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 Post subject: Silkroad Europe Warlock Skills (Translation)
PostPosted: Tue Nov 21, 2006 10:28 am 
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Translation based on this website
http://silk.mud4u.com/info/skill.php?na ... =1&cate2=1



Warrior
http://www.silkroadforums.com/viewtopic.php?t=21370

Rogue
http://www.silkroadforums.com/viewtopic.php?t=21424

Wizard
http://www.silkroadforums.com/viewtopic.php?t=21436

Warlock
http://www.silkroadforums.com/viewtopic.php?t=21546

Bard
http://www.silkroadforums.com/viewtopic.php?t=21514

Cleric
http://www.silkroadforums.com/viewtopic.php?t=21544

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Naming of skill is in ROW (R) and COLUMN (C).

WARLOCK

R1C1
Skill form : Passive
Skill attribute : Buff
Use Weapon : All weapon or empty hand
Effect:
L1-Magical attack power 4% increase
L15-Magical attack power 60% increase

R1C2
Skill form : Passive
Skill attribute : Buff
Use Weapon : All weapon or empty hand
Effect:
Increase the abnormal status duration inflicted by Dark magic.
L1- Continuity hour 20% increase
L2- Continuity hour 40% increase

R2C1
Skill form : Active
Skill attribute : Debuff
Use Weapon : Warlock Rod
Effect:
L1-Continuous hour 12 second, connection modification 2, magical attack power 32~39 (+37%), burn probability 20% (effect 28, lv 4)
L15- Continuous hour 12 second, connection modification 2, magical attack power 582~711 (+37%), burn probability 20% (effect 140, lv 60)

R2C2
Skill form : Active
Skill attribute : Debuff
Use Weapon : Warlock Rod
Effect:
L1- Continuous hour 12 second, connection modification 2, magical attack power 55~67 (+37%), poison probability 25% (effect 40)
L13- Continuous hour 12 second, connection modification 2, magical attack power 543~663 (+37%), poison probability 25% (effect 136)

R2C3: Decay
Skill form : Active
Skill attribute : Debuff
Use Weapon : Warlock Rod
Effect:
Inflict hemorrhage (severe bleeding).
L1- Continuous hour 12 second, connection modification 2, magical attack power 106~130 (+37%), hemorrhage 2 grade (probability 25% and 10.0 seconds)
L11- Continuous hour 12 second, connection modification 2, magical attack power 582~711 (+37%), hemorrhage 6 grade (probability 25% and 10.0 seconds)

R2C4
Skill form : Active
Skill attribute : Debuff
Use Weapon : Warlock Rod
Effect:
Inflict blunting (decrease physical strength)
L1-Continuous hour 12 second, connection modification 2, magical attack power 253~309 (+37%), blunting 4 grade (probability 25% and 20.0 seconds)
L6- Continuous hour 12 second, connection modification 2, magical attack power 543~663 (+37%), blunting 6 grade (probability 25% and 20.0 seconds)

R2C5
Skill form : Active
Skill attribute : Debuff
Use Weapon : Warlock Rod
Effect:
L1- Continuous hour 12 second, connection modification 2, magical attack power 377~460 (+37%), burn probability 20% (effect 120, lv 50), front scope radius 7.0m (target 3)
L3- Continuous hour 12 second, connection modification 2, magical attack power 505~618 (+37%), burn probability 20% (effect 136, lv 58 ), front scope radius 7.0m (target 3)

R2C6
Skill form : Active
Skill attribute : Debuff
Use Weapon : Warlock Rod
Effect:
L1- Continuous hour 12 second, connection modification 2, magical attack power 543~663 (+37%), poison probability 25% (effect 140), front scope radius 7.0m (target 3)

R3C1
Skill form : Active
Skill attribute : Debuff
Use Weapon : Warlock Rod
Effect:
Inflict corruption status (weaken physical defence strength)
L1-Corruption 2 grade (probability 80% and 30.0 seconds)
L5-Corruption 6 grade (probability 80% and 30.0 seconds)

R3C2
Skill form : Active
Skill attribute : Debuff
Use Weapon : Warlock Rod
Effect:
Inflict Weak status (weaken magical defence)
L1- Weak 3 grade (probability 80% and 30.0 seconds)
L4- Weak 6 grade (probability 80% and 30.0 seconds)

R3C3
Skill form : Active
Skill attribute : Debuff
Use Weapon : Warlock Rod
Effect:
L1-

Note: Can’t interpret the name of status effect. Something about “weaken physical attack” and “diminish magical damage”.

