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[SK]Paddo
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Post subject: Niya Snipers? Posted: Sun May 20, 2007 6:13 pm |
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Joined: Apr 2007 Posts: 466 Location:
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heyho all,
i just made some experiences in pk2 editing, no big deals, just changing wolf skins etc, credits go to HyorunmarouZ, ty for your lovely guides. but since im missing the good old days, i tried to change the niya snipers bsr- im feeling like kicking some mangyangs ass
but hell, i cant find em in the characterdata.txt :/... there are soldiers, hunters, mages and generals, but where are the snipers hiding? x_x
well, i hope some of u hexediting gods may help me out ^^
ty anyways.
_________________
 out of business since 10/2007.
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DerinZZ
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Post subject: Re: Niya Snipers? Posted: Sun May 20, 2007 6:29 pm |
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Common Member |
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Joined: Apr 2007 Posts: 192 Location:
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GnA wrote: heyho all, i just made some experiences in pk2 editing, no big deals, just changing wolf skins etc, credits go to HyorunmarouZ, ty for your lovely guides. but since im missing the good old days, i tried to change the niya snipers bsr- im feeling like kicking some mangyangs ass  but hell, i cant find em in the characterdata.txt :/... there are soldiers, hunters, mages and generals, but where are the snipers hiding? x_x well, i hope some of u hexediting gods may help me out ^^ ty anyways. Look around more carefully for a sign of a Niya and a Bow or a Hunter or a Sniper 
_________________
Think you can grind? Respect! STATUS : Waiting for school - Will work on a Warlock/Cleric - Will sp farm super-early on for level40.
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tigercat
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Post subject: Posted: Sun May 20, 2007 6:50 pm |
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Regular Member |
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Joined: Mar 2007 Posts: 222
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hey is it posible to turn a mob into Lord Yarkan? that would pwn XD lol
_________________ <<banned from SRF for remaking an account after a previous account ban. -SG>>>>
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HyorunmarouZ
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Post subject: Posted: Sun May 20, 2007 10:55 pm |
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Loyal Member |
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Joined: Mar 2007 Posts: 1839 Location: Hell.
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tigercat wrote: hey is it posible to turn a mob into Lord Yarkan? that would pwn XD lol
It is: mob\taklamakan\bonelord.bsr
Though i don't know about "tiers", you see, there's only one line for the mobs, for example, you take: mob\taklamakan\bonesoldier.bsr, and you replace mob\china\chakji.bsr with it. You will change Chakjis into Niya Guard, and it will automatically change Chakji Workers into Niya Soldiers.
The game uses a single main file for a mob, in this case, the Chakjis have a file, and the Workers don't have another file, they are "CLONES" of the original, with different colors and so on.
In this case, the Niya Guard is the original, so it replaces the Chakji and the Soldier is the clone, so it replaces the other clone (Chakji Worker).
As far as i know, Yarkan has no clones, in which case the normal Chakji and the Worker would look the same (in case you replace chakjis with Yarkan, of course)
Niya Soldier/Guard: mob\taklamakan\bonesoldier.bsr
Niya Sniper/Hunter: mob\taklamakan\bonehunter.bsr
Niya Mage/Shaman: mob\taklamakan\bonemage.bsr
Niya Royal Guard/General: mob\taklamakan\bonegeneral.bsr
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Rainigul
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Post subject: Posted: Mon May 21, 2007 5:23 am |
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Senior Member |
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Joined: Mar 2007 Posts: 4490 Location:
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HyorunmarouZ wrote: tigercat wrote: hey is it posible to turn a mob into Lord Yarkan? that would pwn XD lol It is: mob\taklamakan\bonelord.bsr Though i don't know about "tiers", you see, there's only one line for the mobs, for example, you take: mob\taklamakan\bonesoldier.bsr, and you replace mob\china\chakji.bsr with it. You will change Chakjis into Niya Guard, and it will automatically change Chakji Workers into Niya Soldiers. The game uses a single main file for a mob, in this case, the Chakjis have a file, and the Workers don't have another file, they are "CLONES" of the original, with different colors and so on. In this case, the Niya Guard is the original, so it replaces the Chakji and the Soldier is the clone, so it replaces the other clone (Chakji Worker). As far as i know, Yarkan has no clones, in which case the normal Chakji and the Worker would look the same (in case you replace chakjis with Yarkan, of course) Niya Soldier/Guard: mob\taklamakan\bonesoldier.bsr Niya Sniper/Hunter: mob\taklamakan\bonehunter.bsr Niya Mage/Shaman: mob\taklamakan\bonemage.bsr Niya Royal Guard/General: mob\taklamakan\bonegeneral.bsr
Thanks for that
[EDIT:] Can you tell me the file names for white-faced and blue-faced spiders please? I'd like to fight bonsesoldiers instead
Also, this is all changed in media.pk2, right? Or the extracted character data... Or what?
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HyorunmarouZ
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Post subject: Posted: Mon May 21, 2007 5:45 am |
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Loyal Member |
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Joined: Mar 2007 Posts: 1839 Location: Hell.
