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 Post subject: Silkroad Europe Bard Skills (Translation)
PostPosted: Tue Nov 21, 2006 5:09 am 
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Translation based on this website
http://silk.mud4u.com/info/skill.php?na ... =1&cate2=1

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Warrior
http://www.silkroadforums.com/viewtopic.php?t=21370

Rogue
http://www.silkroadforums.com/viewtopic.php?t=21424

Wizard
http://www.silkroadforums.com/viewtopic.php?t=21436

Warlock
http://www.silkroadforums.com/viewtopic.php?t=21546

Bard
http://www.silkroadforums.com/viewtopic.php?t=21514

Cleric
http://www.silkroadforums.com/viewtopic.php?t=21544


Naming of skills is according to ROW (R) and COLUMN (C).

BARD

R1C1
Skill form : Passive
Skill attribute : Buff
Use Weapon : All weapon or empty hand
Effect:
Increase the damage of harp magic
L1-Magical attack power 4% increase
L15-Magical attack power 60% increase


R1C2: Echo
Skill form : Passive
Skill attribute : Buff
Use Weapon : All weapon or empty hand
Effect:
Increase the range of harp magic
L1- Range 2.5m increase
L4- Range 10m increase

R1C3: Music Life
Skill form : Passive
Skill attribute : Buff
Use Weapon : All weapon or empty hand
Effect:
L1-MP consumption 10% decrease
L5-MP consumption 22% decrease

R1C4: Prism
Skill form : Passive
Skill attribute : Buff
Use Weapon : All weapon or empty hand
Effect:
L1-Resistance ratio 6% increase
L3-Resistance ratio 10% increase

Note: Not sure what this does.

R2C1: Horror Cord
Skill form : Active
Skill attribute : Long distance-magical
Use Weapon : Harp
Effect
L1-Magical attack power 32~39 (+184%)
L15- Magical attack power 582~711 (+184%)

R2C2: Booming Cord
Skill form : Active
Skill attribute : Magical
Use Weapon : Harp
Effect:
L1- Magical attack power 106~130 (+368%), circumference scope radius 8.0m (target 5)
L11- Magical attack power 582~711 (+368%), circumference scope radius 8.0m (target 5)


R2C3
Skill form : Active
Skill attribute : Long distance-magical
Use Weapon : Harp
Effect:
L1- Magical attack power 582~711 (+184%), front scope radius 5.0m (target 3)


R3C1
Skill form : Active
Skill attribute : Buff
Use Weapon : Harp
Effect:
Increase the movement speed of party members.
L1- Continuous hour 600 second, circumference scope radius 30.0m (target 8 ), movement speed 20% increase
L6- Continuous hour 600 second, circumference scope radius 30.0m (target 8 ), movement speed 55% increase

R3C2
Skill form : Active
Skill attribute : Buff
Use Weapon : Harp
Effect:
L1- Physical damage 20% absorption, every 5 seconds 63 mp consuming, circumference scope radius 30.0m (target 8 )
L5- Physical damage 32% absorption, every 5 seconds 374 mp consuming, circumference scope radius 30.0m (target 8 )

Note: normally if the target is 8, it means party members, as long as they are in the area specified.

R3C3
Skill form : Active
Skill attribute : Buff
Use Weapon : Harp
Effect:
L1- Magical damage 23% absorption, every 5 seconds 109 mp consuming, circumference scope radius 30.0m (target 8 )
L4- - Magical damage 32% absorption, every 5 seconds 109 mp consuming, circumference scope radius 30.0m (target 8 )

R3C4
Skill form : Active
Skill attribute : Buff
Use Weapon : Harp
Effect:
L1-Hit rate 53% absorption, every 5 second 173 mp consuming, circumference scope radius 30.0m (target 8 )
L3- Hit rate 69% absorption, every 5 second 374 mp consuming, circumference scope radius 30.0m (target 8 )

R4C1
Skill form : Active
Skill attribute : Debuff
Use Weapon : Harp
Effect:
Inflict Restraint status effect (cannot move?)
L1- Restraint 2 grade (probability 80% and 10.0 seconds)
L5- Restraint 6 grade (probability 80% and 10.0 seconds)

R4C2
Skill form : Active
Skill attribute : Buff
Use Weapon : Harp
Effect:
L1- Weakening, restriction and abnormal status treatment (3 grade and effect 68)
L4- Weakening, restriction and abnormal status treatment (6 grade and effect 128)

R4C3
Skill form : Active
Skill attribute : Debuff
Use Weapon : Harp
Effect:
Inflict Confused status effect (make the target attack surrounding target)
L1- Confused 3 grade (probability 80% and 30.0 seconds)
L4- Confused 6 grade (probability 80% and 30.0 seconds)

Note: Not sure how it really works if cast on players.

