair to say that all wep has a different effect toward thier damage
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Crumpets
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Post subject: Posted: Sun Nov 12, 2006 2:16 am |
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I think it's fair to say who gives a shit.
Just look for good % and + it. Fair Play
_________________ << banned for being a constant problem. -cin >>
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Drew_Benton
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Post subject: Posted: Sun Nov 12, 2006 2:18 am |
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Passion wrote: alchemy is based on diminishing returns , i cant be botherd to explain what that means but google is your friend.
That's something I try to tell everyone I know that asks for alchemy help. +3 is not significantly better than +2! If only people would understand that. Espeically when you can't afford to get the weapon back to +2 if it fails.
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Nantosh
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Post subject: Posted: Sun Nov 12, 2006 9:04 am |
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Joined: Sep 2006 Posts: 1146 Location: shhhh weasel-Fly cant demand he always Blah some **. oh and RyO ---> GRRR
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Maybe its just me but i find that the percent kinda matters ALOT when your comparing, 'cause having a +3 with 70% is like having a +4 and a half, i think anyways. well?
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Lance
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Post subject: Posted: Sat Nov 25, 2006 5:51 pm |
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Drew_Benton wrote: No, it does not:  And no, those aren't mine, I just conviently found them when I saw this thread! k, ive found out 8th degree + 18 damage for each + 7th degree + 15 damage for each + 6th degree + 12 damage for each + go test it yourself if you dont believe me Nantosh wrote: Maybe its just me but i find that the percent kinda matters ALOT when your comparing, 'cause having a +3 with 70% is like having a +4 and a half, i think anyways. well?
am not talking about the total damage, am talking about how much damage it ADDS for each '+'
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[SD]Kratos
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Post subject: Posted: Sat Nov 25, 2006 5:59 pm |
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Lance, that is off-topic, but whatever.
You got 120K SP? please tell me it is photoshopped 
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Lance
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Post subject: Posted: Sat Nov 25, 2006 6:04 pm |
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-)G(-Kratos wrote: Lance, that is off-topic, but whatever. You got 120K SP? please tell me it is photoshopped 
how is that off topic?!?! so if i +9 my sos 52 blade, it would come to 574 damage
no, i only got 71 now 
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ShizKnight
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Post subject: Posted: Sat Nov 25, 2006 6:22 pm |
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Lance wrote: Drew_Benton wrote: No, it does not:  And no, those aren't mine, I just conviently found them when I saw this thread! k, ive found out 8th degree + 18 damage for each + 7th degree + 15 damage for each + 6th degree + 12 damage for each + go test it yourself if you dont believe me Nantosh wrote: Maybe its just me but i find that the percent kinda matters ALOT when your comparing, 'cause having a +3 with 70% is like having a +4 and a half, i think anyways. well? am not talking about the total damage, am talking about how much damage it ADDS for each '+'
... So. So. Ignorant.
/faceinpalm.
Someone go test it and prove him wrong.
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Lance
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Post subject: Posted: Mon Nov 27, 2006 8:20 pm |
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everyone knows am right
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