R3C4
Skill form : Active
Skill attribute : Debuff
Use Weapon : Warlock Rod
Effect:
L1-

Note: Can’t interpret the name of status effect. Something about “increasing physical and magical damage received”

R4C1
Skill form : Passive
Skill attribute : Buff
Use Weapon : All weapon and empty hand
Effect:.
L1-Magical damage 4% increase
L15- Magical damage 60% increase

R4C2
Skill form : Passive
Skill attribute : Buff
Use Weapon : All weapon and empty hand
Effect:
L1- Trap damage 115 increases
L4- Trap damage 377 increases

R5C1
Skill form : Active
Skill attribute : Long distance-magical
Use Weapon : Warlock Rod
Effect:
L1- Magical attack power 32~39 (+215%)
L15- Magical attack power 582~711 (+215%)

R5C2
Skill form : Active
Skill attribute : Buff
Use Weapon : Warlock Rod
Effect:
L1- Lurk 5 grade (probability 80%)
L2- Lurk 6 grade (probability 80%)

Note: No idea what this does. Something related to trap.

R5C3
Skill form : Active
Skill attribute : Long distance-magical
Use Weapon : Warlock Rod
Effect:
L1- Magical attack power 406~496 (+215%), front scope radius 5.0m (target 3)
L3- Magical attack power 543~663 (+215%), front scope radius 5.0m (target 3)

R6C1
Skill form : Active
Skill attribute : Debuff
Use Weapon : Warlock Rod
Effect:
L1- Stun 2 grade (probability 80% and 5 seconds)
L5- Stun 6 grade (probability 80% and 5 seconds)

Note: A spell with 80% stun!! This is a vey scary spell.

R6C2
Skill form : Active
Skill attribute : Debuff
Use Weapon : Warlock Rod
Effect:
Inflict nearsighted status effect (shorten the attack range of target)
L1- Nearsighted 3 grade (probability 80% and 30.0 seconds)
L4- Nearsighted 6 grade (probability 80% and 30.0 seconds)

R6C3
Skill form : Active
Skill attribute : Buff
Use Weapon : Warlock Rod
Effect:
L1- Continuous hour 180 second, the maximum transformation possible level 50
L3- Continuous hour 180 second, the maximum transformation possible level 70

Note: No idea what the real effect is. Got to do with “confusion in position”

R7C1
Skill form : Passive
Skill attribute : Buff
Use Weapon : All weapon or empty hand
Effect:
L1- HP absorption quantity 64 increases, HP draining skill attack power 56 increases
L15- HP absorption Quantity 1190 increases, HP draining skill attack power 1034 increases

R8C1
Skill form : Active
Skill attribute : Long distance-magical
Use Weapon : Warlock Rod
Effect:
Drain HP from target and heal oneself. This skill disgard target's defence strength.
L1-HP absorption 64
L11- HP absorption 660

R8C2
Skill form : Active
Skill attribute : Debuff
Use Weapon : Warlock Rod
Effect:
A buff that will deals absolute damage (disregard defence strength) in the area around the target periodically.
L1- Continuous hour 16 second, circumference scope radius 5.0m (target 5), absolute damage 126
L11- Continuous hour 16 second, circumference scope radius 5.0m (target 5), absolute damage 690

R8C3
Skill form : Active
Skill attribute : Debuff
Use Weapon : Warlock Rod
Effect:
Set up a protective layer upon on a party member other than yourself. Those who attack that member might be stunned.
L1- Continuous hour 30 second, connection distance 100m, validity distance above connection modification 1, stun 3 grade (probability 25% and 5.0 seconds) and condition 10m
L4- Continuous hour 30 second, connection distance 100m, validity distance above connection modification 1, stun 6 grade (probability 25% and 5.0 seconds) and condition 10m

R8C4
Skill form : Active
Skill attribute : Buff
Use Weapon : Warlock Rod
Effect:
Return magical damage back to the attacker. Damage returned is irregardless of the attacker’s defence.
L1- Continuous hour 16 second, damage return probability 35%, magical damage return ratio 30%, damage return radius 10.0m
L3- Continuous hour 16 second, damage return probability 35%, magical damage return ratio 60%, damage return radius 10.0m

R8C5
Skill form : Active
Skill attribute : Long distance-magical
Use Weapon : Warlock Rod
Effect:
Drain HP from target and heal oneself. This skill disgard target's defence strength.
L1-HP absorption 830
L3-HP absorption 1109

R9C1
Skill form : Active
Skill attribute : Debuff
Use Weapon : Warlock Rod
Effect:
Inflict sleep status. Sleep effect will be canceled if the target is hit or casted on.
L1- Sleep 2 grade (probability 80% and 20.0 seconds)
L5- Sleep 6 grade (probability 80% and 20.0 seconds)

R9C2
Skill form : Active
Skill attribute : Debuff
Use Weapon : Warlock Rod
Effect:
Inflics panic status effect (weakens recovery and healing)
L1- Panic 3 grade (probability 80% and 15.0 seconds)
L4- Panic 6 grade (probability 80% and 15.0 seconds)

Note: Need confirmation.

