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 Post subject: Skills changed!
PostPosted: Tue May 08, 2007 3:55 pm 
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So i was wondering what has changed in skilldata.txt. I tested some of my bow skill and noticed that delay of antidevil and strongbow are reduced.
antidevil (250%) -> 2s
strongbow (350%) -> 3s

8)

How about other class?

Edit: i forgot combo 4. Now u can cast it smootly without any delay (1.5s cast time). Before was 2s 8)

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Last edited by NuclearSilo on Tue May 08, 2007 4:00 pm, edited 1 time in total.

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PostPosted: Tue May 08, 2007 3:59 pm 
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wish i knew lol im at gay school right now and i can't wait to get home and see the updates that went down. so anyone who posts here don't make them sound to good because i can't enjoy it yet!


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PostPosted: Tue May 08, 2007 4:00 pm 
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lollerblades

no, serious now
it wasn't necessary, even for int bow...
I hope it do not have the damage reduce as side effect

><

btw nice info

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PostPosted: Tue May 08, 2007 4:04 pm 
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nice info =)

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PostPosted: Tue May 08, 2007 4:20 pm 
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Heaven_King wrote:
lollerblades

no, serious now
it wasn't necessary, even for int bow...
I hope it do not have the damage reduce as side effect

><

btw nice info

No, the damage is still the same. They changed the delay a bit like ksro :)

Rewatch this video again http://www.youtube.com/watch?v=l0zkHL9b4gk
antidevil 4 & 5 (250%) --> 2s
combo 5 (50%*5) --> 2s
devil arrow (350%) --> 2s
(new) strongbow (350%) --> 2s

Bowman can pwn now 8)

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 Post subject: Re: Skills changed!
PostPosted: Tue May 08, 2007 4:24 pm 
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NuclearSilo wrote:
So i was wondering what has changed in skilldata.txt. I tested some of my bow skill and noticed that delay of antidevil and strongbow are reduced.
antidevil (250%) -> 2s
strongbow (350%) -> 3s

8)

How about other class?

Edit: i forgot combo 4. Now u can cast it smootly without any delay (1.5s cast time). Before was 2s 8)


:shock: :shock:

This is farkin sweet!

Cant wait to bring back strongbow, up until now, all its really done is slow things down. This is just what the doctor ordered!

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PostPosted: Tue May 08, 2007 4:25 pm 
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NuclearSilo wrote:
Heaven_King wrote:
lollerblades

no, serious now
it wasn't necessary, even for int bow...
I hope it do not have the damage reduce as side effect

><

btw nice info

No, the damage is still the same. They changed the delay a bit like ksro :)

Rewatch this video again http://www.youtube.com/watch?v=l0zkHL9b4gk
antidevil 4 & 5 (250%) --> 2s
combo 5 (50%*5) --> 2s
devil arrow (350%) --> 2s
(new) strongbow (350%) --> 2s

Bowman can pwn now 8)

strongbow is 2s?! :shock: that's the same as the new antidevil! wtf? wouldn't that make it more useful than AD now since AD can only do the same dmg as SB when crit.

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PostPosted: Tue May 08, 2007 4:31 pm 
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Devil Cut has been slightly changed instead of the same damage twice now you get either, high damage first low damage 2nd.

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 Post subject:
PostPosted: Tue May 08, 2007 4:32 pm 
:shock: bowman comback in the works


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 Post subject:
PostPosted: Tue May 08, 2007 4:35 pm 
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happynoobing wrote:
NuclearSilo wrote:
Heaven_King wrote:
lollerblades

no, serious now
it wasn't necessary, even for int bow...
I hope it do not have the damage reduce as side effect

><

btw nice info

No, the damage is still the same. They changed the delay a bit like ksro :)

Rewatch this video again http://www.youtube.com/watch?v=l0zkHL9b4gk
antidevil 4 & 5 (250%) --> 2s
combo 5 (50%*5) --> 2s
devil arrow (350%) --> 2s
(new) strongbow (350%) --> 2s

Bowman can pwn now 8)

strongbow is 2s?! :shock: that's the same as the new antidevil! wtf? wouldn't that make it more useful than AD now since AD can only do the same dmg as SB when crit.

Nope, AD crit is much more stronger coz it has high physical dmg boost. As u can see in the video, AD crit is 6.8k while strongbow is 4.6k and devil arrows is 4.8k dmg. And because that dude wear garment too 8)

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 Post subject:
PostPosted: Tue May 08, 2007 4:37 pm 
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Haha07 wrote:
wish i knew lol im at gay school right now and i can't wait to get home and see the updates that went down. so anyone who posts here don't make them sound to good because i can't enjoy it yet!


u go to gay school? :? man, id like to enroll :D

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 Post subject: Re: Skills changed!
PostPosted: Tue May 08, 2007 4:44 pm 
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NuclearSilo wrote:
So i was wondering what has changed in skilldata.txt. I tested some of my bow skill and noticed that delay of antidevil and strongbow are reduced.
antidevil (250%) -> 2s
strongbow (350%) -> 3s

8)

How about other class?