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Rainigul wrote: HyorunmarouZ wrote: tigercat wrote: hey is it posible to turn a mob into Lord Yarkan? that would pwn XD lol It is: mob\taklamakan\bonelord.bsr Though i don't know about "tiers", you see, there's only one line for the mobs, for example, you take: mob\taklamakan\bonesoldier.bsr, and you replace mob\china\chakji.bsr with it. You will change Chakjis into Niya Guard, and it will automatically change Chakji Workers into Niya Soldiers. The game uses a single main file for a mob, in this case, the Chakjis have a file, and the Workers don't have another file, they are "CLONES" of the original, with different colors and so on. In this case, the Niya Guard is the original, so it replaces the Chakji and the Soldier is the clone, so it replaces the other clone (Chakji Worker). As far as i know, Yarkan has no clones, in which case the normal Chakji and the Worker would look the same (in case you replace chakjis with Yarkan, of course) Niya Soldier/Guard: mob\taklamakan\bonesoldier.bsr Niya Sniper/Hunter: mob\taklamakan\bonehunter.bsr Niya Mage/Shaman: mob\taklamakan\bonemage.bsr Niya Royal Guard/General: mob\taklamakan\bonegeneral.bsr Thanks for that  [EDIT:] Can you tell me the file names for white-faced and blue-faced spiders please? I'd like to fight bonsesoldiers instead  Also, this is all changed in media.pk2, right? Or the extracted character data... Or what?
White-faced Spider/Blue-faced Spider: mob\karakoram\gwhitespider.bsr
(i haven't tried spiders... dunno why... ohh waitt.. i remember... i haven't entered freaking karakoram!  hehe i would love to see it... but this game is so boring, frustraiting and the community sometimes is soo bad, that playing to lvl 45+ looks too damn much... I went once though, at lvl 33 got bored of grinding and my chest piece was breaking, was at the flowers, and thought: "WTH i'll go to repair to Hotan", and i went, then to Karakoram entrance and a white faced thingie killed one shot my horse, and i tried to run, but it webbed my ass out of there...)
How to: http://www.silkroadforums.com/viewtopic ... 048#403048
I made that guide for wolfs but you can figure out the difference for mobs... in fact it's just the same thing...
P.S. Sorry for the long parenthesis ^^
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[SK]Paddo
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Post subject: Posted: Mon May 21, 2007 1:52 pm |
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Valued Member |
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Joined: Apr 2007 Posts: 466 Location:
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thx alot dude. lol, i just saw the bonehunter clone, .... dunno why i didnt try. anyways, ty!
_________________
 out of business since 10/2007.
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Rainigul
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Post subject: Posted: Mon May 21, 2007 6:53 pm |
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Senior Member |
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Joined: Mar 2007 Posts: 4490 Location:
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HyorunmarouZ wrote: Rainigul wrote: HyorunmarouZ wrote: tigercat wrote: hey is it posible to turn a mob into Lord Yarkan? that would pwn XD lol It is: mob\taklamakan\bonelord.bsr Though i don't know about "tiers", you see, there's only one line for the mobs, for example, you take: mob\taklamakan\bonesoldier.bsr, and you replace mob\china\chakji.bsr with it. You will change Chakjis into Niya Guard, and it will automatically change Chakji Workers into Niya Soldiers. The game uses a single main file for a mob, in this case, the Chakjis have a file, and the Workers don't have another file, they are "CLONES" of the original, with different colors and so on. In this case, the Niya Guard is the original, so it replaces the Chakji and the Soldier is the clone, so it replaces the other clone (Chakji Worker). As far as i know, Yarkan has no clones, in which case the normal Chakji and the Worker would look the same (in case you replace chakjis with Yarkan, of course) Niya Soldier/Guard: mob\taklamakan\bonesoldier.bsr Niya Sniper/Hunter: mob\taklamakan\bonehunter.bsr Niya Mage/Shaman: mob\taklamakan\bonemage.bsr Niya Royal Guard/General: mob\taklamakan\bonegeneral.bsr Thanks for that  [EDIT:] Can you tell me the file names for white-faced and blue-faced spiders please? I'd like to fight bonsesoldiers instead  Also, this is all changed in media.pk2, right? Or the extracted character data... Or what? White-faced Spider/Blue-faced Spider: mob\karakoram\gwhitespider.bsr (i haven't tried spiders... dunno why... ohh waitt.. i remember... i haven't entered freaking karakoram!  hehe i would love to see it... but this game is so boring, frustraiting and the community sometimes is soo bad, that playing to lvl 45+ looks too damn much... I went once though, at lvl 33 got bored of grinding and my chest piece was breaking, was at the flowers, and thought: "WTH i'll go to repair to Hotan", and i went, then to Karakoram entrance and a white faced thingie killed one shot my horse, and i tried to run, but it webbed my ass out of there...) How to: http://www.silkroadforums.com/viewtopic ... 048#403048I made that guide for wolfs but you can figure out the difference for mobs... in fact it's just the same thing... P.S. Sorry for the long parenthesis ^^
Thanks
Yeah, spiders are annoying, especially when they freeze you in mid-attack.
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