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obeckcity81
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Post subject: skin-edit Posted: Thu May 10, 2007 6:25 pm |
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Joined: Mar 2007 Posts: 31 Location: Bremen (Germany)
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look what i have done
no fake, just a pk2-edit
Video:
this was a hard work, thx for watching
PM: i dont know if this is at the right forum, if not i'm sorry
Last edited by obeckcity81 on Thu May 10, 2007 11:42 pm, edited 1 time in total.
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maverick2104
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Post subject: Posted: Thu May 10, 2007 6:27 pm |
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Joined: Aug 2006 Posts: 95 Location:
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Wow nice job, can u explain how did u do it?
Ty,
_________________
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Silver0
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Post subject: Posted: Thu May 10, 2007 7:19 pm |
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| Advanced Member |
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Joined: Apr 2007 Posts: 2148 Location: 5 Mins Ahead
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nice that u did it but horrible job at it
_________________ If the concept of us being all one consciousness's and us being one thing that lives endless through the cycle of nature the only clear emotion would be understanding . we be in a utopia
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Vandango
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Post subject: Posted: Thu May 10, 2007 7:29 pm |
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| Banned User |
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Joined: Jun 2006 Posts: 4143 Location:
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Extract the media PK2
find a char skin file
Edit as you wish with photoshop lol
_________________ <<banned from SRF for bot admission. -SG>>
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[SK]Paddo
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Post subject: Posted: Thu May 10, 2007 9:15 pm |
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Joined: Apr 2007 Posts: 466 Location:
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to be honest, this doesnt look like ps, but like paint ;P
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 out of business since 10/2007.
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HyorunmarouZ
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Post subject: Posted: Thu May 10, 2007 9:28 pm |
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Joined: Mar 2007 Posts: 1839 Location: Hell.
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Karlos Vandango wrote: Extract the Data PK2 find a char skin file Edit as you wish with photoshop lol
The files needed are in Data.pk2 , Media.pk2 has the adresses only, what Media does is to tell the game what files from Data should it take and where they are.
Media pk2 editing is like telling the game to look for specific files we want to see (aka 9th deg stuff, Seals, etc).
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Deacon
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Post subject: Posted: Thu May 10, 2007 9:37 pm |
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Joined: May 2006 Posts: 4377 Location: De Dutch
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Lol funny tho' 
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Jeronimo
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Post subject: Posted: Thu May 10, 2007 10:23 pm |
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Joined: Feb 2006 Posts: 670 Location: Hell
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HyorunmarouZ wrote: Karlos Vandango wrote: Extract the Data PK2 find a char skin file Edit as you wish with photoshop lol The files needed are in Data.pk2 , Media.pk2 has the adresses only, what Media does is to tell the game what files from Data should it take and where they are. Media pk2 editing is like telling the game to look for specific files we want to see (aka 9th deg stuff, Seals, etc).
Man at last someone says HOW ! I've seen endless threads with ppl asking how and the thread starter just ignoring them !
*thumbs up* HyorunmarouZ
P.S. Fµck secrecy !
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Quit SRO
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[SD]Master_Wong
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Post subject: Posted: Thu May 10, 2007 10:34 pm |
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| Forum God |
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Joined: Jan 2006 Posts: 9544 Location: London, United Kingdom
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_________________
I am not online much if you wish to get hold of me send me a private message with your email/discord and ill catch up with you.
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HyorunmarouZ
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Post subject: Posted: Thu May 10, 2007 10:39 pm |
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Joined: Mar 2007 Posts: 1839 Location: Hell.
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Jeronimo wrote: HyorunmarouZ wrote: Karlos Vandango wrote: Extract the Data PK2 find a char skin file Edit as you wish with photoshop lol The files needed are in Data.pk2 , Media.pk2 has the adresses only, what Media does is to tell the game what files from Data should it take and where they are. Media pk2 editing is like telling the game to look for specific files we want to see (aka 9th deg stuff, Seals, etc). Man at last someone says HOW ! I've seen endless threads with ppl asking how and the thread starter just ignoring them !  *thumbs up* HyorunmarouZ P.S. Fµck secrecy !
If you take a look at the files it can be easily deducted... thank you anyway fo the thumbs up hehe
Any game has this kind of files, the source (Data) and the "bridge" (Media) it's just about getting used to that environment.
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HyorunmarouZ
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Post subject: Posted: Thu May 10, 2007 10:41 pm |
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Joined: Mar 2007 Posts: 1839 Location: Hell.
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[SD]Master_Wong wrote:
 is that Spider-Man brother?
Or a lucky Fire victim who escaped but got burned forever hehe
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MastaChiefX
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Post subject: Posted: Thu May 10, 2007 10:41 pm |
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Joined: Nov 2006 Posts: 4526 Location: Life.
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Cruor did it first lol
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[SD]Master_Wong
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Post subject: Posted: Thu May 10, 2007 10:43 pm |
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Joined: Jan 2006 Posts: 9544 Location: London, United Kingdom
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MastaChiefX wrote: Cruor did it first lol
nope moogie did, and her friend whom i dont know
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obeckcity81
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Post subject: Posted: Fri May 11, 2007 10:38 am |
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Joined: Mar 2007 Posts: 31 Location: Bremen (Germany)
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if everyone of you is so good in this, why do you dont show what you have done.
and the spiderman skin is a simple string-replace with a hexeditor, because everyone have this skin in his data.pk2.
im not sure but i think i saw a skin-mod just at Cruor before, not at any other of you.
thx to the two people who like this tread. 