R4C4
Skill form : Active
Skill attribute : Buff
Use Weapon : Harp
Effect:
Convert own HP to MP. (MP used for this skill is 0).
L1-MP 594 recovery
L3-MP 1204 recovery

Note: Can someone confirm this?

R5C1
Skill form : Active
Skill attribute : Magical
Use Weapon : Harp
Effect:
Inflict absolute damage to MP of target, disregarding its defence strength.
L1-Absolute damage 163, absorption 100%
L12- Absolute damage 1394, absorption 100%

Note: Can anyone confirm this?

R5C2: Noise
Skill form : Active
Skill attribute : Buff
Use Weapon : Harp
Effect:
L1- Continuous hour 900 second, preemptive attack prevention (lv 30)
L5- Continuous hour 900 second, preemptive attack prevention (lv 70)

R5C3
Skill form : Active
Skill attribute : Buff
Use Weapon : Harp
Effect:
L1- Transfer scope distance 10.0m (transfer 3), MP 492 recovery
L7- Transfer scope distance 10.0m (transfer 3), MP 2340 recovery

Note: the MP recovered is shared among the targets. Anyone can confirm this?

R5C4
Skill form : Active
Skill attribute : Buff
Use Weapon : Harp
Effect:
L1- Front scope radius 10.0m (target 4), with U him 3285 decreases
L6- Front scope radius 10.0m (target 4), with U him 10776 decreases

Note: Still can’t figure out what this “with U him” means.. Anyone?

R5C5
Skill form : Active
Skill attribute : Magical
Use Weapon : Harp
Effect:
Inflict absolute damage to MP of target, disregarding its defence strength.
L1- Absolute damage 1724, absorption 100%

R6C1
Skill form : Passive
Skill attribute : Buff
Use Weapon : All weapon or empty hand
Effect:
Increase the range for dance skill.
L1- Range 5m increase
L3- Range 10m increase

R6C2
Skill form : Passive
Skill attribute : Buff
Use Weapon : All weapon or empty hand
Effect:
L1-Resistance ratio 8 increase
L2- Resistance ratio 10 increase

Note: No idea what this does.

R7C1
Skill form : Active
Skill attribute : Buff
Use Weapon : Harp
Effect:
Increase the physical damage of party members.
L1- Physical damage 10% increase, every 5 seconds 63 mp consuming and circumference scope radius 30.0m (target 8 )
L5- Physical damage 26% increase, every 5 seconds 374 mp consuming and circumference scope radius 30.0m (target 8 )

R7C2
Skill form : Active
Skill attribute : Buff
Use Weapon : Harp
Effect:
L1- Magical damage 14% increase, every 5 seconds 109 mp consuming and circumference scope radius 30.0m (target 8 )
L4- Magical damage 26% increase, every 5 seconds 374 mp consuming and circumference scope radius 30.0m (target 8 )

R7C3
Skill form : Active
Skill attribute : Buff
Use Weapon : Harp
Effect:
Increase the amount of HP healed.
L1- HP healing received 18% increase, every 5 seconds 173 mp consuming and circumference scope radius 30.0m (the object 8 )
L3- HP healing received 26% increase, every 5 seconds 374 mp consuming and circumference scope radius 30.0m (the object 8 )

Note: Can someone confirm this?

R7C4
Skill form : Active
Skill attribute : Buff
Use Weapon : Harp
Effect:
Decrease the MP consumption of party members.
L1- MP consumption 22% decrease, every 5 seconds 259 mp consuming and circumference scope radius 30.0m (the object 8 )
L2- MP consumption 26% decrease, every 5 seconds 374 mp consuming and circumference scope radius 30.0m (the object 8 )


I have done some preliminary translation on Warlock skills, but there are alot of skills i don't understand. Basically, warlock can inflict ALOT of status ailments (all the effect you can think of sleep, stun, poison, burn, etc) , suck other's HP to heal himself and some of the skills have magical damage.

Comments and feedback are welcomed. Thanks.


Last edited by chaose5 on Thu Sep 20, 2007 2:57 am, edited 3 times in total.

