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 Post subject: Niya Snipers?
PostPosted: Sun May 20, 2007 6:13 pm 
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heyho all,

i just made some experiences in pk2 editing, no big deals, just changing wolf skins etc, credits go to HyorunmarouZ, ty for your lovely guides. but since im missing the good old days, i tried to change the niya snipers bsr- im feeling like kicking some mangyangs ass :P

but hell, i cant find em in the characterdata.txt :/... there are soldiers, hunters, mages and generals, but where are the snipers hiding? x_x

well, i hope some of u hexediting gods may help me out ^^

ty anyways.

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 Post subject: Re: Niya Snipers?
PostPosted: Sun May 20, 2007 6:29 pm 
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GnA wrote:
heyho all,

i just made some experiences in pk2 editing, no big deals, just changing wolf skins etc, credits go to HyorunmarouZ, ty for your lovely guides. but since im missing the good old days, i tried to change the niya snipers bsr- im feeling like kicking some mangyangs ass :P

but hell, i cant find em in the characterdata.txt :/... there are soldiers, hunters, mages and generals, but where are the snipers hiding? x_x

well, i hope some of u hexediting gods may help me out ^^

ty anyways.
Look around more carefully for a sign of a Niya and a Bow or a Hunter or a Sniper :P

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 Post subject:
PostPosted: Sun May 20, 2007 6:50 pm 
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hey is it posible to turn a mob into Lord Yarkan? that would pwn XD lol

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 Post subject:
PostPosted: Sun May 20, 2007 10:55 pm 
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tigercat wrote:
hey is it posible to turn a mob into Lord Yarkan? that would pwn XD lol


It is: mob\taklamakan\bonelord.bsr
Though i don't know about "tiers", you see, there's only one line for the mobs, for example, you take: mob\taklamakan\bonesoldier.bsr, and you replace mob\china\chakji.bsr with it. You will change Chakjis into Niya Guard, and it will automatically change Chakji Workers into Niya Soldiers.

The game uses a single main file for a mob, in this case, the Chakjis have a file, and the Workers don't have another file, they are "CLONES" of the original, with different colors and so on.

In this case, the Niya Guard is the original, so it replaces the Chakji and the Soldier is the clone, so it replaces the other clone (Chakji Worker).

As far as i know, Yarkan has no clones, in which case the normal Chakji and the Worker would look the same (in case you replace chakjis with Yarkan, of course)

Niya Soldier/Guard: mob\taklamakan\bonesoldier.bsr
Niya Sniper/Hunter: mob\taklamakan\bonehunter.bsr
Niya Mage/Shaman: mob\taklamakan\bonemage.bsr
Niya Royal Guard/General: mob\taklamakan\bonegeneral.bsr


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 Post subject:
PostPosted: Mon May 21, 2007 5:23 am 
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HyorunmarouZ wrote:
tigercat wrote:
hey is it posible to turn a mob into Lord Yarkan? that would pwn XD lol


It is: mob\taklamakan\bonelord.bsr
Though i don't know about "tiers", you see, there's only one line for the mobs, for example, you take: mob\taklamakan\bonesoldier.bsr, and you replace mob\china\chakji.bsr with it. You will change Chakjis into Niya Guard, and it will automatically change Chakji Workers into Niya Soldiers.

The game uses a single main file for a mob, in this case, the Chakjis have a file, and the Workers don't have another file, they are "CLONES" of the original, with different colors and so on.

In this case, the Niya Guard is the original, so it replaces the Chakji and the Soldier is the clone, so it replaces the other clone (Chakji Worker).

As far as i know, Yarkan has no clones, in which case the normal Chakji and the Worker would look the same (in case you replace chakjis with Yarkan, of course)

Niya Soldier/Guard: mob\taklamakan\bonesoldier.bsr
Niya Sniper/Hunter: mob\taklamakan\bonehunter.bsr
Niya Mage/Shaman: mob\taklamakan\bonemage.bsr
Niya Royal Guard/General: mob\taklamakan\bonegeneral.bsr


Thanks for that :)

[EDIT:] Can you tell me the file names for white-faced and blue-faced spiders please? I'd like to fight bonsesoldiers instead 8)
Also, this is all changed in media.pk2, right? Or the extracted character data... Or what?


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 Post subject:
PostPosted: Mon May 21, 2007 5:45 am 
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Rainigul wrote:
HyorunmarouZ wrote:
tigercat wrote:
hey is it posible to turn a mob into Lord Yarkan? that would pwn XD lol


It is: mob\taklamakan\bonelord.bsr
Though i don't know about "tiers", you see, there's only one line for the mobs, for example, you take: mob\taklamakan\bonesoldier.bsr, and you replace mob\china\chakji.bsr with it. You will change Chakjis into Niya Guard, and it will automatically change Chakji Workers into Niya Soldiers.

