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 Post subject: Lightning Imbue
PostPosted: Fri May 04, 2007 9:07 pm 
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I was thinkinh lately, why not using lightning as imbue for a bowman ?

The parry ratio decreases of the monster you attack, that means you do a little more damage.
Parry decreased + Attack Rating ( white/blue hawk ) = Great Damage ?

And, if you are pure str you won't see that much different, and saves you a shitload of sp if you don't use the buffs

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 Post subject:
PostPosted: Fri May 04, 2007 9:34 pm 
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Ive been using the lightning imbue for a loooong time, lol

Good for agro'ing mobs (due to splash), reducing parry (though it can be argued that this dosnt make too big of a difference in damage), and due to the fact that the lightning tree is very important. I can stand having fire at a lower level because you can still be immune to status, but i couldnt stand sacrificing speed.

It still gets the job done, so im not complaining.

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 Post subject:
PostPosted: Fri May 04, 2007 9:52 pm 
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Jup, I'm thinking of switching to lightning.

I'm gonna proof that it is strong when used right :D

I think speed is crucial for bowman because you need to run when the enemy get to close ( d0h )

And, almost evereyone uses fire so it's not ''special'' anymore, also looks much cooler

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 Post subject:
PostPosted: Fri May 04, 2007 10:38 pm 
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I was thinking about dropping fire totally on my pure int once skill update com with 90 cap and remov eimmunity.

I would be something like
90light
90Ice
90Bicheon
30pacheon or heurksal

light nuke do more damage on top than fire nuke, so pacheon and light imbue would help to crank the damage up.

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 Post subject:
PostPosted: Sat May 05, 2007 12:19 am 
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Lightning imbue is really strong, specially if you are int hybrid, you do more dmg with your lightning imbue+piercing force than fire imbie+phy dmg increase.

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 Post subject:
PostPosted: Sat May 05, 2007 5:45 am 
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EllisD wrote:
but i couldnt stand sacrificing speed.


?? Now that's a mistery to me. Aren't you supposed to have atleast 3 out of 4 trees. Why would you choose between fire or light, then.

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 Post subject:
PostPosted: Sat May 05, 2007 7:22 am 
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Artem wrote:
?? Now that's a mistery to me. Aren't you supposed to have atleast 3 out of 4 trees. Why would you choose between fire or light, then.

I only lv 3 trees, for the sole reason that I do not want to spend silk or gold to remove the mastery skills when the level cap is raised, which while it will most likely take a long time, I do plan to be around until then.

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 Post subject:
PostPosted: Sat May 05, 2007 10:20 pm 
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Fat_Smurf wrote:
I was thinking about dropping fire totally on my pure int once skill update com with 90 cap and remov eimmunity.

I would be something like
90light
90Ice
90Bicheon
30pacheon or heurksal

light nuke do more damage on top than fire nuke, so pacheon and light imbue would help to crank the damage up.

its already been said by jm theres nothign wrong with immunity


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 Post subject:
PostPosted: Sat May 05, 2007 10:29 pm 
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Sweet, Iv'e been reading other peoples builds and I found out, that I will be the only person using fire mastery in the 90 cap with a Pure Int..

I plan on making a Pure int Nuker Support Character :D
90fire/90light/90cold/30bicheon.....This will be the one and only 3 force mastery in RedSea.
(From screwing around in the 80 cap, I actually found this build may not be the strongest 1v1, but It will be the highest dmg dealing character in the 90 cap)W0ot
Everyone should give up fire mastery in the 90 cap, I WANNA BE UNIQUE>>>ROCK OUT IN CAPS<<<

Lol

-Grim

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