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 Post subject:
PostPosted: Tue Nov 21, 2006 5:22 am 
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ty you rock btw!!!
now i need those cleric,warlock so i can pick a 2nd tree =D


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PostPosted: Tue Nov 21, 2006 7:00 am 
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will be just like any other bard class in other games, purely support and utility, with suck ass damage lol, will be interesting to see how the come into play high-end :)

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 Post subject: Re: Silkroad Europe Bard Skills (Translation)
PostPosted: Tue Nov 21, 2006 7:05 am 
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chaose5 wrote:
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R4C1
Skill form : Active
Skill attribute : Debuff
Use Weapon : Harp
Effect:
Inflict Restraint status effect (cannot move?)
L1- Restraint 2 grade (probability 80% and 10.0 seconds)
L5- Restraint 6 grade (probability 80% and 10.0 seconds)


I think that does stun, I remember in a video with someone using a harp technique and the two handed axe guy couldn't move, it was a pvp video in SRF i'm sure if you looked on this page or the next it's probably still there. Harp moves look pimepd to be honest, lol. Leme know when you do cleric, warlock, I wanna see what element moves they have.

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PostPosted: Tue Nov 21, 2006 11:14 am 
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I am pretty sure that Restraint is not the same as Stun. It is a new type of status that stop the movement ability of the target. Anyway, look at the duration of Restraint, it is 10 seconds, and Stun is always 5 seconds only, because to be stunned and unable to pot for 10 second is too deadly.

I have seen the video that you mentioned. The axe warrior looks like he is stunned because his skills is cancelled and unable to move. And because all his skills are melee type, he just stand there, look as if he is stunned.


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PostPosted: Tue Nov 21, 2006 11:21 am 
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I'm not to sure about that whole stun thing, the time frame it stuns is random, I remember stunning someone for a very long time and it was between 6-10 seconds, they died cause they couldn't pot so I was able to constantly attack till they were dead.

On topic, fair enough, but it does look like he's stuned cause of the yellowness around him, lol.

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PostPosted: Tue Nov 21, 2006 11:34 am 
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Hmm...I do agree with you on one point: The stun duration seems to be random in game...... I think best is to ask a bard to test this skill....Cast Restraint on another character and ask him to try use potion... :D

Anyone play bard here?


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PostPosted: Wed Nov 22, 2006 9:36 pm 
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I just got the skill "with U him # decreases" and i can only do it to players, it doesnt hurt them I can do it without pvping, but i have no idea what it is doing lol, there is no change in stats, or buff, x_x.

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PostPosted: Thu Nov 23, 2006 12:18 am 
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This "with U him" appears at one of the warrior skills too... The value is very big, up to 10776. What could that be? Zzzzzz....


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PostPosted: Fri Feb 02, 2007 10:54 pm 
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i plan in making my first char a harp nuker.. anyone know if i can do that in this game with classes and all cause i have never played game with classes... and as soon as i get euro i will be happy to test out the skill my name prolly gannna be harking so randomly try to pm me lol ill answer one of these days (jsut cause i said my char name doesnt mean you can steel it)


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PostPosted: Sun Apr 01, 2007 11:35 pm 
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all the party buff takes alot of mp, there should be a skill that increase ur own mp but i cant find it :banghead:

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PostPosted: Mon Apr 02, 2007 12:01 am 
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InsertName wrote:
all the party buff takes alot of mp, there should be a skill that increase ur own mp but i cant find it :banghead:


Actually, i think that just holding the harp make the mp go up
or it can as well be the passive...i dont know

Cuz, i have a lvl 27 two hand sword char and it has bard skillz as second
tree for the running speed increase.
Each time i switch to harp my mp goes from 600 to 1000.
Which is why i think the passive is an mp increase.

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PostPosted: Mon Apr 02, 2007 12:08 am 
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(LTF)GuyLafleur wrote:
InsertName wrote:
all the party buff takes alot of mp, there should be a skill that increase ur own mp but i cant find it :banghead:


Actually, i think that just holding the harp make the mp go up
or it can as well be the passive...i dont know

Cuz, i have a lvl 27 two hand sword char and it has bard skillz as second
tree for the running speed increase.
Each time i switch to harp my mp goes from 600 to 1000.
Which is why i think the passive is an mp increase.


The bard needs to have MP to heal ze others. And it has a skill that it gives its own MP to restore the party's.