Edit: i forgot combo 4. Now u can cast it smootly without any delay (1.5s cast time). Before was 2s 8)


Please, for the sake of god.

Stop trying to be like Cruor.

Nobody can top him,k?

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 Post subject: Re: Skills changed!
PostPosted: Tue May 08, 2007 4:53 pm 
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Krais wrote:
NuclearSilo wrote:
So i was wondering what has changed in skilldata.txt. I tested some of my bow skill and noticed that delay of antidevil and strongbow are reduced.
antidevil (250%) -> 2s
strongbow (350%) -> 3s

8)

How about other class?

Edit: i forgot combo 4. Now u can cast it smootly without any delay (1.5s cast time). Before was 2s 8)


Please, for the sake of god.

Stop trying to be like Cruor.

Nobody can top him,k?

What do u want to say?
Im here to share my knowledge, and to let ppl know what is good from the update. I have no intention of top someone... Cruor maybe himself doesnt know that the skill delay has changed.

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 Post subject: Re: Skills changed!
PostPosted: Tue May 08, 2007 5:00 pm 
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NuclearSilo wrote:
Krais wrote:
NuclearSilo wrote:
So i was wondering what has changed in skilldata.txt. I tested some of my bow skill and noticed that delay of antidevil and strongbow are reduced.
antidevil (250%) -> 2s
strongbow (350%) -> 3s

8)

How about other class?

Edit: i forgot combo 4. Now u can cast it smootly without any delay (1.5s cast time). Before was 2s 8)


Please, for the sake of god.

Stop trying to be like Cruor.

Nobody can top him,k?

What do u want to say?
Im here to share my knowledge, and to let ppl know what is good from the update. I have no intention of top someone... Cruor maybe himself doesnt know that the skill delay has changed.



yea what's wrong with u? I really enjoy all the stuff Nuclear show on this board... if you like to stay an ignorant then just stick to the question answer part :banghead:

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 Post subject: Re: Skills changed!
PostPosted: Tue May 08, 2007 5:17 pm 
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Krais wrote:
NuclearSilo wrote:
So i was wondering what has changed in skilldata.txt. I tested some of my bow skill and noticed that delay of antidevil and strongbow are reduced.
antidevil (250%) -> 2s
strongbow (350%) -> 3s

8)

How about other class?

Edit: i forgot combo 4. Now u can cast it smootly without any delay (1.5s cast time). Before was 2s 8)


Please, for the sake of god.

Stop trying to be like Cruor.

Nobody can top him,k?


Err... what does Nuclear posting the delay of attacks have to do with Cruor?

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 Post subject: Re: Skills changed!
PostPosted: Tue May 08, 2007 5:25 pm 
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Krais wrote:
NuclearSilo wrote:
So i was wondering what has changed in skilldata.txt. I tested some of my bow skill and noticed that delay of antidevil and strongbow are reduced.
antidevil (250%) -> 2s
strongbow (350%) -> 3s

8)

How about other class?

Edit: i forgot combo 4. Now u can cast it smootly without any delay (1.5s cast time). Before was 2s 8)


Please, for the sake of god.

Stop trying to be like Cruor.

Nobody can top him,k?


Dude this information is good. let Nuclear post.. It helps people alot!

Keep up the work Nuclear :)

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PostPosted: Tue May 08, 2007 5:43 pm 
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i noticed it too when i used my low lvl bower char.. anti devil has reduced shooting delay

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 Post subject:
PostPosted: Tue May 08, 2007 5:52 pm 
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Good time for an update/change, I just came back to the game, and am starting a new bow character the 70:70.
Well, have to farm a lot, and ope for a super drop SoS bow because I'm to poor on both characters to afford one.





Donations excepted.:D

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 Post subject:
PostPosted: Tue May 08, 2007 6:19 pm 
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NuclearSilo wrote:
Heaven_King wrote:
lollerblades

no, serious now
it wasn't necessary, even for int bow...
I hope it do not have the damage reduce as side effect

><

btw nice info

No, the damage is still the same. They changed the delay a bit like ksro :)

Rewatch this video again http://www.youtube.com/watch?v=l0zkHL9b4gk
antidevil 4 & 5 (250%) --> 2s
combo 5 (50%*5) --> 2s
devil arrow (350%) --> 2s
(new) strongbow (350%) --> 2s

Bowman can pwn now 8)



They still have no chance

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 Post subject:
PostPosted: Tue May 08, 2007 6:22 pm 
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TaicaCuu wrote:
NuclearSilo wrote:
Heaven_King wrote:
lollerblades

no, serious now
it wasn't necessary, even for int bow...
I hope it do not have the damage reduce as side effect

><

btw nice info

No, the damage is still the same. They changed the delay a bit like ksro :)

Rewatch this video again http://www.youtube.com/watch?v=l0zkHL9b4gk
antidevil 4 & 5 (250%) --> 2s
combo 5 (50%*5) --> 2s
devil arrow (350%) --> 2s
(new) strongbow (350%) --> 2s

Bowman can pwn now 8)



They still have no chance


You wait and see TaicaCuu.

