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Fat_Smurf
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Post subject: Posted: Mon Dec 31, 2007 4:58 pm |
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Joined: Jan 2007 Posts: 5887 Location: www.youporn.com
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lol yeah creating mini game are hard cause of the server problem :s
zomg just found the perfect build
8 clerics lol
ball up heal ,chain bless, then spike with absolute damage for like 32k damage :O
or offering them when they get annoying XD
_________________ <<banned from SRF for bot admission. -SG>>
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Returner
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Post subject: Posted: Mon Dec 31, 2007 5:00 pm |
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Joined: Dec 2007 Posts: 153 Location: fumo.
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Fat_Smurf wrote: lol yeah creating mini game are hard cause of the server problem :s
zomg just found the perfect build
8 clerics lol
ball up heal ,chain bless, then spike with absolute damage for like 32k damage :O
or offering them when they get annoying XD
zomg, imagine 8 clerics doing offerign at same time O.O lol
_________________
"Hank Moody: Sorry, I'm late. I just, uh... Charlie Runkle: You just what? Hank Moody: Nah, that's all I got. "
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†erminal
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Post subject: Posted: Mon Dec 31, 2007 5:02 pm |
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Joined: Jun 2007 Posts: 1138 Location:
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Not even Stallowned and his 18's would survive that.
_________________ <<banned from SRF for bot admission. -SG>>
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Fat_Smurf
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Post subject: Posted: Mon Dec 31, 2007 5:02 pm |
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Joined: Jan 2007 Posts: 5887 Location: www.youporn.com
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Returner wrote: Fat_Smurf wrote: lol yeah creating mini game are hard cause of the server problem :s
zomg just found the perfect build
8 clerics lol
ball up heal ,chain bless, then spike with absolute damage for like 32k damage :O
or offering them when they get annoying XD zomg, imagine 8 clerics doing offerign at same time O.O lol
would look like an old-school eoe bomb :O
lol
I would join you if you powerlvl me a char on babel XD
_________________ <<banned from SRF for bot admission. -SG>>
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Nitro
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Post subject: Posted: Mon Dec 31, 2007 5:10 pm |
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Joined: Sep 2007 Posts: 4769 Location:
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Okay ... so let me set some rules ....
1.The match is 8v8 + guild lord and one bodyguard who MUST stay in GH with Guild Lord 0/24 until Victory or Death (yup ... same as GW)
2. Victory or Death is stuff that starts after 20 minutes of match (is that too long) ... the Guild Lord and Bodyguard starts walking towards the middle of the arena ... (pic is down there)
3.NO stealth (sorry guys but that is way too powered skill)
4.Reward?? Each member gives 100k (you can talk about price) to
some kind supervisor of all of that? (that area is not really crowded these days... not untill 90 cap ... I cant find any one there these days atleast on babel .... so random encountering shouldnt be problem).
5. Sugesstions?
6... ehm ... number of characters allowed? I dont want people making
builds of 8 clerics ....
VoD Map 
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Last edited by Nitro on Mon Dec 31, 2007 5:12 pm, edited 2 times in total.
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Nitro
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Post subject: Posted: Mon Dec 31, 2007 5:10 pm |
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Joined: Sep 2007 Posts: 4769 Location:
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Fat_Smurf wrote: Returner wrote: Fat_Smurf wrote: lol yeah creating mini game are hard cause of the server problem :s
zomg just found the perfect build
8 clerics lol
ball up heal ,chain bless, then spike with absolute damage for like 32k damage :O
or offering them when they get annoying XD zomg, imagine 8 clerics doing offerign at same time O.O lol would look like an old-school eoe bomb :O lol I would join you if you powerlvl me a char on babel XD
People arent that stupid to ball up ... they know they need to split a bit
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Fat_Smurf
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Post subject: Posted: Mon Dec 31, 2007 5:13 pm |
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Joined: Jan 2007 Posts: 5887 Location: www.youporn.com
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Nitrozz wrote: Fat_Smurf wrote: Returner wrote: Fat_Smurf wrote: lol yeah creating mini game are hard cause of the server problem :s
zomg just found the perfect build
8 clerics lol
ball up heal ,chain bless, then spike with absolute damage for like 32k damage :O
or offering them when they get annoying XD zomg, imagine 8 clerics doing offerign at same time O.O lol would look like an old-school eoe bomb :O lol I would join you if you powerlvl me a char on babel XD People arent that stupid to ball up ... they know they need to split a bit
ahah we're still talking about sro... you would be suprised 
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Nitro
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Post subject: Posted: Mon Dec 31, 2007 5:14 pm |
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Joined: Sep 2007 Posts: 4769 Location:
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Fat_Smurf wrote: Nitrozz wrote: Fat_Smurf wrote: Returner wrote: Fat_Smurf wrote: lol yeah creating mini game are hard cause of the server problem :s
zomg just found the perfect build
8 clerics lol
ball up heal ,chain bless, then spike with absolute damage for like 32k damage :O
or offering them when they get annoying XD zomg, imagine 8 clerics doing offerign at same time O.O lol would look like an old-school eoe bomb :O lol I would join you if you powerlvl me a char on babel XD People arent that stupid to ball up ... they know they need to split a bit ahah we're still talking about sro... you would be suprised 
Made me Lol xD
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†erminal
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Post subject: Posted: Mon Dec 31, 2007 5:15 pm |
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Joined: Jun 2007 Posts: 1138 Location:
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Ok, 8v8, 1 GL, 1 bodygaurd, 6 attackers? that wont work out.