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[SD]Master_Wong
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Post subject: Posted: Fri May 11, 2007 11:52 am |
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Joined: Jan 2006 Posts: 9544 Location: London, United Kingdom
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obeckcity81 wrote: if everyone of you is so good in this, why do you dont show what you have done. and the spiderman skin is a simple string-replace with a hexeditor, because everyone have this skin in his data.pk2. im not sure but i think i saw a skin-mod just at Cruor before, not at any other of you. thx to the two people who like this tread. 
spiderman isnt in the pk2 files of sro haha
cruor can prove this
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Posei
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Post subject: Posted: Fri May 11, 2007 12:31 pm |
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Joined: Dec 2006 Posts: 856 Location:
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Looks good, nice work 
_________________ <<banned from SRF for proof of botting. -SG>>
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poehalcho
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Post subject: Posted: Fri May 11, 2007 6:37 pm |
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Joined: Apr 2007 Posts: 6432 Location: ┌(╬ಠ益ಠ)╯( ̄ー ̄)(ノ◕ヮ◕)ノ:・✧(╯°Д°)╯彡┻━┻ψ(`∇´)ψ(☞゚∀゚)☞¯\_(ツ)_/¯ლ(ಥ益ಥლ)ԅ༼ ◔ڡ◔༽งヽ༼ʘ̚ل͜ʘ̚༽ノᕕ(ᐛ)ᕗ( ͡° ͜ʖ ͡°)
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what can you actually open pk2 files with
_________________
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BryaN
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Post subject: Posted: Fri May 11, 2007 6:48 pm |
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Joined: Apr 2006 Posts: 2264
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MOSLIM!!!!!!!! Lol
_________________ <<banned from SRF for bot admission. -SG>>
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Crumpets
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Post subject: Posted: Fri May 11, 2007 6:54 pm |
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Joined: Aug 2006 Posts: 7800 Location:
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A: Yes it's been done agggggges back ........
B: German turk rap FTL
C: I think spiderman is in the pk2 >.> I recall seeing it somewhere in the files.
_________________ << banned for being a constant problem. -cin >>
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1.2mg
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Post subject: Posted: Fri May 11, 2007 7:55 pm |
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Joined: May 2007 Posts: 10 Location:
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poehalcho wrote: what can you actually open pk2 files with
XVI32
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poehalcho
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Post subject: Posted: Fri May 11, 2007 7:57 pm |
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Joined: Apr 2007 Posts: 6432 Location: ┌(╬ಠ益ಠ)╯( ̄ー ̄)(ノ◕ヮ◕)ノ:・✧(╯°Д°)╯彡┻━┻ψ(`∇´)ψ(☞゚∀゚)☞¯\_(ツ)_/¯ლ(ಥ益ಥლ)ԅ༼ ◔ڡ◔༽งヽ༼ʘ̚ل͜ʘ̚༽ノᕕ(ᐛ)ᕗ( ͡° ͜ʖ ͡°)
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1.2mg wrote: poehalcho wrote: what can you actually open pk2 files with XVI32
is it a programm???
_________________
 Day[9] wrote: "Tea is a lot like gold expansions - it helps you kill people." - Day[9] Daily 337 -
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Anubis Ghost
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Post subject: Posted: Fri May 11, 2007 8:24 pm |
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Joined: Jan 2006 Posts: 334 Location:
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Lol Spiderman in SRO good one
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PsYch008
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Post subject: Posted: Fri May 11, 2007 8:26 pm |
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Joined: Aug 2006 Posts: 4451 Location: reno
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[SD]Master_Wong wrote: MastaChiefX wrote: Cruor did it first lol nope moogie did, and her friend whom i dont know
that was a while back...
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dShiny
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Post subject: Posted: Fri May 11, 2007 8:32 pm |
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Joined: May 2007 Posts: 73 Location:
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GJ GJ nxt time make sum cooler bling blings 
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EllisD
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Post subject: Posted: Fri May 11, 2007 8:34 pm |
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Joined: Oct 2006 Posts: 1788 Location:
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Crumpets wrote: A: Yes it's been done agggggges back ........
B: German turk rap FTL
C: I think spiderman is in the pk2 >.> I recall seeing it somewhere in the files. From the thread that master wong linked Moogie wrote: I didn't make that skin. It comes inside the data.pk file by default.  Weird, I knows.
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[SD]Master_Wong
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Post subject: Posted: Fri May 11, 2007 11:36 pm |
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Joined: Jan 2006 Posts: 9544 Location: London, United Kingdom
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EllisD wrote: Crumpets wrote: A: Yes it's been done agggggges back ........
B: German turk rap FTL
C: I think spiderman is in the pk2 >.> I recall seeing it somewhere in the files. From the thread that master wong linked Moogie wrote: I didn't make that skin. It comes inside the data.pk file by default.  Weird, I knows.
lol i dont remember reading that lmao mind you the pik is better
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Rainigul
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Post subject: Posted: Sat May 12, 2007 1:52 am |
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Joined: Mar 2007 Posts: 4490 Location:
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How do you extract files? Thx.
I have 2 hex editors already and I do minor editing, but I don't know how to extract
Sooooo... Thanks 
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HyorunmarouZ
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Post subject: Posted: Sat May 12, 2007 3:46 am |
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Joined: Mar 2007 Posts: 1839 Location: Hell.
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Rainigul wrote: How do you extract files? Thx. I have 2 hex editors already and I do minor editing, but I don't know how to extract Sooooo... Thanks 
Look for PK2 Extractor in the Major pk2 editing guide in the Guides and Tutorials section, the link is in the first page.
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