Ice bowman will become VERY popular in 90 cap.

hving ice = uber defense, mana shield.

bow skills you can knock back 5 times in a row, stun, and i think 1 thing else, oh also having ice you can freeze, cause by the time we get 90 cap..

You CANT be immune to ice, fire shield is supposed to be a fixed number, not a percent.

You'll see.

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 Post subject:
PostPosted: Tue May 08, 2007 6:25 pm 
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Krais wrote:
TaicaCuu wrote:
NuclearSilo wrote:
Heaven_King wrote:
lollerblades

no, serious now
it wasn't necessary, even for int bow...
I hope it do not have the damage reduce as side effect

><

btw nice info

No, the damage is still the same. They changed the delay a bit like ksro :)

Rewatch this video again http://www.youtube.com/watch?v=l0zkHL9b4gk
antidevil 4 & 5 (250%) --> 2s
combo 5 (50%*5) --> 2s
devil arrow (350%) --> 2s
(new) strongbow (350%) --> 2s

Bowman can pwn now 8)



They still have no chance


You wait and see TaicaCuu.

Ice bowman will become VERY popular in 90 cap.

hving ice = uber defense, mana shield.

bow skills you can knock back 5 times in a row, stun, and i think 1 thing else, oh also having ice you can freeze, cause by the time we get 90 cap..

You CANT be immune to ice, fire shield is supposed to be a fixed number, not a percent.

You'll see.

Plz tell me thats not bs, if thats not ill go make a ice bower right now!!!!!!!

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 Post subject:
PostPosted: Tue May 08, 2007 8:51 pm 
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IceSworder wrote:
Plz tell me thats not bs, if thats not ill go make a ice bower right now!!!!!!!


Ditto. ^____^

Thanks for the info Silo.

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PostPosted: Tue May 08, 2007 9:07 pm 
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well since these premium tickets are also different from ksro seems like Joymax wont give us the fireshield update
but oh well who knows.


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 Post subject:
PostPosted: Tue May 08, 2007 9:08 pm 
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mushrooms wrote:
IceSworder wrote:
Plz tell me thats not bs, if thats not ill go make a ice bower right now!!!!!!!


Ditto. ^____^

Thanks for the info Silo.


JM has supposedly stated in the past that the fire shield was working as intended so...dunno.

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 Post subject:
PostPosted: Tue May 08, 2007 9:12 pm 
IceSworder wrote:
Krais wrote:
TaicaCuu wrote:
NuclearSilo wrote:
Heaven_King wrote:
lollerblades

no, serious now
it wasn't necessary, even for int bow...
I hope it do not have the damage reduce as side effect

><

btw nice info

No, the damage is still the same. They changed the delay a bit like ksro :)

Rewatch this video again http://www.youtube.com/watch?v=l0zkHL9b4gk
antidevil 4 & 5 (250%) --> 2s
combo 5 (50%*5) --> 2s
devil arrow (350%) --> 2s
(new) strongbow (350%) --> 2s

Bowman can pwn now 8)



They still have no chance


You wait and see TaicaCuu.

Ice bowman will become VERY popular in 90 cap.

hving ice = uber defense, mana shield.

bow skills you can knock back 5 times in a row, stun, and i think 1 thing else, oh also having ice you can freeze, cause by the time we get 90 cap..

You CANT be immune to ice, fire shield is supposed to be a fixed number, not a percent.

You'll see.

Plz tell me thats not bs, if thats not ill go make a ice bower right now!!!!!!!

pff, with the new 4th book ghost walk it wont matter (NOT speed boost, its an upgraded ghost)


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PostPosted: Tue May 08, 2007 9:12 pm 
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ZeFrog wrote:
mushrooms wrote:
IceSworder wrote:
Plz tell me thats not bs, if thats not ill go make a ice bower right now!!!!!!!


Ditto. ^____^

Thanks for the info Silo.


JM has supposedly stated in the past that the fire shield was working as intended so...dunno.


That could really proove interesting if true. Whats the point of different status' if they can become immune to them so easily? I really dont know what i would do if people couldnt be ice immune, stick with lightning or go ice :? :?

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PostPosted: Tue May 08, 2007 9:22 pm 
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Ok, I notice it is a very slight change for anti-devil. But strongbow still feels the same to me.

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 Post subject:
PostPosted: Tue May 08, 2007 9:53 pm 
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im gonna have to try these new bow times out..

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 Post subject:
PostPosted: Tue May 08, 2007 9:55 pm 
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another reason why i'm an archer 8)

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 Post subject:
PostPosted: Tue May 08, 2007 10:06 pm 
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Great information Nuclear, keep it up :)

And about him being as Cruor, I'd assume that he saw that "skilldata.txt" was updated, so he took a peak. What that has to do with Cruor, I don't know. Again, keep it up :)

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