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PostPosted: Mon Apr 02, 2007 12:28 am 
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[TS]=Hark=[TS] wrote:
i plan in making my first char a harp nuker.. anyone know if i can do that in this game with classes and all cause i have never played game with classes... and as soon as i get euro i will be happy to test out the skill my name prolly gannna be harking so randomly try to pm me lol ill answer one of these days (jsut cause i said my char name doesnt mean you can steel it)
lo, doubt your still here but. I would not recommend nuking with a harp.

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PostPosted: Mon Apr 02, 2007 12:31 am 
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lexies2 wrote:
[TS]=Hark=[TS] wrote:
i plan in making my first char a harp nuker.. anyone know if i can do that in this game with classes and all cause i have never played game with classes... and as soon as i get euro i will be happy to test out the skill my name prolly gannna be harking so randomly try to pm me lol ill answer one of these days (jsut cause i said my char name doesnt mean you can steel it)
lo, doubt your still here but. I would not recommend nuking with a harp.


Pure INT harp is good though...


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PostPosted: Mon Apr 02, 2007 12:40 am 
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(LTF)GuyLafleur wrote:
InsertName wrote:
all the party buff takes alot of mp, there should be a skill that increase ur own mp but i cant find it :banghead:


Actually, i think that just holding the harp make the mp go up
or it can as well be the passive...i dont know

Cuz, i have a lvl 27 two hand sword char and it has bard skillz as second
tree for the running speed increase.
Each time i switch to harp my mp goes from 600 to 1000.
Which is why i think the passive is an mp increase.


i noticed that, but it dont fill it but increase the mp cap, it increase by 50%
my was 2k mp and changed to 3k mp when i equiped the harp for buffs

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PostPosted: Mon Apr 02, 2007 12:43 am 
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draquish wrote:
lexies2 wrote:
[TS]=Hark=[TS] wrote:
i plan in making my first char a harp nuker.. anyone know if i can do that in this game with classes and all cause i have never played game with classes... and as soon as i get euro i will be happy to test out the skill my name prolly gannna be harking so randomly try to pm me lol ill answer one of these days (jsut cause i said my char name doesnt mean you can steel it)
lo, doubt your still here but. I would not recommend nuking with a harp.


Pure INT harp is good though...
Good but heck, even clerics have stronger magic than them.

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PostPosted: Mon Apr 02, 2007 1:47 am 
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so i can nuke with harp? or do i need to switch back and forth from magicians rod to harp? ohh and btw i am still here and always read these forums every day cause tis my main source of info so i cna tell my guild allt eh updates ^^

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PostPosted: Mon Apr 02, 2007 1:50 am 
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[TS]=Hark=[TS] wrote:
so i can nuke with harp? or do i need to switch back and forth from magicians rod to harp? ohh and btw i am still here and always read these forums every day cause tis my main source of info so i cna tell my guild allt eh updates ^^
Harps have their own kind of magic s in order to use fire nuke and such you would need to switch back and forth between weps.

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PostPosted: Mon Apr 02, 2007 1:52 am 
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dam


well i guess its ganan be duel axe for me then

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PostPosted: Thu Apr 05, 2007 5:12 pm 
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i can't use R3C2 :cry:

plz help. How can i use the skill?

I mean R7C1


Last edited by Grasemann on Fri Apr 06, 2007 12:55 pm, edited 1 time in total.

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PostPosted: Thu Apr 05, 2007 9:12 pm 
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Is Bard better than Cleric?

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PostPosted: Thu Apr 05, 2007 9:34 pm 
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mushrooms wrote:
Is Bard better than Cleric?
No, they can't heal. But the best support duo is a cleric and a bard (oh the days of my bard friend) cleric heal like hell while the bard casts mp buffs on him/her and heals the clerics mp. Then, if the cleric runs out he does some little hp-mp conversion then the cleric heals the bard, it's all a big helpful cycle!

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PostPosted: Sun Apr 08, 2007 10:18 am 
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Quote:
R2C3
Skill form : Active
Skill attribute : Long distance-magical
Use Weapon : Harp
Effect:
L1- Magical attack power 582~711 (+184%), front scope radius 5.0m (target 3)


the radius is 8.0m ;)

Quote:
R5C1
Skill form : Active
Skill attribute : Magical
Use Weapon : Harp
Effect:
Inflict absolute damage to MP of target, disregarding its defence strength.
L1-Absolute damage 163, absorption 100%
L12- Absolute damage 1394, absorption 100%


It does absolute damage to the enemy and for every hp the enemy lost due to this attack you get 1 mp.