The 6 attackers that get there first and attack the GL will win, 2 people can't fight 6 off with a fair fight.
I suggest (kinda have to be in guild or union or have some chat) 8 person defense and 8 person attack team. Or else the defense will just be way too overwhelmed.
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Nitro
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Post subject: Posted: Mon Dec 31, 2007 5:16 pm |
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Joined: Sep 2007 Posts: 4769 Location:
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†erminal wrote: Ok, 8v8, 1 GL, 1 bodygaurd, 6 attackers? that wont work out. The 6 attackers that get there first and attack the GL will win, 2 people can't fight 6 off with a fair fight. I suggest (kinda have to be in guild or union or have some chat) 8 person defense and 8 person attack team. Or else the defense will just be way too overwhelmed.
Well... thats why there is spliting ... If I was leader I wouldnt put all 8 guys in attack in first second of game .... Thats why we need to make Guild Lord overpowered ....
But I agree with you ... the map is too big for 8v8 only ...
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Fat_Smurf
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Post subject: Posted: Mon Dec 31, 2007 5:17 pm |
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Joined: Jan 2007 Posts: 5887 Location: www.youporn.com
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†erminal wrote: Ok, 8v8, 1 GL, 1 bodygaurd, 6 attackers? that wont work out. The 6 attackers that get there first and attack the GL will win, 2 people can't fight 6 off with a fair fight. I suggest (kinda have to be in guild or union or have some chat) 8 person defense and 8 person attack team. Or else the defense will just be way too overwhelmed.
well if you rush for the lord at the begining you gotta deal with the othaer's team attacker chasing you as you try to gank and it'll end in a
attacker side vs defense side +2 member
_________________ <<banned from SRF for bot admission. -SG>>
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Nitro
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Post subject: Posted: Mon Dec 31, 2007 5:19 pm |
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Joined: Sep 2007 Posts: 4769 Location:
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Fat_Smurf wrote: †erminal wrote: Ok, 8v8, 1 GL, 1 bodygaurd, 6 attackers? that wont work out. The 6 attackers that get there first and attack the GL will win, 2 people can't fight 6 off with a fair fight. I suggest (kinda have to be in guild or union or have some chat) 8 person defense and 8 person attack team. Or else the defense will just be way too overwhelmed. well if you rush for the lord at the begining you gotta deal with the othaer's team attacker chasing you as you try to gank and it'll end in a attacker side vs defense side +2 member
Honestly ... the game is WAY too UNBALANCED ...
But we can make something from it ... nice ideas so far
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†erminal
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Post subject: Posted: Mon Dec 31, 2007 5:23 pm |
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Joined: Jun 2007 Posts: 1138 Location:
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Fat_Smurf wrote: †erminal wrote: Ok, 8v8, 1 GL, 1 bodygaurd, 6 attackers? that wont work out. The 6 attackers that get there first and attack the GL will win, 2 people can't fight 6 off with a fair fight. I suggest (kinda have to be in guild or union or have some chat) 8 person defense and 8 person attack team. Or else the defense will just be way too overwhelmed. well if you rush for the lord at the begining you gotta deal with the othaer's team attacker chasing you as you try to gank and it'll end in a attacker side vs defense side +2 member
Not true, the GL and BG will be back, the attackers will meet in the middle and just fight it out there, then who ever isn't dead will go after the GL.