R9C3
Skill form : Active
Skill attribute : Debuff
Use Weapon : Warlock Rod
Effect:
L1- Circumference scope radius 10.0m (target 4), with U him 1272 decreases
L4- Circumference scope radius 10.0m (target 4), with U him 2512 decreases

Note: No idea at all.

Feedback and comments are welcomed. Thanks.

Credits:

CaptainJ ( provide info and confirm the effect of R7C1 )
Lyrikk ( confirm the effect of R8C2, R8C4, Sleep effect)


Last edited by chaose5 on Wed Sep 19, 2007 3:33 pm, edited 6 times in total.

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 Post subject:
PostPosted: Tue Nov 21, 2006 11:14 am 
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this guides should be stickied .... great work :D gratz


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 Post subject:
PostPosted: Wed Nov 22, 2006 12:13 am 
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This is great info. Sticky these topics defo!


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 Post subject:
PostPosted: Wed Nov 22, 2006 12:16 am 
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so that is what is going to happen during the european update? :banghead:


goodlord


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 Post subject:
PostPosted: Wed Nov 22, 2006 12:18 am 
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R4C1
Skill form : Passive
Skill attribute : Buff
Use Weapon : All weapon and empty hand
Effect:.
L1-Magical damage 4% increase
L15- Magical damage 60% increase



WHAT THE....

MD increased in 60%!!!!!!!


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 Post subject:
PostPosted: Wed Nov 22, 2006 5:30 am 
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The passive that increase 60% magic damage is like our mastery level, and this passive is almost the prerequisite of others skills, just like how our mastery work. In our case, raising 1 mastery level increase 1% of damage.


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 Post subject:
PostPosted: Wed Nov 22, 2006 7:03 am 
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nerf locks imo

:P :roll:

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PostPosted: Wed Nov 22, 2006 7:14 am 
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Quote:
R7C1
Skill form : Passive
Skill attribute : Buff
Use Weapon : All weapon or empty hand
Effect:
L1- hup hyel Quantity 64 increases, khu lwu Ul su pheyl system attack power 56 increases
L15- hup hyel Quantity 1190 increases, khu lwu Ul su pheyl system attack power 1034 increases


Note: Totally no idea what this does.


this is a passive that increase the drain hp skill's hp amount and damage.
so @15lv, it increases 1190 hp sucking amount and 1034 more damage
i've tested it


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 Post subject:
PostPosted: Wed Nov 22, 2006 11:12 am 
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Cool! Thanks for the info....Let me know if you find out more about warlock skills. :D

Btw, does the 30 sec usage delay apply to Pills for euro char? If not, the status effect will be cured right away, then warlock skills lose much of its power.


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 Post subject:
PostPosted: Wed Nov 22, 2006 4:52 pm 
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heard that pots can only be used once every 30 seconds... all pots.
therefore, you have to have a healer / cleric, whatever you call it...


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 Post subject:
PostPosted: Fri Nov 24, 2006 10:26 am 
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Can you mix Classes, like Warlock Wizard or Rogue Warrior, and is it any good ?

EDIT: Oh and are magicians, like Warlocks and Wizards doing more damage than str users. And is it best to be Pure int for magicians and Pure str for warriors?

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 Post subject:
PostPosted: Fri Nov 24, 2006 3:40 pm 
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FireStorm wrote:
Can you mix Classes, like Warlock Wizard or Rogue Warrior, and is it any good ?

EDIT: Oh and are magicians, like Warlocks and Wizards doing more damage than str users. And is it best to be Pure int for magicians and Pure str for warriors?

Yes you can. You'll have to sp farm though. Warlocks do a lot of damage overtime attacks and Wizards are like Chinese nukers but stronger attacks. Wizard easily out damages str builds. Yes, its best to be pure str for str based builds and pure int for int based builds.