The game uses a single main file for a mob, in this case, the Chakjis have a file, and the Workers don't have another file, they are "CLONES" of the original, with different colors and so on.

In this case, the Niya Guard is the original, so it replaces the Chakji and the Soldier is the clone, so it replaces the other clone (Chakji Worker).

As far as i know, Yarkan has no clones, in which case the normal Chakji and the Worker would look the same (in case you replace chakjis with Yarkan, of course)

Niya Soldier/Guard: mob\taklamakan\bonesoldier.bsr
Niya Sniper/Hunter: mob\taklamakan\bonehunter.bsr
Niya Mage/Shaman: mob\taklamakan\bonemage.bsr
Niya Royal Guard/General: mob\taklamakan\bonegeneral.bsr


Thanks for that :)

[EDIT:] Can you tell me the file names for white-faced and blue-faced spiders please? I'd like to fight bonsesoldiers instead 8)
Also, this is all changed in media.pk2, right? Or the extracted character data... Or what?


White-faced Spider/Blue-faced Spider: mob\karakoram\gwhitespider.bsr

(i haven't tried spiders... dunno why... ohh waitt.. i remember... i haven't entered freaking karakoram! :x hehe i would love to see it... but this game is so boring, frustraiting and the community sometimes is soo bad, that playing to lvl 45+ looks too damn much... I went once though, at lvl 33 got bored of grinding and my chest piece was breaking, was at the flowers, and thought: "WTH i'll go to repair to Hotan", and i went, then to Karakoram entrance and a white faced thingie killed one shot my horse, and i tried to run, but it webbed my ass out of there...)

How to: http://www.silkroadforums.com/viewtopic ... 048#403048
I made that guide for wolfs but you can figure out the difference for mobs... in fact it's just the same thing...


P.S. Sorry for the long parenthesis ^^


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 Post subject:
PostPosted: Mon May 21, 2007 1:52 pm 
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thx alot dude. lol, i just saw the bonehunter clone, .... dunno why i didnt try. anyways, ty!

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 Post subject:
PostPosted: Mon May 21, 2007 6:53 pm 
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HyorunmarouZ wrote:
Rainigul wrote:
HyorunmarouZ wrote:
tigercat wrote:
hey is it posible to turn a mob into Lord Yarkan? that would pwn XD lol


It is: mob\taklamakan\bonelord.bsr
Though i don't know about "tiers", you see, there's only one line for the mobs, for example, you take: mob\taklamakan\bonesoldier.bsr, and you replace mob\china\chakji.bsr with it. You will change Chakjis into Niya Guard, and it will automatically change Chakji Workers into Niya Soldiers.

The game uses a single main file for a mob, in this case, the Chakjis have a file, and the Workers don't have another file, they are "CLONES" of the original, with different colors and so on.

In this case, the Niya Guard is the original, so it replaces the Chakji and the Soldier is the clone, so it replaces the other clone (Chakji Worker).

As far as i know, Yarkan has no clones, in which case the normal Chakji and the Worker would look the same (in case you replace chakjis with Yarkan, of course)

Niya Soldier/Guard: mob\taklamakan\bonesoldier.bsr
Niya Sniper/Hunter: mob\taklamakan\bonehunter.bsr
Niya Mage/Shaman: mob\taklamakan\bonemage.bsr
Niya Royal Guard/General: mob\taklamakan\bonegeneral.bsr


Thanks for that :)

[EDIT:] Can you tell me the file names for white-faced and blue-faced spiders please? I'd like to fight bonsesoldiers instead 8)
Also, this is all changed in media.pk2, right? Or the extracted character data... Or what?


White-faced Spider/Blue-faced Spider: mob\karakoram\gwhitespider.bsr

(i haven't tried spiders... dunno why... ohh waitt.. i remember... i haven't entered freaking karakoram! :x hehe i would love to see it... but this game is so boring, frustraiting and the community sometimes is soo bad, that playing to lvl 45+ looks too damn much... I went once though, at lvl 33 got bored of grinding and my chest piece was breaking, was at the flowers, and thought: "WTH i'll go to repair to Hotan", and i went, then to Karakoram entrance and a white faced thingie killed one shot my horse, and i tried to run, but it webbed my ass out of there...)

How to: http://www.silkroadforums.com/viewtopic ... 048#403048
I made that guide for wolfs but you can figure out the difference for mobs... in fact it's just the same thing...


P.S. Sorry for the long parenthesis ^^


Thanks :)

Yeah, spiders are annoying, especially when they freeze you in mid-attack.


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