How about using different forts? Like one team can have the bandit den, another can have the area around the jg cave place, less chance they'll run into each other.
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Nitro
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Post subject: Posted: Mon Dec 31, 2007 5:25 pm |
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Joined: Sep 2007 Posts: 4769 Location:
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†erminal wrote: Fat_Smurf wrote: †erminal wrote: Ok, 8v8, 1 GL, 1 bodygaurd, 6 attackers? that wont work out. The 6 attackers that get there first and attack the GL will win, 2 people can't fight 6 off with a fair fight. I suggest (kinda have to be in guild or union or have some chat) 8 person defense and 8 person attack team. Or else the defense will just be way too overwhelmed. well if you rush for the lord at the begining you gotta deal with the othaer's team attacker chasing you as you try to gank and it'll end in a attacker side vs defense side +2 member Not true, the GL and BG will be back, the attackers will meet in the middle and just fight it out there, then who ever isn't dead will go after the GL.How about using different forts? Like one team can have the bandit den, another can have the area around the jg cave place, less chance they'll run into each other.
Do we need something that can res us in base? O.o ...
There is rule ... after 2 minutes you can res yourself coz its cape fight ...
Hm... I think we should make much much bigger defense in Guild Hall
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†erminal
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Post subject: Posted: Mon Dec 31, 2007 5:32 pm |
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Joined: Jun 2007 Posts: 1138 Location:
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If we could change the game around it would be easy 
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Jantje
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Post subject: Posted: Mon Dec 31, 2007 5:33 pm |
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Joined: Jul 2007 Posts: 1049 Location: ► Play ▂ ▃ ▅ ▆
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Chin Tomb :O
Would be perfect for 8vs8 with the GL left and right on those stairs.
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Nitro
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Post subject: Posted: Mon Dec 31, 2007 5:34 pm |
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Joined: Sep 2007 Posts: 4769 Location:
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†erminal wrote: If we could change the game around it would be easy 
True ... damn JM guys should really try to make SRO more fun ....
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†erminal
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Post subject: Posted: Mon Dec 31, 2007 5:40 pm |
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Jantje wrote: Chin Tomb :O
Would be perfect for 8vs8 with the GL left and right on those stairs.
Yah would be good for a quick one. Very good actually.
The low levels would be freaking out though.
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Mrs. Santa
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Post subject: Posted: Mon Dec 31, 2007 6:30 pm |
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Joined: May 2007 Posts: 305 Location:
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Deffinatly need to try.
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Returner
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Post subject: Posted: Mon Dec 31, 2007 7:33 pm |
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Joined: Dec 2007 Posts: 153 Location: fumo.
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I vote for the defending and atacking teams, makes it more fair, balanced
anyways, im not on Babel O.O
_________________
"Hank Moody: Sorry, I'm late. I just, uh... Charlie Runkle: You just what? Hank Moody: Nah, that's all I got. "
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†erminal
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Post subject: Posted: Mon Dec 31, 2007 7:37 pm |
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Joined: Jun 2007 Posts: 1138 Location:
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God imagine trying to make this happen on Xian? The guilds would just flame eachother, no one would follow rules, and someones mother would be insulted.
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Juicy
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Post subject: Posted: Mon Dec 31, 2007 9:19 pm |
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Joined: Sep 2006 Posts: 1233
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[FF]Cresta wrote: Would be fun but there only can 60++ participate with the mobs out there ahahahahaha, ive made it out there when i was lvl 30 it was easy u just gotta learn how to avoid spiders, devil yeti's, and maybe them things that look like ultra devil flower but they ice, plus now with the bots its even easier...
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Nitro
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Post subject: Posted: Tue Jan 01, 2008 2:53 pm |
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Juicy wrote: [FF]Cresta wrote: Would be fun but there only can 60++ participate with the mobs out there ahahahahaha, ive made it out there when i was lvl 30 it was easy u just gotta learn how to avoid spiders, devil yeti's, and maybe them things that look like ultra devil flower but they ice, plus now with the bots its even easier...
There wont be time to avoid when you're in fight .... there is no bots
at that area in Babel .... and atleast lower lvls wont encounter randomly ....
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†erminal
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Post subject: Posted: Tue Jan 01, 2008 8:41 pm |
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Anyone in Xian like to try it out? 
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