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 Post subject:
PostPosted: Fri Nov 24, 2006 4:35 pm 
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But, i think you need to change weapons (warlock rod and staff) in order to cast both wizard and warlock magic.


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 Post subject: Wow!
PostPosted: Fri Nov 24, 2006 10:14 pm 
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Warlock is a monster?
Wtf, md 60% owns!

Overpowered. :roll:


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 Post subject:
PostPosted: Sun Nov 26, 2006 3:07 am 
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im having trouble using the skills for the warlock. i can't seem to use the attacks on any mobs. also, do you have to use the buffs at all or are they already there as soon as you get the skill?

thanks for any help in advance

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PostPosted: Sun Nov 26, 2006 5:34 am 
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Hmm.. Can you give abit more details? Like which skills exactly you can't use on mobs? Maybe that skills is a buff to your party member or yourself ....

For your second question, just refer to the Skill Form of each skill, either Active or Passive. If it is passive, then you cannot cast it... Its effect will automatically apply if you meet the condition (equip the right weapon, cast the right skill etc)


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PostPosted: Mon Nov 27, 2006 2:06 am 
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Can these not be stickied, so I don't have to go hunting these down to read up on them?

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PostPosted: Mon Nov 27, 2006 2:28 am 
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This thread needs an SoSticky. Even more powerful than SoSun!!

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PostPosted: Mon Nov 27, 2006 2:57 am 
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i figured it out

thanks chaose

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 Post subject:
PostPosted: Tue Nov 28, 2006 10:19 am 
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can anyone tell me whne the europe udate is coming plz
ty


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PostPosted: Fri Dec 01, 2006 8:22 pm 
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Quote:
R8C3
Skill form : Active
Skill attribute : Debuff
Use Weapon : Warlock Rod
Effect:
Set up a protective layer upon on a party member other than yourself. Those who attack that member might be stunned.
L1- Continuous hour 30 second, connection distance 100m, validity distance above connection modification 1, stun 3 grade (probability 25% and 5.0 seconds) and condition 10m
L4- Continuous hour 30 second, connection distance 100m, validity distance above connection modification 1, stun 6 grade (probability 25% and 5.0 seconds) and condition 10m

Note: Can someone confirm this?


Yep it works, is a nice spell, has a long recast time though.

From what i can tell, Warlocks are the main source of crowd control between all of their long lasting stuns and "mez" type spells :)

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 Post subject:
PostPosted: Fri Dec 01, 2006 9:21 pm 
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Thx for the feedback :D


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PostPosted: Sat Dec 02, 2006 12:26 am 
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Some more background information.
-Seems you may only have two DoT (damage over time) spells on a mob at a time.
-"Sleep" is considered a mez, it will go unmoved until it is hit or casted on.
-And the below spell is an AoE damage buff. Not a nuke. It circles you and hits anything in 5m.

Quote:
R8C2
Skill form : Active
Skill attribute : Debuff
Use Weapon : Warlock Rod
Effect:
Deals absolute damage (disregard defence strength) a specified area periodically
L1- Continuous hour 16 second, circumference scope radius 5.0m (target 5), absolute damage 126
L11- Continuous hour 16 second, circumference scope radius 5.0m (target 5), absolute damage 690


Will add more as i go on :P

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 Post subject:
PostPosted: Sun Dec 31, 2006 11:52 am 
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Just started playing ksro. What weapon shall i use as warlock?
Is it the rod and shield wich i can only wear garment while using?

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PostPosted: Fri Jan 19, 2007 12:33 am 
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Yes. Thats the only drawback to the warlock, the garment. Otherwise they have amazing skills, and the garment is its weakness. Like every class or build, they have their strengths and weaknesses.


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PostPosted: Fri Jan 19, 2007 12:34 am 
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Ask for suggestions, I would add the pic of the skill next to the detailed description so you don't have to keep scrolling up and down.


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PostPosted: Fri Jan 19, 2007 3:04 am 
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OLD POST

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PostPosted: Mon Feb 05, 2007 3:40 pm 
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I need to know which weapon to use.

Edit: The long stick is the WIZARD stick

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 Post subject:
PostPosted: Fri May 18, 2007 6:50 am 
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Has anyone found out what skills R4C2 and R5C2 do; the trap and lurk skills that is. I am finding it tough getting my warlock to lv44 as there are no parties around anymore.

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PostPosted: Fri May 18, 2007 12:56 pm 
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too bad im a 39 warlock on WoW and WoW pwns the shit out of this gay ass chinese game

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