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BuLLeTz
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Post subject: Parry Ratio? Posted: Fri Nov 30, 2007 7:13 am |
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Joined: Sep 2007 Posts: 96 Location:
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What is parry ratio, can anyone explain?
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mike2007
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Post subject: Posted: Fri Nov 30, 2007 7:16 am |
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Joined: Oct 2006 Posts: 1672 Location:
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the higher ur parry ratio the bigger the chance of receiving lower end dmg
lets say some1 can hit u for 1-100 dmg. the higher ur parry the more likely the dmg they actually hit u is 1, but 100 will still hit from time to time as well.
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BuLLeTz
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Post subject: Posted: Fri Nov 30, 2007 7:16 am |
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Joined: Sep 2007 Posts: 96 Location:
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thanks man 
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mike2007
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Post subject: Posted: Fri Nov 30, 2007 7:23 am |
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Joined: Oct 2006 Posts: 1672 Location:
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Sylhana wrote: Always wanted to draw a pic to explain this: Your attack rating and target parry ratio are related.
In A, we take away attack rating or parry ratio, so your damage can be anywhere within the min or max range.
In B, your attack rating is higher than your target's parry ratio, so your damage has a higher frequency or chance of hitting at max damage.
In C, your opponent/target has higher parry ratio than your attack rating, so you hit at the minimal damage range more often.
 too much free time?
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Zen
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Post subject: Posted: Fri Nov 30, 2007 7:33 am |
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Joined: Apr 2006 Posts: 388 Location:
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Sylhana wrote: Always wanted to draw a pic to explain this: Your attack rating and target parry ratio are related.
In A, we take away attack rating or parry ratio, so your damage can be anywhere within the min or max range.
In B, your attack rating is higher than your target's parry ratio, so your damage has a higher frequency or chance of hitting at max damage.
In C, your opponent/target has higher parry ratio than your attack rating, so you hit at the minimal damage range more often.
that was... sooo well explaind :o
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foudre
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Post subject: Posted: Fri Nov 30, 2007 8:30 am |
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Joined: Jul 2007 Posts: 3604 Location:
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Sylhana wrote: Always wanted to draw a pic to explain this: Your attack rating and target parry ratio are related.
In A, we take away attack rating or parry ratio, so your damage can be anywhere within the min or max range.
In B, your attack rating is higher than your target's parry ratio, so your damage has a higher frequency or chance of hitting at max damage.
In C, your opponent/target has higher parry ratio than your attack rating, so you hit at the minimal damage range more often.
you realize it made more sense before your picture
_________________
 A man once said, "Fear is contagious". So then the same must hold true for courage. The Roar of a Crowd begins with one man.
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Sylhana
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Post subject: Posted: Fri Nov 30, 2007 8:35 am |
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Joined: Mar 2007 Posts: 3467 Location:
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^ would it make more sense if I told you the graph is a poor representation of a histogram :/.
_________________ <<banned from SRF for bot support. -SG>>
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foudre
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Post subject: Posted: Fri Nov 30, 2007 8:38 am |
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Joined: Jul 2007 Posts: 3604 Location:
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Sylhana wrote: ^ would it make more sense if I told you the graph is a poor representation of a histogram :/.
maybe
_________________
 A man once said, "Fear is contagious". So then the same must hold true for courage. The Roar of a Crowd begins with one man.
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ArchYourFace
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Post subject: Posted: Fri Jan 11, 2008 5:09 pm |
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Joined: Oct 2007 Posts: 638 Location:
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thats why a vital point/light archer rox  .
_________________ Not many Ninja's exist today, yet they all have indomitable fighting skills as a part of Ninjitsu [TankMePlease] - [Ninjitsu] - [Venus]
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ThisIsAvalon
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Post subject: Posted: Fri Jan 11, 2008 5:13 pm |
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Joined: Nov 2007 Posts: 1163 Location:
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ArchYourFace wrote: thats why a vital point/light archer rox  .
Fri Nov 30, 2007 8:38 am
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destructionmama
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Post subject: Posted: Fri Jan 11, 2008 6:10 pm |
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Joined: Sep 2006 Posts: 1509 Location: There
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Sylhana wrote: Always wanted to draw a pic to explain this: Your attack rating and target parry ratio are related.
In A, we take away attack rating or parry ratio, so your damage can be anywhere within the min or max range.
In B, your attack rating is higher than your target's parry ratio, so your damage has a higher frequency or chance of hitting at max damage.
In C, your opponent/target has higher parry ratio than your attack rating, so you hit at the minimal damage range more often.
IN order to get full marks, you must label the axis as well.
thank you very much
well done lol, I think there should be a guide to explain these stuff
_________________
 Big thx to MasterKojito for making my sig
RuYi wrote: Guys, I think we should promote destructionmama to Captain Obvious. :3
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Nodame
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Post subject: Posted: Fri Jan 11, 2008 6:57 pm |
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Joined: Mar 2007 Posts: 620 Location:
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ThisIsAvalon wrote: ArchYourFace wrote: thats why a vital point/light archer rox  . Fri Nov 30, 2007 8:38 am
syl linked another thread to this 
_________________
 Meow - Thebes - Pure Str Archer Stalker_7 - 90 Pure Int Wizard/Bard - inactive _metroid_ - 72 Hybrid Int Spear -inactive Bandaid - 64 Pure Int Cleric/Bard -inactive Nodame - 36 Pure Str Blader - Hacked
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Speedy
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Post subject: Posted: Fri Jan 11, 2008 8:54 pm |
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Joined: Nov 2007 Posts: 175 Location:
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Sylhana wrote: Always wanted to draw a pic to explain this: Your attack rating and target parry ratio are related.
In A, we take away attack rating or parry ratio, so your damage can be anywhere within the min or max range.
In B, your attack rating is higher than your target's parry ratio, so your damage has a higher frequency or chance of hitting at max damage.
In C, your opponent/target has higher parry ratio than your attack rating, so you hit at the minimal damage range more often.
+1 Thanks Sylhana couldnt have done better myself 
_________________ "Only The Dead have seen the end of the war"
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xKingpinx
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Post subject: Posted: Fri Jan 11, 2008 9:08 pm |
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Joined: Aug 2007 Posts: 2153 Location:
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ya the higher your parry is the lower dmg you recieve.....the higher your attack rating the higher your dmg and crits will be....and some shields with have a blue that says..Critical # (%) that means if its 100% that weakens their chance of critting you...very useful for s/s pure int..
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Sylhana
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Post subject: Posted: Sat Jan 12, 2008 6:44 am |
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Joined: Mar 2007 Posts: 3467 Location:
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shoto wrote: histograms aren't continuous  still nice graphs and brownie points for going the extra mile 
Kehehe, I know . I'm a bad artist <.<. Too lazy to draw all the boxes.
_________________ <<banned from SRF for bot support. -SG>>
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