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PostPosted: Thu Apr 12, 2007 7:36 am 
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Quote:
R5C4
Skill form : Active
Skill attribute : Buff
Use Weapon : Harp
Effect:
L1- Front scope radius 10.0m (target 4), with U him 3285 decreases
L6- Front scope radius 10.0m (target 4), with U him 10776 decreases

Note: Still can’t figure out what this “with U him” means.. Anyone?


Affects to enemies who are attacking, like a panic, when you use the skill to a party member it makes enemies run in a ranged area (max 4 enemys), but only the enemies who wasnt attacked, if there is any enemy being attacked the skill doesnt affect. Anyways numbers its the only thing i cant understand in how it affects the skill.

i hope you understand my bad english ^^


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PostPosted: Thu Apr 12, 2007 7:45 am 
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Quote:
R7C1
Skill form : Active
Skill attribute : Buff
Use Weapon : Harp
Effect:
Increase the physical damage of party members.
L1- Physical damage 10% increase, every 5 seconds 63 mp consuming and circumference scope radius 30.0m (target 8 )
L5- Physical damage 26% increase, every 5 seconds 374 mp consuming and circumference scope radius 30.0m (target 8 )

R7C2
Skill form : Active
Skill attribute : Buff
Use Weapon : Harp
Effect:
L1- Magical damage 14% increase, every 5 seconds 109 mp consuming and circumference scope radius 30.0m (target 8 )
L4- Magical damage 26% increase, every 5 seconds 374 mp consuming and circumference scope radius 30.0m (target 8 )

R7C3
Skill form : Active
Skill attribute : Buff
Use Weapon : Harp
Effect:
Increase the amount of HP healed.
L1- HP healing received 18% increase, every 5 seconds 173 mp consuming and circumference scope radius 30.0m (the object 8 )
L3- HP healing received 26% increase, every 5 seconds 374 mp consuming and circumference scope radius 30.0m (the object 8 )

Note: Can someone confirm this?

R7C4
Skill form : Active
Skill attribute : Buff
Use Weapon : Harp
Effect:
Decrease the MP consumption of party members.
L1- MP consumption 22% decrease, every 5 seconds 259 mp consuming and circumference scope radius 30.0m (the object 8 )
L2- MP consumption 26% decrease, every 5 seconds 374 mp consuming and circumference scope radius 30.0m (the object 8 )


This skills can only cast when another bard has one of this skills activated ------>:


Quote:
R3C2
Skill form : Active
Skill attribute : Buff
Use Weapon : Harp
Effect:
L1- Physical damage 20% absorption, every 5 seconds 63 mp consuming, circumference scope radius 30.0m (target 8 )
L5- Physical damage 32% absorption, every 5 seconds 374 mp consuming, circumference scope radius 30.0m (target 8 )

Note: normally if the target is 8, it means party members, as long as they are in the area specified.

R3C3
Skill form : Active
Skill attribute : Buff
Use Weapon : Harp
Effect:
L1- Magical damage 23% absorption, every 5 seconds 109 mp consuming, circumference scope radius 30.0m (target 8 )
L4- - Magical damage 32% absorption, every 5 seconds 109 mp consuming, circumference scope radius 30.0m (target 8 )

R3C4
Skill form : Active
Skill attribute : Buff
Use Weapon : Harp
Effect:
L1-Hit rate 53% absorption, every 5 second 173 mp consuming, circumference scope radius 30.0m (target 8 )
L3- Hit rate 69% absorption, every 5 second 374 mp consuming, circumference scope radius 30.0m (target 8 )


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PostPosted: Thu Apr 12, 2007 7:51 am 
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Quote:
R6C2
Skill form : Passive
Skill attribute : Buff
Use Weapon : All weapon or empty hand
Effect:
L1-Resistance ratio 8 increase
L2- Resistance ratio 10 increase

Note: No idea what this does.


I dont know yet, but i we use logic i think that resistance avoid new status like panic or warlock skills..., basically all the new effects wich can affect chars even stun... im not sure.

Can someone confirm this? =P xDD


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PostPosted: Sun Jun 24, 2007 11:29 pm 
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I have a question, Bard be a Pure Int or hybrid Int????, please i need an answer.


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PostPosted: Mon Jun 25, 2007 12:26 am 
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The 'chord' attacks seem kind of funny. There should be an attack called 'The Brown Note'.


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PostPosted: Thu Jun 28, 2007 2:27 am 
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Please answer my questiomn, Bard is a Hbryd int or Pure int.


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